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Love the new "Color My Armor" table but...


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45 réponses à ce sujet

#26
Panda

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Just to be clear, are you saying it looks different before and after? Sorry if I misunderstood. I do think it would be nice to choose the colours beforehand though! And maybe an option to have those colours apply to the other Inquisition people - or not - to have the Inquisitor stand out. It is strange that the schematics is much better though.

 

Well the colors are different cause you can determine them yourself and also stats are lot better. Formar uniform in the ball has about 50 armor, when it has over 100 armor when you do it after ball.

 

This.

 

 

You'll very seldom find true black in any piece of artwork. And since the tints are textures, they can be considered "art". Same goes for pure white. 

 

DA:A had black armor which was cool : ( Though I guess you are right, DAI doesn't have even black hair it has shiny blue.



#27
BansheeOwnage

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Well the colors are different cause you can determine them yourself and also stats are lot better. Formar uniform in the ball has about 50 armor, when it has over 100 armor when you do it after ball.

Sorry I misunderstood. It is better when you can colour it yourself, yes. I wish the default used Highever Weave. The red is nice, but the shiny maroon is nicer.



#28
Sartoz

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Frankly I just like a Skyhold wardrobe set for both genders other than the default one. The ability to colour your clothes also helps.


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#29
SvenMcSvenington

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I just think that it would be more immersive if they added a whole clothing concept. schematics, upgrades.. the works.. just no armor value or any combat value to it. technically I guess you could walk into battle with it. but just something to walk around Skyhold/Haven and Val Royeaux in.



#30
BansheeOwnage

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I just think that it would be more immersive if they added a whole clothing concept. schematics, upgrades.. the works.. just no armor value or any combat value to it. technically I guess you could walk into battle with it. but just something to walk around Skyhold/Haven and Val Royeaux in.

Weirdly enough, you do wear your armour around Val Royeaux as it is. With weapons! Even before you're Inquisitor.


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#31
SvenMcSvenington

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Weirdly enough, you do wear your armour around Val Royeaux as it is. With weapons! Even before you're Inquisitor.

I know, but it is kind of useless. Nothing happens there that requires you to wear armor. I mean technically "assassination attempts, random demons, blah blah blah" haha. but to my knowledge it would be no different if you went there in the PJs outfit haha.



#32
BansheeOwnage

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I know, but it is kind of useless. Nothing happens there that requires you to wear armor. I mean technically "assassination attempts, random demons, blah blah blah" haha. but to my knowledge it would be no different if you went there in the PJs outfit haha.

I suppose, given the chaos going on and the fact that you're on the road (just stopping at Val Royeaux), that it makes sense in the story to be armed and armoured. Though I think when you go there with Cole you're not, for some reason.



#33
Fireheart

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Stil though... Blackwall has black all over. :'( So unfair. I think he's the only person.


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#34
Big I

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My Black Tints:

Great Bear Hide

Darkened Samite

Onyx

 

My White Tints:

Nugskin

Infused Vyrantium Samite

Silverite


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#35
Joe-Poe

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The problem is that they tied color to the material instead of just having a true dye system. 



#36
BansheeOwnage

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The problem is that they tied color to the material instead of just having a true dye system. 

I agree that that would be better. Sure, it's slightly more immersive this way, but only at face value. It would actually be more realistic for colour your armour with dyes, not leather, cloth, and metal on top of itself. They should have just added the colour wheel from CC (the one for eye colour). There would be literally infinite possibilities... of colours we can see, anyway.

 

Also, they should have used that wheel for hair, for the following reasons:

 

1. You can have red eyes, which are impossible to dye, but you can't dye your hair?

 

2. The "red" hair in the game looks dyed, so we can already do that.

 

3. It would allow so much more precision and variety in hairs, especially if there was a highlight colour. And actually, I don't mean the highlights that you probably think, more like the highlight colour for armour in ME.


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#37
ahlewis32

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Man, what I started! lol

 

Now that I think of it, you are right MACharlie1, there are seldom true black or white tints in artwork. Look at paintings by the old masters.

