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#26
Massa FX

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I was an IT'er.

 

I've no shame in it. Pre-EC and Post-EC, IT used to be the only thing I could wrap my head around that explained the ending and odd Shepard behavior.

 

But... IT was denied/debunked/'laughed at' etc... etc...

 

I still believe it has great potential and was an obvious conclusion to the journey. Not saying I would have been happiest with that type of ending, just saying it made sense to me.

 

In 2015, I'm happy with Citadel DLC, MEHEM v0.05 (planning on using it in my current playthrough) and my own head-cannon. (major thank you to Mr Fob and the whole Mehem team for their contributions)


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#27
wright1978

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Me3 is vastly the worst game in the trilogy imo. Trainwreck ending was just the killing blow. If the game had of avoided the utter explosion of awfulness that it went down at the end, then it would have been a disappointing if passable final entry following on from 2 great games. Thankfully there's a mod that does just that and provides the sort of fitting closure to overwrite the taint to the whole series of Bioware's shoddy version.


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#28
Rainbowhawk

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Me3 is vastly the worst game in the trilogy imo. Trainwreck ending was just the killing blow. If the game had of avoided the utter explosion of awfulness that it went down at the end, then it would have been a disappointing if passable final entry following on from 2 great games. Thankfully there's a mod that does just that and provides the sort of fitting closure to overwrite the taint to the whole series of Bioware's shoddy version.


Or you can take themes Explained by soleporpoise:



and implement something that makes the best ending of the EC and makes it into the Perfect ending that has the same outcome as that cop-out ending mod.

https://www.fanficti...4927/14/Victory
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#29
ImaginaryMatter

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Me3 is vastly the worst game in the trilogy imo. Trainwreck ending was just the killing blow. If the game had of avoided the utter explosion of awfulness that it went down at the end, then it would have been a disappointing if passable final entry following on from 2 great games. Thankfully there's a mod that does just that and provides the sort of fitting closure to overwrite the taint to the whole series of Bioware's shoddy version.

 

It is a bummer that the ending overshadows so much of everything else. Most games end poorly and ME3's doesn't really stand out from the crowd -- at least stand out from the crowd too far. There are bigger issues that are much more detrimental.



#30
Guest_StreetMagic_*

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I have my complaints, but it isn't THAT bad.


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#31
fraggle

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I still don't see the problems with the endings. We get to choose between 3 choices (I'm leaving out Refuse) that were constant themes throughout the Trilogy.

They were always present, and maybe one path shaped your character more than others, and everyone can have his/her own reasons for the choice at the end.

 

Edit: I've only just watched the video, Rainbowhawk (during my break at work :D), and this was absolutely amazing.

"Mass Effect allows you to make your own choices about how you interact with this universe. Not as a gimmick, but as a didactic mechanism. That is to say, a way to teach us about the reality in which we actually participate.

And given Sartre's definition of individualism, the player is making this final decision based on how they view the world, and what morals and philosophies they think are worth considering, and ultimately, their decision is justified. So much as people argue that the endings are essentially the same, there is something that you added to them that makes them unique to you - your unique reasoning that informed your choices. This is why this videogame has become one of the most compelling and moving pieces of art that I have ever encountered.

What matters here is not the decision you make. It's that your decision is informed by your philosophies, your world-view, your individualism."

 

I'm out of likes for this guy.


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#32
Rainbowhawk

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I still don't see the problems with the endings. We get to choose between 3 choices (I'm leaving out Refuse) that were constant themes throughout the Trilogy.
They were always present, and maybe one path shaped your character more than others, and everyone can have his/her own reasons for the choice at the end.
 
Edit: I've only just watched the video, Rainbowhawk (during my break at work :D), and this was absolutely amazing.
"Mass Effect allows you to make your own choices about how you interact with this universe. Not as a gimmick, but as a didactic mechanism. That is to say, a way to teach us about the reality in which we actually participate.
And given Sartre's definition of individualism, the player is making this final decision based on how they view the world, and what morals and philosophies they think are worth considering, and ultimately, their decision is justified. So much as people argue that the endings are essentially the same, there is something that you added to them that makes them unique to you - your unique reasoning that informed your choices. This is why this videogame has become one of the most compelling and moving pieces of art that I have ever encountered.
What matters here is not the decision you make. It's that your decision is informed by your philosophies, your world-view, your individualism."
 
I'm out of likes for this guy.


