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Order you should do quests post Skyhold?


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#1
Lostspace

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What order should you do the quests in after you get to Skyhold and have this whole list of options?  When should you go to the Winter Palace?  Do Adamant?  I chose to go to Emprise du Lion first and got thru everything except what's on the other side of the bridge.  But I have since gotten the impression that was NOT supposed to be first.



#2
Guest_Ser Morwen_*

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I do it based on the story. The most important thing is to save the Empress, so I do that first, then Josephine tells me to meet Hawke after that mission, and I start that part of the story, leveling up with side quests in between. Then I open up the areas with the least power like the Emerald Graves, etc... and then the bigger ones as I progress. I also like doing the Exalted Plains after Wicked Eyes and Wicked Hearts because you can tell the soldiers the war is finally over!


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#3
Mikka-chan

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As a side note, if you have special circumstances that might allow a conversation between a witch and a warden, you want to get the witch before the warden even steps foot on your stronghold.  So save the Empress before you meet Hawke's contact.  Otherwise, the conversation never triggers (it still might not trigger, but at least there's a possibility of it doing so that way).

 

 

Unlike the good Ser, I prefer Exalted Plains before Wicked Eyes, Wicked Hearts because it makes more sense to me- of course, the reality that the War is over and they don't know and are still fighting is pretty sad/good, too.  Follow the questlines given by Leianna or Cullen (starts on the wartable, I believe) that open up I think after Empress and Adamant that are talking about the commanders: you'll want them done before the Temple of Mythal.  In general, do everything before that, I think, as going straight from there to the climax makes it feel more like a climax then if you break it up.

 

DLC can either be done before that, after Mythal and before the absolute climax (though I just recommended that), or after the 'main game' itself... if you're okay with certain loses.


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#4
BountyhunterGER

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Let's see.. post skyhold. Normally I go to the Exalted plains or the Western Approaches first (to complete the requisitions for the specialisations) and then I move on with the Emerald graves, Hissing Wastes and Emprise de Lion.

 

If you want to have a very easy game I suggest going to the hissing wastes first (there are some hidden tombs  with tier 3 schematics (just go to these and come back later) - if you don't want to search just look at dragon age wiki for the locations) and then go to Emprise (there is a mine where you can get a lot of tier 3 crafting materials).

 

It doesn't matter what story mission you do first. But on nightmare I found Wicked Eyes much easier to complete than Here Lies the Abyss so I suggest doing Wicked Eyes first.



#5
BMcDill

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"As a side note, if you have special circumstances that might allow a conversation between a witch and a warden, you want to get the witch before the warden even steps foot on your stronghold.  So save the Empress before you meet Hawke's contact.  Otherwise, the conversation never triggers (it still might not trigger, but at least there's a possibility of it doing so that way)."

 

I do not understand.  What witch?  I am lost.  What am I missing, I might want to try it.



#6
Guest_Ser Morwen_*

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"As a side note, if you have special circumstances that might allow a conversation between a witch and a warden, you want to get the witch before the warden even steps foot on your stronghold.  So save the Empress before you meet Hawke's contact.  Otherwise, the conversation never triggers (it still might not trigger, but at least there's a possibility of it doing so that way)."

 

I do not understand.  What witch?  I am lost.  What am I missing, I might want to try it.

 

You know of the Dark Ritual in DAO?



#7
BountyhunterGER

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Spoiler

 

"As a side note, if you have special circumstances that might allow a conversation between a witch and a warden, you want to get the witch before the warden even steps foot on your stronghold.  So save the Empress before you meet Hawke's contact.  Otherwise, the conversation never triggers (it still might not trigger, but at least there's a possibility of it doing so that way)."

 

I do not understand.  What witch?  I am lost.  What am I missing, I might want to try it.

Spoilers beware and be warned..

Spoiler



#8
Guest_Ser Morwen_*

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Spoiler

 

Spoilers beware and be warned..

Spoiler

 

It's actually almost impossible unless you alter the data yourself. It's flagged as false so that scene only happens if you change it to true. I did and it worked.



#9
devSin

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It doesn't make too much difference. I prefer to do the Winter Palace first (I think the pacing is better that way).