I think it's because real life rarely has those tints. The definition and reference we use to determine what's black and white come from the light spectrum aka the rainbow. Those tints of white and black are not what we would call "true" either. Since we live in a world of graphic advertisements done on computers, black and white have become more defined in our minds so our perceptions have narrowed. Also, each person percieves color differently. A good example is Jaison1986 from above. He sees Great Bear hide as black while I see it as a charcoal grey. My husband sees lighter variations of the color blue as green in his head.

 

No offense Jaison1986, you are an example. For all we know, you are seeing it correctly and the rest of us are wrong.  Sending cookies from Grandma. :)

 

I do want to see a true black color in the game in leather and/or cloth. I'd be willing to work for it in the game if I had to. Perhaps a creature from a future DLC will have an upper tier leather that will be true black. Until then, I'll kill as many Great Bears as I can find. This Grandma wears black leather!


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#38
Aquarius121

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See, IMO, ram leather is the closest to black I can get...now I'm wondering if something's wrong with my eyes because nobody else has mentioned it...o.O


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#39
MACharlie1

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Man, what I started! lol

 

Now that I think of it, you are right MACharlie1, there are seldom true black or white tints in artwork. Look at paintings by the old masters.

I think it's because real life rarely has those tints. The definition and reference we use to determine what's black and white come from the light spectrum aka the rainbow. Those tints of white and black are not what we would call "true" either. Since we live in a world of graphic advertisements done on computers, black and white have become more defined in our minds so our perceptions have narrowed. Also, each person percieves color differently. A good example is Jaison1986 from above. He sees Great Bear hide as black while I see it as a charcoal grey. My husband sees lighter variations of the color blue as green in his head.

 

No offense Jaison1986, you are an example. For all we know, you are seeing it correctly and the rest of us are wrong.  Sending cookies from Grandma. :)

 

I do want to see a true black color in the game in leather and/or cloth. I'd be willing to work for it in the game if I had to. Perhaps a creature from a future DLC will have an upper tier leather that will be true black. Until then, I'll kill as many Great Bears as I can find. This Grandma wears black leather!

I was just saying that because whenever I took a painting class I'd get hit if I used black at all. :P 



#40
Tootles FTW

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I would kill for a really good, deep purple.  Not that lilac shade, barf.


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#41
Sartoz

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I was just saying that because whenever I took a painting class I'd get hit if I used black at all. :P

Really?

 

Does that not depend on the subject that is being painted? You know, a forest night scene with a clear moonlit sky.  There must be areas in that scene that are in the shadows = black? or must you use Navy Blue?

 

Just asking... cause in my younger days I dabbled.... just me and the brush and the colour paste.. no classes.



#42
Never

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Black or dark grey armor would be very nice for my assassin :)



#43
Sylvius the Mad

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Black disappears in dark areas. BioWare was probably worried that more people would complain about that, rather than the lack of proper black.

Personally, I like the dark grey, but I also like having the stats tied to the appearance, so I don't use the tinting table.

#44
eyezonlyii

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Black disappears in dark areas. BioWare was probably worried that more people would complain about that, rather than the lack of proper black.
Personally, I like the dark grey, but I also like having the stats tied to the appearance, so I don't use the tinting table.

Why do you like the fact that stats are tied to appearance?

#45
BansheeOwnage

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Black disappears in dark areas. BioWare was probably worried that more people would complain about that, rather than the lack of proper black.

Personally, I like the dark grey, but I also like having the stats tied to the appearance, so I don't use the tinting table.

I get that idea to a point. You could headcanon that the tinting table is supposed to use dyes instead of materials, because frankly that makes a lot more sense.



#46
Sylvius the Mad

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Why do you like the fact that stats are tied to appearance?

It makes the choices more interesting. If I can choose the colour I want and the stats I want independently, then it's a no-brainer to just choose the best available all the time.

But if those choices are not independent, then choosing a material becomes a more complex calculation, and that's more fun.