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Gold/Platinum Build Advice


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#1
TheN7Penguin

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http://social.biowar...71&platform=ps3

 

That is my N7HQ page. Any advice for builds that will work on the higher difficulties? I have some which work already, but none of them actually feel any good. 



#2
justinman114

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Every character in the game is viable on Gold, and if you are good enough, on Platinum too.  All 59.  I would say just use whatever you are most comfortable with and continue to better your skills.


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#3
FrozenShadow

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Vanilla human adept is good choice for you. I use build

 

http://kalence.drupa...!43....14!8F855

 

and it's completely gold and Plat viable.

 

And can also tempest, so it doesn't even require all that much.



#4
TheN7Penguin

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I can DO gold, and usually finish about third. So doing gold isn't much of an issue - it's more actually finding a class which works WELL on gold. I actually tend to play best with the Quarian classes - so I'll see what I can do with them. But then there's the lack-of-power-resets which is a bit of an issue.

 

Thanks for the build idea FrozenShadow. I shall try it out tomorrow. :)



#5
Terminator Force

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Jug, Jug, Jug. Jug.

 

 

 

 

And never worry about learning how to play again. :)



#6
TheN7Penguin

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The Juggernaut is far too slow for my liking.



#7
FrozenShadow

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The Juggernaut is far too slow for my liking.

 

Funny enough, slowness shouldn't be much of an issue. After all, you don't need to go at enemy as they do come at you. You just have to kill them then, :P



#8
T-Raks

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The human adept is indeed a great character for platinum, though I would spec him differently (singularity 4b, 5b and 6b for double explosions):

http://kalence.drupa...!33N1..14!GF8.G

 

Lots of great characters out there. Some that I think are pretty good to play with on the higher difficulties: Asari Adept, Asari Huntress, N7 Paladin, Turian Sentinel, Krogan Sentinel, the Geth.



#9
xelander

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Here you go.

 

This is excellent for Gold, you can substitute Warp for Phasic Ammo if you want. I use this on Platinum too (mostly with the Widow, but sometimes with the Mantis, when I'm bored), it's an excellent choice.

 

Other than that, try any Vanilla Human kit. People constantly underestimate how powerful they are. Good (and easily available) weapons are the Mattock, Mantis, Widow, Hornet, Carnifex, Arc Pistol and, of course, the Claymore.



#10
TheN7Penguin

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I would rely via the conventional means of quoting, but when I press the quote button nothing actually happens, so...

 

FrozenShadow - I like the ability to dodge. Especially when you're such a big target who can't get into cover.

 

T-Raks - That was my original build for that class. Never tried it on Gold, though - but I shall try at some point.

 

Xelander - I'm more tempted to go more for 6/4/6/6/4 or 6/3/6/6/5 in that build. I'm not a massive fan of proximity mine. :) I have the Mantis X (as basically everyone does), I don't own the Widow, I have the Hornet II, the Carnifex I, Arc Pistol II, Claymore I and the Mattock VIII. I think one thing that I tend to struggle with is the lack of high level/good weapons. :P



#11
Balbock

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You have a Mattock and you have the Turian Sentinel. So you have everything you need for a start. Two great powers for any biotic or tech oriented teams and helpfull in any other team combination plus Tech-Armor for better survivability.

 

This is the Build I would recommend. However if you want to have a bit more survivability this should work too.

 

Adding an Acolyte can be very helpfull when dealing with phantoms.

 

Recommendations for Gear and Equipment:

 

- Geth Scanner or Stronghold Package

 

- Adrenaline Module or Cyclonic Modulator (Whatever keeps you alive better)

 

- Incindary Ammo (for Cheese), Warp Ammo or AP-Ammo (Change the AP-Mod to the Magazin Upgrade for this ammo)

 

 

 

(Not being able to quote in this forum can be caused by using the Internet Explorer. other browsers usually work fine.)



#12
TheN7Penguin

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I use Internet Explorer... So it is probably that. It even works fine on my mobile phone, just not on my laptop.

