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What do you use Power Efficiency Module on?


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107 réponses à ce sujet

#101
J. Peterman

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Remember back in the day, when DA:I was new and I said that DAMP sucks and you guys were all "No, it's better than ME3 MP!" and I was "No way!" and you guys were "Yes way!" and now I get to tell you that I told you so?

 

Told you so. :P

 

Looooool. I wasn't being entirely serious, and I don't think I ever actually said it was better. I guess I was fed up with ME3 at the time and needed something new.


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#102
DaemionMoadrin

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Hell, I'm not serious either. :D


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#103
grailseeker91

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When I'm trolling with friends on the collector.



#104
lonerenforcer9

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If I'd realised the poor amount of support available, I'd never have bought it.


I do think the single player is quite good, but that's if you're into that sort of thing I guess.

#105
J. Peterman

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I do think the single player is quite good, but that's if you're into that sort of thing I guess.

 

Nah, don't care for it. Maybe one day.



#106
DarkOrgasm

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Normally I dont, but when power deficient threads are created in this forum, it's must have in order to compensate, especially when saturn rings are spotted in this quadrant B)



#107
DaemionMoadrin

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I do think the single player is quite good, but that's if you're into that sort of thing I guess.

 

I disagree but I already spent 1500 posts in the DA:I feedback forums explaining why, I'm not going to do it here, too. It's not a bad game, it just isn't good.



#108
lonerenforcer9

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I disagree but I already spent 1500 posts in the DA:I feedback forums explaining why, I'm not going to do it here, too. It's not a bad game, it just isn't good.

 

I know I for one enjoyed most of the plot, characters, environment and general gameplay - although things did end quite abruptly at the finish.

 

I will say, however, that all the herb gathering (among other materials), repetitive side quests and large amounts of downtime between things that actually moved the story forward wasn't awesome. So there is that.

 

A little too big, maybe...