And that individualism is what lead me to create something after my choice was made at the end. I felt very bad that I chose to destroy the Reapers because I killed my synthetic friends along with them. The ones I fought so hard to prove they were alive and the other who said she felt alive because of me, but I believed it was the right call from two plot points in the story:

"Ten Billion People over here die so twenty billion over there can live. Are we up for that? Are you?"

"I would risk non-functionality for him. And my core programing should reflect that."
"It sound's like you found some humanity, EDI. Is it worth defending?"
"...to the death."

But the beautiful part for me was the parts and characters of the story left open for me to implement into my own ending which I brought out:

https://www.fanficti...A-Legion-Reborn

Sure the ending is imperfect, but it give me something to work with that makes my outcome the outcome I was hoping to happen. Couldn't be happier to be honest.
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#33
fraggle

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Yeah, I felt bad too (also chose Destroy), but it was the best choice for my Shep.

You can bet everything, had the ending a clearer path, or rather, if there had been any closure for each path, people would cry about that as well, because maybe it's not what they'd expected or imagined for their characters.

I loved how it was open for everyone to create their own (happy) end. Even I shaped my outcome for Shep and his LI and delved a bit into fanfic territory, and I don't do that a lot.


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#34
Ithurael

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Personally I just turn the console off right before Chronos and then make up my own finale.

 

Or I just stop playing after ME2 - Arrival and Headcanon my own ME3.

 

It is so beautiful...


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#35
ImaginaryMatter

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Personally I just turn the console off right before Chronos and then make up my own finale.

 

Or I just stop playing after ME2 - Arrival and Headcanon my own ME3.

 

It is so beautiful...

 

Uninstalled the EC. Shoot through the kid to my heart's content.

 

Although I do enjoy fighting on Chronos station. I think it is one of the better designed levels in the game.


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#36
JasonShepard

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Although I do enjoy fighting on Chronos station. I think it is one of the better designed levels in the game.

 

Chronos and Sanctuary are both stand-out levels for me (except for, well, Kai Leng). I recognise that Cerberus took a rather bloated role in ME3, but on each playthrough I do look forward to that part of the game.

 

It's a pity that London is so bland immediately afterwards.


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#37
Mister J

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Lately I've been playing ME2 twice, one with a male Infiltrator and the second with a female sentinel. Now I've imported those two guys into ME3. And even though the missions and the sidemissions and all that are still A-ok and Mass Effect quality, the thing that kills it for me is the WOEFULLY limited squadmate selection screen, coming right out of ME2... Bare in mind, Garrus is dead and I won't bury up Javik. So I got 3 guys for the first third, 4 for the second and 5 for the Rannoch missions, cause Tali dies when I wipe out her species.

 

And out of those only three of them: James and Virmire Survivor, made it to the second tier of my character ranking list. In other words: this sucks! I need the game to have more squad mates. My favourites from ME2. I kid you not, this is a bigger flaw for me than the ending, the red one being kinda tolerable.

 

I loved it to select the right specialists for the right missions in 2: to bring on Mordin when we were up against Blood Pack, cause they're weak against his incineration. To bring Jack and Grunt against husks, to bring Miranda against Eclipse, et cetera. There's nothing like that in 3... James' grenades just take care of everything...



#38
Quarian Master Race

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Lately I've been playing ME2 twice, one with a male Infiltrator and the second with a female sentinel. Now I've imported those two guys into ME3. And even though the missions and the sidemissions and all that are still A-ok and Mass Effect quality, the thing that kills it for me is the WOEFULLY limited squadmate selection screen, coming right out of ME2... Bare in mind, Garrus is dead and I won't bury up Javik. So I got 3 guys for the first third, 4 for the second and 5 for the Rannoch missions, cause Tali dies when I wipe out her species.

 

And out of those only three of them: James and Virmire Survivor, made it to the second tier of my character ranking list. In other words: this sucks! I need the game to have more squad mates. My favourites from ME2. I kid you not, this is a bigger flaw for me than the ending, the red one being kinda tolerable.

 

I loved it to select the right specialists for the right missions in 2: to bring on Mordin when we were up against Blood Pack, cause they're weak against his incineration. To bring Jack and Grunt against husks, to bring Miranda against Eclipse, et cetera. There's nothing like that in 3... James' grenades just take care of everything...

I kill off squadmates and then get mad when I have few squadmates

BSN logic

 

I have my complaints, but it isn't THAT bad.