 

I shall try the build the moment I get a reset powers thing or when I promote the Sentinel class. Sentinels... I really do not use that often, but I shall give it a go.



#13
Dunmer of Redoran

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Looking at your manifest, here's a build I cooked up which also uses preexisting consumables and gear:

 

http://kalence.drupa...!13F43311!03BAG

 

The Turian Soldier isn't very cooldown dependent (great for your low-level weapons since they're heavier now than they will be at higher levels) and Marksman, his signature power, vastly improves all weapons that benefit from ROF and accuracy buffs. The Piranha is one such weapon. Continue to use AP ammo with him if you can. I like to give him Cyclonic Modulators, but the Adrenaline Mod works great too (it works great on almost every kit)

 

Armored Compartments will help you for emergencies when enemies have your team pinned down.

 

EDIT: I recommend you buy some Jumbo Equipment Packs after your next few gold games. You don't have many consumables, and many top-tier builds depend on specific kinds of consumables to be at their best.



#14
justinman114

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I can DO gold, and usually finish about third. So doing gold isn't much of an issue - it's more actually finding a class which works WELL on gold. I actually tend to play best with the Quarian classes - so I'll see what I can do with them. But then there's the lack-of-power-resets which is a bit of an issue.

 

Thanks for the build idea FrozenShadow. I shall try it out tomorrow. :)

Just because you finish 3rd doesn't mean you didn't do good.  It's a team game, just make sure you are helping.  Some classes will score better than others, but it doesn't mean you aren't helping!



#15
TheN7Penguin

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I really like the Turian soldier. It's one of the few classes I'm really good with. :) I usually have him with the Phaeston IX, but that's only good up to a point on Gold. The build I use is 6/6/0/6/6, because of my previously mentioned dislike of Proximity Mine. I've never used him with the Piranha, though - I've tried the Phaeston, the Mattock, and the Harrier (the Harrier being not especially good due to the fact it chews through ammunition like anything). I generally use the Barrage Upgrade, but I shall try the Armoured Compartments for a change.

 

I DEFINITELY do need some Jumbo Equipment Packs - that was my plan to buy some more. I do have a lack of consumables.



#16
TheN7Penguin

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Oh, yeah, I'm definitely in a support role 99% of the time - and I definitely help out a lot - but still, third... Meh. :P I might actually try the Male Quarian Infiltrator as well as some of the suggestions I've had here. I know on Silver I can 2-shot a Scion with the Crusader.



#17
Marksmad is waving goodbye

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I use Internet Explorer... 

Reported.


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#18
Dunmer of Redoran

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I really like the Turian soldier. It's one of the few classes I'm really good with. :) I usually have him with the Phaeston IX, but that's only good up to a point on Gold. The build I use is 6/6/0/6/6, because of my previously mentioned dislike of Proximity Mine. I've never used him with the Piranha, though - I've tried the Phaeston, the Mattock, and the Harrier (the Harrier being not especially good due to the fact it chews through ammunition like anything). I generally use the Barrage Upgrade, but I shall try the Armoured Compartments for a change.

 

I DEFINITELY do need some Jumbo Equipment Packs - that was my plan to buy some more. I do have a lack of consumables.

 

The Phaeston is alright on Gold, though you'll need good AP ammo or an AP mod to minimize the penalties it gets with armor. If you can land headshots, you'll do fine with that setup. The Mattock and Harrier definitely aren't for him, since they're both very accurate and fire quickly and therefore don't benefit much from Marksman (also, the Mattock will hurt your wrist if you use it very often :P). Proxy mine is for damaging multiple enemies in a small area or debuffing them to increase damage in close quarters without being tied down to the inability to cast powers that Marksman can catch you with. It's situational, but useful. The damage taken evo is really what's key there, but Marksman should be what you use for most of the match.

 

Oh, and Barrage Upgrade is good gear, too. Slap it on an N7 Destroyer with the Typhoon and some combo to pierce armor and behold as he chews up pretty much everything. Here's a setup you could use with him:

 

http://kalence.drupa...!62H41241!E83CG

 

I'm not an expert with him, but I can take him through Platinum team games and get 11 waves survived based upon his blend of obscene shield strength and overall damage output. I'm sure someone else here knows more about him than I do, but like I said, this is quite a viable setup with what you currently have.



