Constant Crashing in Lothering: Could not connect to DADM Control Server!
#1
Posté 05 novembre 2009 - 07:25
According to the log the game tries to initialize online features but cannot read the offers.xml file (the file does not even exist on my hard drive), then it tries to start the DADM service and DADM control server, but fails. Then the game just crashes. Every time. Apparently, I cannot play the offline single player game without being online which is contrary to what has been advertised and stated by the developers. The following is taken from the log :
General Initialize - Online Features
OnlineFeatures LoadOffers() : Unable to read file 'C:\\Documents and Settings\\username\\My Documents\\BioWare\\Dragon Age\\Settings\\offers.xml'!
DA Download Manager (DADM) Service was started!
DA Download Manager (DADM) OpenService failed (1060)
General Initialize - Initialization Complete
DA Download Manager (DADM) Attempting to connect to DADM Control Server!
DA Download Manager (DADM) Could not connect to DADM Control Server!
DA Download Manager (DADM) OpenService failed (1060)
DA Download Manager (DADM) Restarting DADM HeartBeat!
This is going to require Bioware to release a patch, since it very much looks like "defective programming/level editing" in Lothering and may have been done purposely to force people to login to EA's online servers(which doesn't work, I tried). How do I come to this conclusion, you ask?
I have loaded up a previous save that was in Lothering and was able to go into and out of the tavern numerous times without crashing, but If I take my character into the Chantry and then try to leave, the game crashes and sends the same "Could not connect to DADM Control Server!" message to the log before shutting down. Every time (at least 10 attempts)! Further, I have started several new characters since then and played to the end of each origin without a single crash. I am curious why some people are able to get through the area without a crash while many others cannot. Strange. Regardless, it is my strong opinion that Lothering contains "defective programming/level editing" based on the Dragon Age crash log evidence.
I am a Mechanical Engineer who builds computers as a hobby. I know that my machine is running perfectly.
It's funny how Bioware can now use the evil EA as a scapegoat for everything and still maintain it's credibility in the general public eye. (It's not our fault, EA won't let us fix it.) Mass Effect had the "General Protection Fault" error that caused the game to crash constantly for many people and to my knowledge was never fixed. I waited for over a year to see a patch that never came. Needless to say, I gave up on Mass Effect ever being fixed.
I just hope against all odds that EA/Bioware will not treat Dragon Age the same way, because it is truly an amazing game. Too bad about the fatal advertising crash bugs.
#2
Posté 05 novembre 2009 - 07:34
The download manager contacting the server is not be dependent on in-game content like that, or vice versa. You crashing in Lothering or anywhere else is coincidence (and the reason why others are not getting this).
What could be happening is that there was content that downloaded and for whatever reason exiting the Chantry which triggers a load transition got that into a bad state.
Hard to say with just that info - but there certainly isn't anything malicious or dependent between the two, and you most certainly should never have to be online to play DA.
#3
Posté 06 novembre 2009 - 01:14
So, you are a programmer and cannot offer a better explanation than that?
I haven't downloaded anything through the updater. I have crashed at no other instant in the game. I am able to enter and leave the tavern in Lothering a great multitude of times without crashing at all. I have loaded up previous saves that are not in Lothering, but I still crash once I get to the town and Leave the Chantry. Every time. This is no coincidence and many others have the same problem in Lothering. Check the forum. There are already a few threads started about the same problem. Also, I would offer that many people have not yet reached Lothering to experience the crash.
System Specs:
Motherboard: Biostar TForce 550 SE (Bios Version N55SB-A2T)
CPU: AMD Athlon 64 X2 6000+ Windsor 3.0GHz
GPU: Geforce 9600GT 512mb 256bit GDR3 PCIE (Driver Version 9107)
RAM: G.SKILL (4 x 1GB) 240-Pin DDR2 800 (PC2 6400)
HDD: WD Caviar Black 640GB 7200 RPM SATA 3.0Gb/s
PSU: PC Power & Cooling 610W Continuous @ 40°C SLI / CrossFire 80 PLUS Active PFC
CASE: COOLER MASTER Centurion 5 CAC-T05-UB Black
DVD: Liteon 16x DVD+-R/+-RW, +/-R DL Burner
Operating System: Windows XP Professional. SP3.
#4
Posté 06 novembre 2009 - 01:25
Hamarabi2006 wrote...
Mass Effect had the "General Protection Fault" error that caused the game to crash constantly for many people and to my knowledge was never fixed. I waited for over a year to see a patch that never came. Needless to say, I gave up on Mass Effect ever being fixed.
That was a driver issue on Nvidia's part. It was fixed in one of the driver updates, 185 or so I think.
#5
Posté 06 novembre 2009 - 01:35
The log shows that, a few times, there was an error reading 'offers.xml' - but a second try usually succeeds and the authentication proceeds.
I know the game isn't supposed to have internet access to just play, but it certainly looks like it wants it at this point. I won't load up a packet sniffer, but I am willing to bet that monitoring network traffic during game start/area transition will show quite a few connections to the auth server on an ongoing basis.
I love the game, and am not having issues (my network is always on) but I can see that this may cause issues for people with dial-up if it is happening to them.
For the record:
I have Vista 32 - UAC is not a problem during install so all config files get written properly along with registry entries. Game Config file shows the cd key properly (another BW person stated that may help with online authentication) and modifying the AddOns.xml aut settings for each DLC doesn't work.