Adamant is a bit more frenetic (with harder fights) and answers more questions, so I like to have it be the last story quest before the Arbor Wilds (things are starting to pick up by that point).

In terms of the exploration areas, the Western Approach and the Exalted Plains are mid-level areas. The Emerald Graves is a mid/high-level area. And the Hissing Wastes and Emprise du Lion are high-level areas.

You can do them in any order, but if you go to the higher level areas early, you'll probably be extremely over-leveled when you go to do the story missions (both of them max out at Level 15).

#10
Navasha

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For me... its about trying to walk that fine line of what scales and what doesn't.   The story missions scale up to the character level more than the general areas.   So I usually have explored about 3-4 areas and don't even hit the Winter palace until I am like level 15.  



#11
trevelyan_shep

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I don't have an order. I usually finish up the areas I went to first then make my way through the others before I even dip my foot into the main plot. I usually end up being over leveled for the majority of the game because of this. 


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#12
ElementalFury106

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What I've done immediately following Skyhold is this:

 

1) Meet Hawke through Varric

 

-Complete the Fallow Mire

-Complete Crestwood (Meet Hawke and Warden)

****At this point I'm finished with all of Fereldan, seeing as I completed Hinterlands and Storm Coast before Skyhold.

-Complete The Western Approach (Meet Hawke and Warden at ritual Tower with Erimond)

 

2) Complete Here Lies The Abyss (Adamant/Fade quest)

 

-Complete Exalted Plains

-Complete Emerald Graves

 

3) Complete Wicked Eyes and Wicked Hearts (Empress quest)

 

-Complete Hissing Wastes

-Complete Emprise du Lion

 

4) Complete What Pride Had Wrought (Temple of Mythal quest)

 

5) Complete Doom Upon All The World (Corypheus battle)

 

 

And that's all she wrote. I save the highest level areas for last, seeing as that's how the game intended it (although it doesn't matter, I'm way overpowered by then). When I say I complete an area, I mean do everything within that area.

 

Also, just because I completed Hissing Wastes and Emprise last, doesn't mean I didn't unlock them immediately after getting to Skyhold. Had to get my tier 3 schematics and go Silverite farming ;)


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#13
Deadly dwarf

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Very good question; after several play-throughs at varying levels, I'm still not 100% sure what's best. 

 

In the early game, aside from Hinterlands, your only other options are Fallow Mire and Storm Coast.  After Haven, it's a bit more tricky.  I'd say Crestwood and Exalted Plain are the next difficulty up.  Then Emerald Graves and Western Approach.  Emprise and Hissing Wastes are the Tier 3 wonderlands.  That's where you'll find most of the Tier 3 schematics and materials.  You should do them last.  If you do them early, you'll level up too quickly and find the other areas too easy when you arrive and get bored.  (Perhaps a good guide is the dragon in each of these areas.  Lower level areas naturally have lower level dragons.)

 

For plot-related missions, look at the recommended level range.  If you're playing on normal, you can try it at the low end of the range.  If you're playing nightmare, better to stick with the highest recommended level.   For Wicked Eyes, it was recommended for levels 12 through 15, I think.  On nightmare, I went in at level 15 and had a tough boss fight.  On a second run through on nightmare, I got there at level 16 and the same boss fight became a cake walk.


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#14
Deadly dwarf

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And that's all she wrote. I save the highest level areas for last, seeing as that's how the game intended it (although it doesn't matter, I'm way overpowered by then). When I say I complete an area, I mean do everything within that area.

 

Also, just because I completed Hissing Wastes and Emprise last, doesn't mean I didn't unlock them immediately after getting to Skyhold. Had to get my tier 3 schematics and go Silverite farming ;)

 

I'm wondering if it's a better idea to not do everything in an area?  Perhaps skip the shards and goofy minor quests unless you're getting creamed.  Otherwise, you become too overpowered too early.

 

As to preferred Tier 3 metals, I'm preferential to Vulcanic Arum myself.  :)  Avoid Dawnstone if you have a male Inquisitor, otherwise you'll have pink armor and weapons!


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#15
ElementalFury106

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I'm wondering if it's a better idea to not do everything in an area?  Perhaps skip the shards and goofy minor quests unless you're getting creamed.  Otherwise, you become too overpowered too early.

