If I had to hazard a guess I’d say the delay has more to do with certification processes and ease of updates than anything else.
Another MS U-turn: self-publishing, faster certification coming to Xbox Live
"Microsoft is also overhauling its much-maligned certification process, which will soon target a 14-day turnaround for approvals."
ID@Xbox dev reveals costs of launching Xbox One game
"Microsoft has made the process cheaper on Xbox One by giving away development kits to members of its ID@Xbox scheme, and there is also now no cost for patching games post-release."
Exclusivity to microsoft---shunning PS4 Biioware fans
#26
Posté 07 avril 2015 - 06:33
#27
Posté 07 avril 2015 - 08:02
- Deebo305 aime ceci
#28
Posté 07 avril 2015 - 09:09
The Destiny DLC was a lot worse for XBox vs PlayStation - 1 year, PLUS MicroSoft could not advertise Destiny before and on release.
Since the DLC is for sale (and profit) these so-called exclusives means loss of sales; so I can only presume that there's a significant amount of money passing hands to make this attractive to the publishers. Corporate politics, plus, perhaps some one-upmanship in being able to finagle something that denies something to a competitor.
So while it may benefit someone somehow, the purchaser is punished and in this case, so is the BioWare studio as the developer.
For me it's a fairly good reason not to support uneven distribution of DLC, particularly in a competitive market where any kind of a delay means a lot of people are moving on to another new game.
#29
Posté 08 avril 2015 - 03:42
OP, you seem to be under the misconception that these corporations give a damn about the consumer, they don't.
Only way these practices are going to end is for people to not buy products under the timed exclusivity banner, which they know won't happen. They have an army of marketeers whose job it is to see that it doesn't.
Of course Sony or MS commissioning a software company to create a product solely for their console of course is a different thing altogether, nothing wrong with that.
Of course they care about the consumer. If they didn't they wouldn't stay in business. Thing that they don't care about is the small percentage of folks who think the whole world owes them something and wouldn't be happy if you hung them with a new rope. There is just no pleasing such people, no matter how hard you try. So you aim to keep most of your customer base reasonably happy while you accept the fact that there will always be a small percentage of pissed off, self entitled yahoo's that you just cannot please no matter what you do.
#30
Posté 08 avril 2015 - 05:10
Dude what's the big deal here? It's like saying "why can't I play Mario Bros. on my PS4?". Heck, to be honest BioWare was pretty much exclusive to Microsoft/Xbox and you're actually lucky to have ANY BW game. Mass Effect 2 was ported to the PS 3 and I was actually pretty upset, NOT because PS 3 gamers were allowed to play an awesome game but because there were a TON of games exclusive to the PS 3 that I, as an Xbox gamer, was denied while they were able to play the only Xbox exclusive series worth owning an Xbox for. But I didn't go and cry that I couldn't play "Infamous" or "Uncharted" or "The Last of Us" or "Any of at least a half-dozen Sony exclusives". Now I'm back to the PC, where I belong, so I don't have to worry about it one way or another. Sure I still get screwed out of SONY's excellent exclusive titles but I get games a lot cheaper and can mod them. So it's a fair trade off.
#31
Posté 08 avril 2015 - 05:13
#32
Posté 08 avril 2015 - 05:16
Good lord, you're not being shunned. You're part of an industry ecosystem. You chose to buy a PS4 and that comes with both positives and negatives. You get exclusives like Bloodborne and Destiny timed-exclusive DLC and you miss out on other exclusives. You don't get it all. No platform does.
This is video gaming 101, welcome to the industry.
#33
Posté 08 avril 2015 - 07:35
As a PS4 player I have to thank EA and Bioware for saving me 15 €. That was really awesome of them. I will now use it to buy a different game or DLC.
#34
Posté 08 avril 2015 - 07:40
Probably spent their budget on Destiny.Microsoft pays money for exclusivity. I'm sorry that Sony is too cheap to do the same, but that's Sony for you.
If you claim to "never buy any video game from EA", you may claim to save hundreds of Euro every year.As a PS4 player I have to thank EA and Bioware for saving me 15 €. That was really awesome of them. I will now use it to buy a different game or DLC.
#35
Posté 08 avril 2015 - 09:17
It's perfect!
We let the xbone drones road test the dlc before the real players buy it.
works for me ![]()
- HydroFlame20 aime ceci
#36
Posté 08 avril 2015 - 09:26
Of course they care about the consumer. If they didn't they wouldn't stay in business. Thing that they don't care about is the small percentage of folks who think the whole world owes them something and wouldn't be happy if you hung them with a new rope. There is just no pleasing such people, no matter how hard you try. So you aim to keep most of your customer base reasonably happy while you accept the fact that there will always be a small percentage of pissed off, self entitled yahoo's that you just cannot please no matter what you do.
They don't care about the consumer. They care about the consumer's $$$
Not the same thing.
- Eelectrica aime ceci
#37
Posté 08 avril 2015 - 09:28
Good lord, you're not being shunned. You're part of an industry ecosystem. You chose to buy a PS4 and that comes with both positives and negatives. You get exclusives like Bloodborne and Destiny timed-exclusive DLC and you miss out on other exclusives. You don't get it all. No platform does.
This is video gaming 101, welcome to the industry.
It didn't used to be this way.
There was a time where a platform was either supported or wasn't. Not treat some well and others second-class.
#38
Posté 08 avril 2015 - 11:09
It's timed exclusive. PlayStation players will have access to all content Xbox players have, only difference is you must wait a bit longer. It's not a big deal.
A month really isn't a big deal in my mind, at least not when it's strictly single player content. If Bioware pulled a Destiny though (lol, one year, perhaps more for a timed exclusive for a multiplayer-centric game? Out yer god ****** mind!), then that would be a problem.
#39
Posté 09 avril 2015 - 12:05
You're not missing much, more fetch quests and a few cutscenes that have no real relation to what you're doing in the main campaign. It's a lot for so little, definitely isn't worth the money for some that's so lacklustre and repetitive.
#40
Posté 09 avril 2015 - 09:19
It didn't used to be this way.
There was a time where a platform was either supported or wasn't.
How is that in any way better?
You don't think Xbox fans deserved their shot at MGS4? Street Fighter 5? Destiny DLC that they pay the same price for but lose half the content?
Its one month for only one DLC, a decent dlc at best with barely much to write home about until the final stretch of it
#41
Posté 09 avril 2015 - 09:23
You're not missing much, more fetch quests and a few cutscenes that have no real relation to what you're doing in the main campaign. It's a lot for so little, definitely isn't worth the money for some that's so lacklustre and repetitive.
To be fair this is not a bad thing. People kick up a storm when dlcs are offered that are related to the main campaign.
- uzivatel aime ceci
#42
Guest_Donkson_*
Posté 09 avril 2015 - 11:26
Guest_Donkson_*
It's perfect!
We let the xbone drones road test the dlc before the real players buy it.
works for me

