I just finished the DLC and wanted to give the lowdown of what I think about it. But I'll keep it short, because I love all of you. That's right - smile motherfunkers.
Pros
- It's the most Dragon-Age-y area in the game. You explore ruins & interesting places and want to know more about them. It is very pretty. (scientifically speaking)
- All quests are either linked to the area plot or are caused by it. It has a surprising few DAO style quests with moral 50/50 decisions at the end.
- New hub town with multiple shops & crafting opportunity
- New uniques, crafting material & schematics
- It's tough as nails on Nightmare.
- More Harding
- Also a bear
Cons
- Almost no cutscenes or cutscene-style dialogue
- Almost no new enemies, given the few Avaar encounters in the vanilla game, most noticeably the wildlife. Which I suppose makes sense in a way, but it's also priced video game content we're talking here.
- Story itself doesn't bear weight on the vanilla plot - since I usually get most content DLC this is a negative for me
- Combat is harder mostly due to classic "open enemy_stats.txt - add two zeros behind each value - save & close"
- Still no Mabari. What the hell.
Wishing everybody wonderful holidays, if applicable!
P.S.: I'm very exhausted, so excuse my very exhausted language. On the other hand, the clearer, the better.





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