^this


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#39
Mister J

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Yeah, because I don't like those guys. I can keep them alive but then they'll only be wallpaper. And mind your manners.



#40
AlanC9

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Lately I've been playing ME2 twice, one with a male Infiltrator and the second with a female sentinel. Now I've imported those two guys into ME3. And even though the missions and the sidemissions and all that are still A-ok and Mass Effect quality, the thing that kills it for me is the WOEFULLY limited squadmate selection screen, coming right out of ME2... Bare in mind, Garrus is dead and I won't bury up Javik. So I got 3 guys for the first third, 4 for the second and 5 for the Rannoch missions, cause Tali dies when I wipe out her species.


Heh. I got you beat. My last run I got both Garrus and Tali killed, and shot the VS. 3 squadmates all the way.

#41
Quarian Master Race

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Yeah, because I don't like those guys. I can keep them alive but then they'll only be wallpaper. And mind your manners.

So then say you dislike the characters only. Subjectively, I've a resounding "meh" reaction to most of the ME2 squad but it is still well designed and overall contributes to a fantastic game. Don't insinuate the 3rd game has poor design in squadmate selection when you intentionally choose to play it subobtimally. That's like saying GT6 is a terrible racing game because It doesn't have the obscure Ferrari I like, and the ones it does have I don't like. The game can't pander to every minority.

Bolded: very rich coming from someone who used the totally-not offensive term "lesbian haircut" in a recent thread. Your post literally was illogical, so I don't see the problem with calling it so. Take it to the mods if you feel aggrieved, but don't expect me to feel sympathy for hurting your precious feels.


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#42
Mister J

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Maybe it's your feelings I hurt when I said I wiped out the Quarians, isn't it?

 

That was not a personal attack though, but you were talking directly to me, and that makes you an uncouth boor.



#43
Quarian Master Race

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Maybe it's your feelings I hurt when I said I wiped out the Quarians, isn't it?

 

That was not a personal attack though, but you were talking directly to me, and that makes you an uncouth boor.

No.....where did I make any mention of that as a criticism?

well, unless anyone has one of those supposed haircuts. I mean, I could make racial slurs at no one in particular when referring to say a Black character in game. It is still offensive, and I would still look like a hypocrite if I later tried to lecture someone about "manners". Besides, it being a personal attack is your own interpretation. Your logic in that statement about ME3 having limited squadmate selection was flawed, as you framed it.

If you're going to continue to defend yourself with supposition, I'm not going to bother with you.


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#44
Mister J

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I'm not going to bother with you

 

Wait, is that a promise?



#45
TheN7Penguin

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Mass Effect 3 may not have the vast array of squad members that Mass Effect 2 have, but nearly all, if not all, impact the story in some way. And the reason why they are not actually squad mates in ME3 is because they're busy doing things.

Take Mordin, for example. He isn't a squad mate in ME3 because he was on Sur'Kesh, and then he died, so y'know.

And Tali - she was busy being an Admiral.

Thane - ill.

Miranda - Family and career problems.

Garrus - Palaven problems.

Grunt - Working for Wrex/Wreav (presumably).

Liara - Research.

 

And it's pointless arguing that Mass Effect 3's squad selection is bad when its your fault you haven't got access to all available squad members. Yes, it doesn't have the number that was available in ME2, but it has a character to fulfil every combat roll, and that is what matters in terms of squad selection.


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#46
Mister J

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Uh, what does or does not matter is a matter of opinion. I don't like the ME3 Squad, with or without Garrus, Tali & Javik. That's my opinion. Is that so hard to get over?


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#47
Iakus

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Are you talking about the Epilogue? Cuz I thought the final "defeat the bad guy" thing was anti-climactic, and the slide presentation was meh.

Stopped the bad guy without being forced to commit genocide or some other horrible act to 'save" Thedas?

 

That right there makes it superior to ME3.


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#48
Iakus

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Like the use of Shepard's armor - one of the higher paid people on the Bioware staff thought it would be "cute" for Legion to use Shepard's armor. There was no philosophical message.

"no data available"  :P



#49
TheN7Penguin

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It is possible that Legion simply wanted to look awesome.



#50
Rainbowhawk

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Personally I just turn the console off right before Chronos and then make up my own finale.
 
Or I just stop playing after ME2 - Arrival and Headcanon my own ME3.
 
It is so beautiful...


Then I just feel so sorry for you and your limited imagination and lack of courage to work with what's given. To me, people who take the easy way out aren't real fans.
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