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Gold/Platinum Build Advice


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#51
TheN7Penguin

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Quarian Master Race - Right, thanks. I shall change it after I've changed my QFI.

Sabotage is situational. And I'd rather have a power I can use consistently (like sticky grenade) over one which may or may not be useful - given that I generally search for unknown enemy, unknown map, and either bronze, silver or gold depending what level I am.

 

I do stay in tactical cloak quite a lot during a game. What I tend to find with the standard duration is that I always end up uncloaking in the middle of a group of enemies... yeah, it's not ideal for me. I also use it to activate the devices quite a lot since it's ideal for that because you can stay in cloak for the duration of the activation. It's also good if you get on low health - cloak, retreat, let your health and shields regenerate, and reposition - and that's basically what I do as an Infiltrator. I do quite like the standard duration on the QMI, because it has marginally higher shields than the QFI so it's a little more survivable - and with tactical scan it tends to be a bit more of an offensive class.



#52
TheN7Penguin

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I used the Acolyte for one game, and the Collector SMG for the other. It played out essentially the same. Just a tonne of assists, and a lot of not having sufficient kills to make bloodlust any use.



#53
Marksmad is waving goodbye

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Full fitness on the other quarians is an extremely inefficient waste of points given the utility of all their powers and passives, especially considering that two of them have Loltaccloak and its infinite survivability, and on the other two if you wish you can accomplish the same thing with some cyclonics and maintain your damage output with both weapons and powers.
 

Since you are a clearly lot smarter than the average BSNer, you should have understood that when I said "I can see the logic" I was not even remotely promoting speccing fully into fitness.

 

I am grateful for your explanation regarding Sabotage, even though I admit do not find it compelling. The Quarksman gains very low overall utility from fitness points in either shields or melee, whereas Sabotage can be incredibly useful from time to time, as you yourself very cogently pointed out.



#54
TheN7Penguin

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I always seem to spec entirely into fitness. Probably because I have a lack of cyclonic modulators 99% of the time.



#55
DaemionMoadrin

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I always seem to spec entirely into fitness. Probably because I have a lack of cyclonic modulators 99% of the time.

 

Half my kits have zero fitness and never get to use a cyclonic mod either. Shield gate & health gate are enough to survive. ^^



#56
Miniditka77

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Miniditka77 - I do quite like adepts myself. Thanks for the builds. Although the Fury is one class which I've never actually got the hang of. I've played it a reasonable amount, but I'm absolutely terrible with it. I'm not a big fan of annihilation field, although it is a good power.

 

I should have noted (if nobody else did) that you need to play the Fury on-host to get the most out of her.  I play her off-host from time to time, but I always regret it.  Off-host, AF will delay its priming or sometimes fail to prime, biotic explosions will be delayed or just not happen sometimes, and either of those will get you killed quickly.