#43
Posté 09 avril 2015 - 12:32
You're not missing much, more fetch quests and a few cutscenes that have no real relation to what you're doing in the main campaign. It's a lot for so little, definitely isn't worth the money for some that's so lacklustre and repetitive.

#44
Posté 09 avril 2015 - 01:23
Right, and they made Bioware sign an exclusivity agreement which prevents them from talking about it for shits and giggles.If I had to hazard a guess I’d say the delay has more to do with certification processes and ease of updates than anything else.
Exclusivity deals mean that Sony/Microsoft pays a developer to create content with the sole purpose of withholding it from consumers they don't like (Xbox/PS3 owners respectively) and give them a strong incentive to buy the right console. This is inherently anti-consumer, and possibly illegal in other fields (do you think MasterCard could get away with paying businesses to refuse to accept American Express?)A month really isn't a big deal in my mind, at least not when it's strictly single player content. If Bioware pulled a Destiny though
Obviously timed exclusives are an even better deal for the developer - they get money from Microsoft whilst also getting to sell the DLC to everyone. As long as you keep buying the DLC they will continue to make you wait.
#45
Posté 09 avril 2015 - 02:32
How is that in any way better?
You don't think Xbox fans deserved their shot at MGS4? Street Fighter 5? Destiny DLC that they pay the same price for but lose half the content?
Its one month for only one DLC, a decent dlc at best with barely much to write home about until the final stretch of it
The quality of the dlc is irrelevant to this point The players who bought the game deserve access to the dlc when it becomes available. Publishers shouldn't get paid to not sell their DLC to their own customers. Even for a limited time. It tells the customers they aren't important. That they're money isn't as good as the ones with the "right platform"
If you make a game available to a platform, make it all available at the same time for everyone
- CenturyCrow et HydroFlame20 aiment ceci
#46
Posté 10 avril 2015 - 01:17
The quality of the dlc is irrelevant to this point The players who bought the game deserve access to the dlc when it becomes available. Publishers shouldn't get paid to not sell their DLC to their own customers. Even for a limited time. It tells the customers they aren't important. That they're money isn't as good as the ones with the "right platform"
If you make a game available to a platform, make it all available at the same time for everyone
Spoken so well and well put.
#47
Posté 10 avril 2015 - 03:09
EA and Microsoft has a deal\partnership going on. They made a huge deal of it 3-4 years ago. I am sure that is what is kicking in here with the exclusives.
#48
Posté 10 avril 2015 - 03:29
Good lord, you're not being shunned. You're part of an industry ecosystem. You chose to buy a PS4 and that comes with both positives and negatives. You get exclusives like Bloodborne and Destiny timed-exclusive DLC and you miss out on other exclusives. You don't get it all. No platform does.
This is video gaming 101, welcome to the industry.
Can definitely say I'm feeling the Bloodborne loss far more than I'm feeling Destiny or Dragon Age timed dlc. I almost caved and bought a PS4 two days ago before stopping myself luckily.
#49
Posté 10 avril 2015 - 01:31
You're concerned over a DLC that you're going to get slightly delayed, but I have a feeling you'll defend your exclusive titles tooth and nail whether they're good or not. Its an issue that's come with the last several generations of consoles, companies making deals to get better percentages out of their own product. The exclusive titles and DLC just gives you more and more ammunition for just not buying whatever the next system on the chopping block will be from either Microsoft or Sony.
Don't just blame Bioware for it, they're under the EA umbrella so it was probably a joint publisher/studio decision. At least it was only the DLC that was released to Xbox slightly early instead of just saying "Nope, you're not getting it at all." This has happened for games that were meant to be exclusive to console titles and it was PC that got the DLC and only the PC, case in point on that is Kingdoms of Amalur: Reckoning. The final DLC went PC only and limited run because the company went out of business.





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