#6
Posté 06 novembre 2009 - 02:57
#7
Posté 06 novembre 2009 - 09:02
#8
Posté 06 novembre 2009 - 11:43
This is not a coincidence! Something is fatally defective in Lothering.
#9
Posté 07 novembre 2009 - 02:32
I repeat. I did not crash before Lothering. I have not crashed since leaving Lothering. What does that say!?
Modifié par Hamarabi2006, 07 novembre 2009 - 02:37 .
#10
Posté 07 novembre 2009 - 02:49
DA Download Manager (DADM) Service was started!
DA Download Manager (DADM) OpenService failed (1060)
General Initialize - Initialization Complete
DA Download Manager (DADM) Attempting to connect to DADM Control Server!
DA Download Manager (DADM) Could not connect to DADM Control Server!
DA Download Manager (DADM) OpenService failed (1060)
DA Download Manager (DADM) Restarting DADM HeartBeat!
Not sure about the Lothering crashes, but what you are seeing there is the game failing to connect to the
Dragon Age Origins Content Updater Service. Have you checked your services.msc to see if they service is being allowed to run? Granted, I've tested disabling it and disconnecting my interenet connection and everything works on my end. However, I've already had all the content activated online so maybe it doesn't need it everytime. Worth looking into though. You might have to manually enable it and the try.
#11
Posté 07 novembre 2009 - 03:18
Just the normal Origins.exe error.
#12
Posté 21 novembre 2009 - 05:49
#13
Posté 22 novembre 2009 - 07:28
Let us know if that works.
#14
Posté 22 novembre 2009 - 07:33
Fernando Melo wrote...
Not as funny as players using the evil EA as a scapegoat for everythingCome on now, be nice.
The download manager contacting the server is not be dependent on in-game content like that, or vice versa. You crashing in Lothering or anywhere else is coincidence (and the reason why others are not getting this).
What could be happening is that there was content that downloaded and for whatever reason exiting the Chantry which triggers a load transition got that into a bad state.
Hard to say with just that info - but there certainly isn't anything malicious or dependent between the two, and you most certainly should never have to be online to play DA.
NOT CORRECT. If you are not online you can NOT load any saved games that have paid DLC content. And if you are online and get bumped OFFLINE. The game comes completely haywire and will corrupt any saved games. If you get knocked off line, you have to exit the game. Get connected. Then reload your last save.
#15
Posté 27 novembre 2009 - 04:37
Indeed Fernando, if you disconnect from the internet Dragonage is not playable, it will hang on trying to connect to the authentication servers thing. So in this matter we were lied to. From what you say it sounds like Bioware weren’t informed that EA put this piece if spyware into your game. This is not the first time EA has been caught out with putting spyware into their games. I hear they were taken to court over it in the past, sounds like they just won’t learn their lesson. I’m unsure why developers like yourselves are still willing to do business with a publishing company with such a reputation as being borderline criminal.
Anyway back to the Lothering Chantry. From reading these forums and the ATI forums, you guys blame ATI drivers and say that ATI are working on a fix. ATI say that they have not been informed and have no idea what’s going on. Then ATI get blamed again so apparently they look into it and find it to be a specific Lothering Chantry zone out coding error which has nothing to do with graphics drivers. So EA blame ATI again.
I mean seriously, grow up guys. Your game is bugged so fix it and stop passing the buck.
Well that’s been, well, nearly a month now and no fix, the game is completely unplayable for many of us and unplayable from Lothering Chantry for many many more. I think I will give you 2 more weeks to come out with a patch to fix this issue. If not I will return the game as faulty. I also have a good mind to go round my local stores buying up all the copies of the game and returning them all as faulty then start on online stores. Perhaps if others do this too when EA start getting hundreds of faulty games back needing full refunds they will get the message. We customers can have a voice.
Ok so I’m sounding harsh and soap-boxy but I’m just sick of the way the gaming industry is going. Back in the olden days games were lovingly crafted. There were bugs and lots of them but the developers would patch them, might take a few days, but for months after release they would bring out patch after patch to fix each and every problem as it was found. I’m thinking back to a game called warzone or wargame or something like that. I remember the folder I kept its patches in there were so many it scrolled off my screen.
These days you are lucky to get one patch and that’s begrudgingly given. Most times, like this time the blame is passed onto another company then we are lied to and we are left with an unplayable game that we paid a lot for.
Is this not so much a case of wanting to fix a problem as it is fear of loosing face?
So please just admit there is a small bug for some people when zoning out of the Lothering Chantry and fix it.
#16
Posté 27 novembre 2009 - 05:02
I had the same offline did not work problem until I solved it as per the "Potential DLC Issues with no CD Key in your registry" sticky thread. Nothing evil going on here.
#17
Posté 29 novembre 2009 - 01:51
The solution is to open up the options menu and go into windowed mode, while at the same time reducing the resolution and all graphics settings to the minimum. After you have done this, you should be able to go into the Chantry, talk to the head Chantry gal and leave without crashing. Once you are outside the Chantry, just go back into the options menu and put everything back to normal to continue.
I crashed over and over countless times trying to leave the Chantry without success, until I used the above trick. It works! Defective programming? Maybe. Driver issue? I don't know, but my video drivers are up to date.
GPU: Geforce 9600GT 512mb 256bit GDR3 PCIE (Driver Version 9107)





Retour en haut