 

As to preferred Tier 3 metals, I'm preferential to Vulcanic Arum myself.  :)  Avoid Dawnstone if you have a male Inquisitor, otherwise you'll have pink armor and weapons!

 

Those minor quests don't do anything to make you overpowered. They hardly grant any experience, just Influence and Power. The quests that really make you overpowered is closing fade rifts. Those grant you a boat-load of experience, especially the higher level ones.

 

Well I farmed Silverite because they're the highest stat metal (next to Everite and Stormheart), only second to Dragon Bone in the game, plus they get rid of class restriction. Also, I was hoping to get Fade-Touched Silverite, which grants 5 guard per hit. Once you get that, your character is officially invincible. 



#16
devSin

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I'm wondering if it's a better idea to not do everything in an area?  Perhaps skip the shards and goofy minor quests unless you're getting creamed.  Otherwise, you become too overpowered too early.

I usually explore according to the level ranges of enemies (which varies throughout the area).

I'll close some lower-level rifts and do some early quests the first time through an area, then later on I might do more rifts and some other quests, and eventually I'll knock out the remaining stuff (usually the highest level content or the stuff that's hardest to get to).

Trying to fully "complete" an area when you enter it is just asking to trivialize the rest of the game. If you do it gradually, you're more likely to be at an appropriate level (and you'll gain less XP from combat, which is key if you're trying to not over-level the story too much).

#17
ElementalFury106

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I usually explore according to the level ranges of enemies (which varies throughout the area).

I'll close some lower-level rifts and do some early quests the first time through an area, then later on I might do more rifts and some other quests, and eventually I'll knock out the remaining stuff (usually the highest level content or the stuff that's hardest to get to).

Trying to fully "complete" an area when you enter it is just asking to trivialize the rest of the game. If you do it gradually, you're more likely to be at an appropriate level (and you'll gain less XP from combat, which is key if you're trying to not over-level the story too much).

 

Well that's just how things are. Realistically speaking, if the Inquisitor showed up to a place in peril, he/she wouldn't take care of some of the problems and leave the rest for later. They would do what needs to be done.

 

Take Crestwood for example. Say you only went to Crestwood to meet Hawke. But what about the undead that terrorize the village? What about the massive Fade Rift in the lake? What about the small army of bandits in the Fort just north of the village? What about the Venatori spying and mining in the area? 

 

Would you just do one of those things and leave the rest to linger in the area? That's not something a Herald of Andraste would do.

 

You're coming at it from a pragmatic gamer's perspective, which is absolutely appropriate. While I'm coming at it from a role-player's perspective, which is generally who this game appeals to.


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#18
Mikka-chan

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"As a side note, if you have special circumstances that might allow a conversation between a witch and a warden, you want to get the witch before the warden even steps foot on your stronghold.  So save the Empress before you meet Hawke's contact.  Otherwise, the conversation never triggers (it still might not trigger, but at least there's a possibility of it doing so that way)."

 

I do not understand.  What witch?  I am lost.  What am I missing, I might want to try it.

 

Again, full spoilers:

 

Spoiler



#19
Obsidian Gryphon

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I usually mow down all the available zones (because they have no effect on the main quest line) before kicking off the next main story line post Stronghold. Of course that meant the inq is over level but it doesn't bother me.



#20
SwobyJ

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If you're trying to have a contained and guided story, while also following the progression of zone levels (which are vague but still have an order to them):

 

1)Temple

2)Hinterlands and Storm Coast

3)Mage/Templar

4)Fallow Mire and Forgotten Oasis

5)Haven

6)Crestwood and Western Approach

7)Wardens

8)Emerald Graves and Exalted Plains

9)Orlais

10)Hissing Wastes and Emprise Du Lion

11)Elves

12)Cleanup and Dragons

13)Ending

14)Jaws of Hakkon (varies - best for #12-14, or at least #10, given level range)

 

But it really depends.

 

When it comes to matching the zones with the story quests, doing the Warden related ones first, along with the Warden quest is better, but you're given plenty of reason to attend directly and immediately to the Empress.

 

But yeah, in terms of 'endgame', Emprise Du Lion and Hissing Wastes are the closest to that, being rather high level.

