to many gliches for one
why copy skyrim ? this game needs fixing badlly
this game is ......
#1
Posté 05 avril 2015 - 06:13
- CassMandra aime ceci
#2
Posté 05 avril 2015 - 06:29
What system you play on?
#3
Posté 06 avril 2015 - 12:43
Does it really matter? The foundations are weak and cause issues on every platform, some issues are more tolerable than others, but a coat of paint is not going to repair the fundamental issues of communication, Dialog reliability, character activity tracking, quest tracking, behaviors and behavior modeling, and poor performance. And then there are the plot holes and inconsistencies -plenty of artistic folks have said enough on this!
Zero there is a refund policy and you would not be the first to call it quits.
- Octarin aime ceci
#4
Posté 06 avril 2015 - 01:18
#5
Posté 06 avril 2015 - 01:21
I have experienced very, very few glitches for a game of this size. And I'm not too sure where people keep getting the Skyrim comparison from. The regions are more open and you use mounts to get around, that's about it. Most certainly not 'copied.' This is Dragon Age through and through.
#6
Posté 06 avril 2015 - 01:23
I think your life is a glitch.
#7
Posté 06 avril 2015 - 01:27
Dragon Age are always glitchy. Try Awakening to have your head spin.
- Grieving Natashina aime ceci
#8
Posté 06 avril 2015 - 05:23
I've had a lot of glitches early on, crashes, stutter and dxhung, lately though its been only stutter.. Haven't played since the last patch though..
#9
Posté 06 avril 2015 - 05:27
I've had a lot of glitches early on, crashes, stutter and dxhung, lately though its been only stutter.. Haven't played since the last patch though..
im locked in a main quest aka the fade rift wont spawn and cant trigger florianne's cutscene
I haven't played my 360 since patch 2
#10
Posté 06 avril 2015 - 07:37
Dragon Age are always glitchy. Try Awakening to have your head spin.
Bioware games are always glitchy. All the way back to Baldur's Gate.
#11
Posté 06 avril 2015 - 07:46
Bioware games are always glitchy. All the way back to Baldur's Gate.
But in the past, modders could fix Bioware's screw ups. Now, we're completely at the mercy of Bioware's ability (and willingness) to fix things.
#12
Posté 06 avril 2015 - 07:52
But in the past, modders could fix Bioware's screw ups. Now, we're completely at the mercy of Bioware's ability (and willingness) to fix things.
Modders couldn't do much about the fact that BG2:ToB wouldn't even recognise many CDROM drives, in a time when the internet was much less widespread....
#13
Posté 06 avril 2015 - 08:00
Very few glitches post patch 2 on Xbox One.
I know last gen is less fortunate and PC players have some legitimate concerns.
Nothing wrong with a more open world approach,
though I suspect DA4 will refine the quest/immersion balance.
As feedback goes, not a particularly deep or useful critique in the OP, to be honest.
#14
Posté 06 avril 2015 - 08:17
There are glitches yes but I've played much worse, some games that can't even make it past the opening credits without having a stroke. DA has never been perfectly smooth and its there first outing on a new engine, one that has its own problems, so its bound to go through some growing pains
-D-
- SofaJockey aime ceci
#15
Posté 06 avril 2015 - 12:43
Why do people keep saying this game copied Skyrim? Literally at no point while playing this game did I feel like I was playing Skyrim.
#16
Posté 06 avril 2015 - 12:46
But in the past, modders could fix Bioware's screw ups. Now, we're completely at the mercy of Bioware's ability (and willingness) to fix things.
Welcome to the console world. Now you guys get why we're so frustrated that Bioware seems rather unwilling to fix things...
#17
Posté 06 avril 2015 - 02:04
It's such a shame they released the game this way. There a hole in Haven (out in the open not hidden) If you fall in it you can't get out without teleporting to a new map. Literally a huge problem right in the starting area that hasn't been fixed in 4 months. Yeah I think its safe to say they don't care anymore.
#18
Posté 06 avril 2015 - 02:27
It's such a shame they released the game this way. There a hole in Haven (out in the open not hidden) If you fall in it you can't get out without teleporting to a new map. Literally a huge problem right in the starting area that hasn't been fixed in 4 months. Yeah I think its safe to say they don't care anymore.
A hole in Haven?
I've not seen that, where should I be looking? Avoiding? Thanks.
#19
Posté 06 avril 2015 - 08:33
Its all about coding and animation on a new engine. You must all understand coding is like using a entire new language without any grammatical and punctuation errors as unlike how I did in this post and animation well lets say that is a very hard thing to do that takes a lot of time. Besides the difficulty of these 2 professions you add a new engine that forces you to learn a lot more things about coding and animation and do them perfectly which you can not. For example anyone who wrote a book had grammatical and punctuation mistakes but we mostly can still enjoy the book but coders are not allowed to make so many mistakes but their human so its not possible for them to do so no matter how hard and how much they try.
#20
Posté 06 avril 2015 - 11:20
Bioware games are always glitchy. All the way back to Baldur's Gate.
Mass Effect works fine for me and I got ME2/3 on release date.





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