#19
TheN7Penguin

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I think I'd prefer to have faster/more damaging concussive shot than proximity mine. I think it does a relatively low amount of damage for its cooldown time. :) In my experience, the Turian Soldier doesn't do too badly when facing a group of enemies without it, although I've never really used him on gold. I'll give it a go when I have my soldier level back up to maybe eighteen or nineteen.

 

I quite like the N7 Destroyer, also - never used him on Gold, though. But I shall give that a try.

 

I'd probably estimate my "best" classes (as in, which I can play the best) as:

 

1. Infiltrator.

2. Engineer.

3. Adept.

4. Vanguard.

5. Soldier.

6. Sentinel.

 

I'm quite bad at playing Sentinels, in all honesty. :P



#20
Dunmer of Redoran

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I think I'd prefer to have faster/more damaging concussive shot than proximity mine. I think it does a relatively low amount of damage for its cooldown time. :) In my experience, the Turian Soldier doesn't do too badly when facing a group of enemies without it, although I've never really used him on gold. I'll give it a go when I have my soldier level back up to maybe eighteen or nineteen.

 

I quite like the N7 Destroyer, also - never used him on Gold, though. But I shall give that a try.

As said, the main attractions of proxy mine are its AOE and the debuff that it does to enemies. If you debuff multiple enemies and increase damage they receive, you increase your damage output and the damage output of your teammates, too. It is a situational power, since Marksman should be active most of the time, but concussive shot is fine at rank 3 and proxy mine will give you some helpful alternatives with its 4th and 5th ranks. And remember that Gold and Platinum have much higher boss counts than Silver does, so debuffs (which are mostly for killing bosses) are much more valuable at higher difficulties than they are on lower difficulties.



#21
dasfranken

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If the harrier's ammo problem is bothering you, bring the ammo crate with you! Demolisher.

 

You can split fitness and homing grenades however you like. The important thing is that every time you deploy a pylon a new cycle of ammo and grenades is fabricated. Redeploy it as it comes off of cooldown and you should be getting two cycles of ammo every 16.67 seconds. Combined with the normal ammo crates and all of your thermal clips you should be completely fine. Just make sure to deploy it away from teammates on platinum and hog it for yourself! The crusader is also quite good on her, btw.

 

Stagger guns like the falcon and acolyte are fantastic on practically every kit. Run tech ammo with the falcon on a kit with a detonator and you'll have some great crowd control (human soldier and basically any engineer come to mind). The acolyte wrecks shield in addition to its stagger, so it'll make biotic kits shine. No longer will things dodge your pull/lash/singularity!

 

Another great combo you have access to is the Female Quarian Engineer with the arc pistol. Use whatever consumables and gear you like/have, and just aim for the head.



#22
xelander

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Xelander - I'm more tempted to go more for 6/4/6/6/4 or 6/3/6/6/5 in that build. I'm not a massive fan of proximity mine. :) I have the Mantis X (as basically everyone does), I don't own the Widow, I have the Hornet II, the Carnifex I, Arc Pistol II, Claymore I and the Mattock VIII. I think one thing that I tend to struggle with is the lack of high level/good weapons. :P

 

You take Proxy Mine for the area debuff from 5A, or you don't take it at all. So either no mine and full fitness or 5/3 or 6/0 mine/fitness split. Personally, I find that Energy Drain and Tac Cloak contribute so much to survival that I don't need full fitness.

 

I saw your manifest, I just listed the weapons that are easy to max out and that are Gold and Platinum viable. You need to buy a few more of the cheaper packs (Veteran, I think) to max out your silver card weapons and then start working on your gold cards (I think Arsenal Packs would be your best bet). As soon as you have the weapons I listed at a decent level (say 5 or more), your major bottleneck when playing Gold/Platinum will not be equipment but skill. And for that there is only one remedy. ;)



#23
Dalakaar

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H.M.A.