 

Order of ultimately up to you. As mentioned earlier here, if you do the Orlais quest before certain zones, you can tell the soldiers the war is over, and that may be something you want to do for some reason.

 

I'm reading through the thread now, and yeah, there's definitely story incentives to doing the Orlais quest first. It doesn't fit the mechanics/level ranges as much, but it still very much works!

 

The whole Lv 10-20 experience, especially Lv 10-15ish, is a mish mash of priorities you may have. You could go in blind and it'll be fine enough.

 

 

While #13 Ending is technically the 'point of no return' for everything storyline related (including companion quests), #11 Elves (Temple of Mythal/Lost Temple) is the soft version of that, and yeah, there's quests that pertain to it that you would want to do before it (think akin to Wrex's Armor before Virmire if you've played Mass Effect).

 

 

If you do everything, you're definitely doing to be overleveled. This isn't so much of a deal during the Haven section (Haven attack is max Lv 10 scaled and the highest you can realistically be is just like Lv 12ish?), but Skyhold opens up so many paths that if you do everything, you'll not just be a couple but instead a few to several levels above the content (and with dropped/T3 gear for T2 content to boot!). This can suck on Normal or even Hard, but I find it just fine and a nice reward to keep me going on Nightmare (though yeah yeah Nightmare just gets easier and easier as you go - something the DLC has tried to address).

 

 

For the record, I'm only on #9-10. I'm cleaning up content before heading to the Hissing Wastes, then Emprise Du Lion. Lv 20ish already though, so its less about leveling and more about getting into T3 gear at this point.


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#21
Dai Grepher

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I did Halamshiral before meeting with Varric's contact. I figure it will take a while for Varric's contact to show up at Skyhold anyway, as Varric can't send the letter until after they reach Skyhold. And besides, saving Celene is a priority. So it makes more sense to do that first.

 

I do the Oasis and Hissing Wastes before The Western Approach. Makes sense to clear out the Vints from the region first. Also do the Chore Table missions with the Tevinter and Kal'Sharok allies at this time.

 

I also group the second half of the Storm Coast with Emprise Du Lion. Stop the smuggling on the coast (you could do Iron Bull's mission at this point if you want but that closes off some Charger missions so you should wait until later), then trace it back to Emprise. Stop the mining then do the Exalted Plains in order to work your way south to the Emerald Graves where you basically clean up the last remnants of the Red Templars. The messages you pick up in the Emerald Graves also reflects the fact that there is no word coming from Emprise Du Lion, and the Freemen start to panic because of it. Do the Temple of Dumat at some point. Possibly when the other Chore Table missions in that area call for it.

 

I feel that clearing a path through the Dales for your armies is the logical way to play it. That wouldn't make sense to be able to move allies through that area to the Temple of Mythal if those areas have not been cleared first. You would have enemy factions blocking your way. To this end, clear the elven temples in these regions as well.

 

After Carroll is killed and the Reds totally crushed, do the Temple of Mythal and convince Calpernia to heel-face turn, or defeat her in battle if you prefer. This drives the Venatori to get desperate and ship the remaining red lyrium out of the region. This is where I had The Iron Bull's mission come in, again, after all Chargers Chore Table missions are completed.

 

Sacrifice the Chargers (they have no more use as far as missions go). With the red lyrium operation destroyed and Calpernia either turned or dead, the Vints lose heart. While Cory plots and you get the Final Piece, the Vints use their last ditch effort to cause chaos in Denerim with the fire ship. Stop them there as well, and then track down their spy network all the way back to Cory's last commander.

 

With that, Cory has nothing else to play except his final effort to reopen the breach and challenge the Inquisitor directly.

 

That's how I played it. Makes more sense this way. This was my first playthrough as well, surprisingly enough. I feel that saving the fire ship and spy network missions for last is better because it gives Cory a reason not to reopen the breach right away. He still has a few cards to play.

 

Also, save the Divine choice for toward the end, after you give the account of Red Crossing to the Chantry. This way it makes it seem like your influence has more pull. The more stuff you do and the more you help the Chantry, the more influential you should be to them. That makes sense to me.


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#22
Forsythia77

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Very good question; after several play-throughs at varying levels, I'm still not 100% sure what's best. 