 

[My Build]

 

Weapons, if you can handle charge weapons, use the Arc Pistol. If not, Mattock is a good choice at this stage. CSMG is a good option too.

 

Scorpion or Falcon if you're wanting a stagger-stick instead but you're putting a lot of your damage on powers and those aren't always available. (Either because you just got hit by bees, or you're facing an enemy that can become immune to power damage)

 

***

 

Single Target:

Singularity

Warp

Biotic Explosion

Warp

Singularity detonates Warp into another Biotic Explosion.

 

***

 

AoE

Singularity - Trying to get multiple people in it.

Shockwave

Lots of Biotic Explosions!

Warp a leftover if needed, the detonation of Singularity might catch em into another...Biotic Explosion.

 

***

 

Shoot between powers and when available, but you never want to fire your weapon and take damage that shieldgate's you into having to stay behind cover and mess up the timing on your Biotic Explosion. If you can get away with the shot take it, but you want those rotations going off whenever possible.

 

Singularity by itself can often eliminate weaker enemies as well as just being a big AoE damage for a while. Don't be afraid to caste it somewhere you think enemies might be likely to come if you have the chance.

 

Cheers. :wizard:



#24
K1LL THEM ALL

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The human adept is indeed a great character for platinum, though I would spec him differently (singularity 4b, 5b and 6b for double explosions):

http://kalence.drupa...!33N1..14!GF8.G

 

Lots of great characters out there. Some that I think are pretty good to play with on the higher difficulties: Asari Adept, Asari Huntress, N7 Paladin, Turian Sentinel, Krogan Sentinel, the Geth.

Is there much of a difference between this and the 6/6/6/4/4 build?  I used to go 6/6/6/5/3 for gold, but changed for plat.

 

Also, apologies for any spelling mistakes.  There shouldn't be because it took me like 20 minutes to type this but I'm drunk



#25
FrozenShadow

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Here you go.
 
This is excellent for Gold, you can substitute Warp for Phasic Ammo if you want. I use this on Platinum too (mostly with the Widow, but sometimes with the Mantis, when I'm bored), it's an excellent choice.
 
Other than that, try any Vanilla Human kit. People constantly underestimate how powerful they are. Good (and easily available) weapons are the Mattock, Mantis, Widow, Hornet, Carnifex, Arc Pistol and, of course, the Claymore.


Here are some more builds for you.

TSentinel
 
Yes, no warp, because you use Tempest or Phaeston with incendiary ammo to set of TE's and you can also detonate it with chain overload. Also, Chain OL also works as group control. 
 
Kroguard
 
Full melee build, If you got lvl 3 strength enchanter and Juggernaut shield, you can kill fully shielded mooks with one heavy melee. Yes, your juggernaut ain't lvl 5 yet, but it gets really close.
 
For weapon, Reegar is naturally best, but you can do with Katana or Piranha.
 
SI
 
Yes, Mantis is perfectly gold Viable SR. Just remember to use Phasic. It also helps to fire ED and then headshot.
 
GI
 
While Katana ain't best shotgun on gold, GI makes it much better. Granted, GI makes pretty much all weapons better.
 
DA
 
You can take away some points from passive and put them on Pull, if you want. Personally I use weapon dmg i lvl 6 passive as I use Collector SMG and Warp ammo+Reave combo a lot. Grenades are for BE's with large group of enemies and/or heavier enemies, once you get close by.
 
Only downside with your manifest is that you have only lvl 1 Grenade capacity, which leaves you 3 grenades. So, not that much, but doable in grenade rich maps.
 
Paladin/aggro
 
As name suggest, your goal is to move a lot and get close and personal with enemies. Just use AP/Drill ammo for close combat and then SF before you attack.
 
Paladin/TE
 
Simply best TE character in game, especially if you get Chain overload guy in your team. Constant breaking enemies sound everywhere. And if you don't have any combo pair, then you can set your own TE's against all enemies by SF+Incinerate or SF+ED. For a weapon, some SMG is good.
 
Well, there are just some builds that I use a lot of gold.

Edit2: Should work now.