 

In the early game, aside from Hinterlands, your only other options are Fallow Mire and Storm Coast.  After Haven, it's a bit more tricky.  I'd say Crestwood and Exalted Plain are the next difficulty up.  Then Emerald Graves and Western Approach.  Emprise and Hissing Wastes are the Tier 3 wonderlands.  That's where you'll find most of the Tier 3 schematics and materials.  You should do them last.  If you do them early, you'll level up too quickly and find the other areas too easy when you arrive and get bored.  (Perhaps a good guide is the dragon in each of these areas.  Lower level areas naturally have lower level dragons.)

 

For plot-related missions, look at the recommended level range.  If you're playing on normal, you can try it at the low end of the range.  If you're playing nightmare, better to stick with the highest recommended level.   For Wicked Eyes, it was recommended for levels 12 through 15, I think.  On nightmare, I went in at level 15 and had a tough boss fight.  On a second run through on nightmare, I got there at level 16 and the same boss fight became a cake walk.

 

As an aside, if you have the nobility knowledge perk, you can go into WEWH at a lower level because you don't need to fight said boss at all.  I always grab that perk then do WEWH since it makes me crabby.  There are lots of decent tier 2 schematics in the palace if you like to explore though. 

 

I always open up Emprise and HW to farm for tier 3 metal and leather (and because the Hissing Wastes has Gurn and Navarrite and I like making purple armor).  But I don't generally go mucking about in them trying the quests until a bit later.  Usually I complete those areas before I do the Arbor Wilds and try to mop things up.  

 

The more I play this game, the less nuts I am about completing an area.  Doing so just makes you way too powerful at the end even on nightmare.  I kind of go in and get certain things/crafting items and move out.  Realistically you do not even need to set foot in the HW, EdL, EG or EP to win the game.  I kind of wish there were mandatory story related missions for those areas rather than secondary ones you don't need to complete.  I'm already overleveled in my current play through for my next mission - Adamant/the fade.



#23
Heimdall

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Well that's just how things are. Realistically speaking, if the Inquisitor showed up to a place in peril, he/she wouldn't take care of some of the problems and leave the rest for later. They would do what needs to be done.

 

Take Crestwood for example. Say you only went to Crestwood to meet Hawke. But what about the undead that terrorize the village? What about the massive Fade Rift in the lake? What about the small army of bandits in the Fort just north of the village? What about the Venatori spying and mining in the area? 

 

Would you just do one of those things and leave the rest to linger in the area? That's not something a Herald of Andraste would do.

 

You're coming at it from pragmatic, gamer's perspective, which is absolutely appropriate. While I'm coming at it from a role-player's perspective, which is generally who this game appeals to.

That's what I'm trying to do, though I make allowances for periodically returning to the War Table to set out new missions.


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#24
SwobyJ

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The more I play this game, the less nuts I am about completing an area.  Doing so just makes you way too powerful at the end even on nightmare.  I kind of go in and get certain things/crafting items and move out.  Realistically you do not even need to set foot in the HW, EdL, EG or EP to win the game.  I kind of wish there were mandatory story related missions for those areas rather than secondary ones you don't need to complete.  I'm already overleveled in my current play through for my next mission - Adamant/the fade.

 

This may be a problem for the base game, but thankfully is now countered by the DLC being tougher and basically asking you to max out everything in the base game just to be sure you're ready for it.

 

But yeah, you can just focus on the main story + Inner Circle and such, and do the remaining open zone content when you feel like it in post-game. One of the better aspects of this game's design.

 

I do wish the zones had less menial-feeling actions in quests and had more weighty and cutsceney story. Jaws of Hakkon degree should have been the minimum, even if it might have meant cutting/merging zones together so we have more like 6-8 zones instead of 10.


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#25
Forsythia77

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If only I could play Jaws of Hakkon.... *sigh*  My PS4 has the sads.

 

I was level 24 at the end of all six of my play throughs.  Regardless of difficulty (and I've won it on all of them).  I'm sure I'll be level 24 at the end of this one as well. My nightmare KE mage Caitlyn was what I consider canon, but I might ease into JoH once I get it with one of my other inquisitors.  Maybe revisit my DW rogue Ava.


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