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If the enemy factions fought each other, who would win?


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114 réponses à ce sujet

#26
PatrickBateman

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A Scion on Platinum does 3360 damage per shot and has a 60 ROF

A Prime does 966 damage per shot at 70 ROF

:rolleyes:


But then you also need to factor in the turret (which do insane damage on platinum) and the drone that they cast very frequently.

My money is on the prime :)

#27
NuclearTech76

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A Scion on Platinum does 3360 damage per shot and has a 60 ROF

 

A Prime does 966 damage per shot at 70 ROF 

 

:rolleyes:

Agreed even if you factor in the damage of the Prime turrets and drone, it's still not even a battle. Scions have a similar health pool if possessed as well. 



#28
TheNightSlasher

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I'd actually say Geth are the weakest faction in an enemy v enemy battle. Cerberus are a close second.

 

Geth drones and turrets may be annoying for us to handle but they aren't difficult for the likes of brutes, ravagers, scions etc to handle. When I did those modded games, the enemies didn't really seem to be bothered by drones and turrets. 

 

It's all about the armor and damage output, and collectors are top in both aspects.



#29
NuclearTech76

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But then you also need to factor in the turret (which do insane damage on platinum) and the drone that they cast very frequently.

My money is on the prime :)

Time spent casting that drone is part of the reason the prime would get owned. We haven't even talked about possessed Scions and their carpet bombing. 


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#30
Darth Volus

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But then you also need to factor in the turret (which do insane damage on platinum) and the drone that they cast very frequently.

My money is on the prime :)

 

Since enemies don't get headshot bonuses, the Scion sacks would not burst (most likely) 

 

A possessed Scion has 32907 health + 3289 barriers

 

A Prime has 21937 health and 15356 shields, so they are comparable in survivability. But the Scions hit much harder and can deal with Geth swarms with cluster grenades. Also Geth Prime needs 1000 N of force to stagger while the Scion needs 1800 N of force. I wonder how much force the Scion cannon has. 



#31
Loufi

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Cerberus

Collectors

Geth

Reapers



#32
DaemionMoadrin

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Collectors win, easily. It's not even a contest. The moment Collectors can field a Scion and a Praetorian, everyone else loses.

The Captains kick the butt of every other infantry unit and they add webs and bees.

Even the Abominations are dangerous because they do damage on death. Even more so if possessed.

 

It might seem like Primes and Turrets could change this but they don't. They are only good to take out infantry and the Collector infantry units have more health than their counterparts.

 

The Collectors wouldn't win without losses... but there isn't anything that can stop their heavy units.


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#33
Turian Master Race

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Hm, let's see ...

 

Cerberus vs Collectors

 

Atlas vs Pretorians: Atlas would lose but it is grind fest, a slow battle and this is exactly what Cerberus wants. They would pin down the most dangerous collector unit with minimal cost (i.e. that is the very role of atlas: it is huge bullet sponge).

 

Scions vs Phantoms: again I would expect collectors to win this matchup but it will take a long time. Scions will be busy meleeing elusive phantoms which means that they won't be using their handcannon or carpet bombs.

 

Dragoons vs husk: no match, dragoons win easily.

 

Dragoons vs abombs: well, even if abombs win technically, it is a draw.

 

That leaves the remaining cerberus units vs the remaining collector ones: trooper, centurion, engineer + nemesis vs. trooper, captains, + bees.

 

Don't tell me that a turret farm supported by nemesis+centurions cannot mow down any number of collector troopers/captains/bees. It is not a contest.

 

So even if pretorians, scions win, they will have to face the same turret farm + nemesis/centurion (or even larger one, assuming that engies can plant more) without any support.

 

I would put my money on cerberus. While collectos have the most dangerous boss/subboss units, cerberus is more diversified. Collector's strenght is focused in those two type of units, pin them down, allow engies to set up the turrets, support them with smokescreens + snipers and Cerberus wins easily.



#34
NuclearTech76

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Scions versus phantoms would take about two secs. Scion shots do not play. 



#35
Darth Volus

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Scions versus phantoms would take about two secs. Scion shots do not play. 

 

Does it count as a projectile power? If so. Bubbled.



#36
Ashevajak

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Assuming the actually existng AI the enemy has? Collectors, hands down.

 

If they had improved AI or were being controlled by a player?  Cerberus.



#37
NuclearTech76

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Does it count as a projectile power? If so. Bubbled.

That bubble nor the sword will stop the cannon from being shoved up their ass. Phantoms can be instakilled, scions cannot. 



#38
Darth Volus

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That bubble nor the sword will stop the cannon from being shoved up their ass. Phantoms can be instakilled, scions cannot. 

 

One Phantom would take one for the team, by getting cannon pummeled super slowly, while other 3 continuously slashed Scions legs  :lol:



#39
Loufi

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Hm, let's see ...

 

Cerberus vs Collectors

 

Atlas vs Pretorians: Atlas would lose but it is grind fest, a slow battle and this is exactly what Cerberus wants. They would pin down the most dangerous collector unit with minimal cost (i.e. that is the very role of atlas: it is huge bullet sponge).

 

Scions vs Phantoms: again I would expect collectors to win this matchup but it will take a long time. Scions will be busy meleeing elusive phantoms which means that they won't be using their handcannon or carpet bombs.

 

Dragoons vs husk: no match, dragoons win easily.

 

Dragoons vs abombs: well, even if abombs win technically, it is a draw.

 

That leaves the remaining cerberus units vs the remaining collector ones: trooper, centurion, engineer + nemesis vs. trooper, captains, + bees.

 

Don't tell me that a turret farm supported by nemesis+centurions cannot mow down any number of collector troopers/captains/bees. It is not a contest.

 

So even if pretorians, scions win, they will have to face the same turret farm + nemesis/centurion (or even larger one, assuming that engies can plant more) without any support.

 

I would put my money on cerberus. While collectos have the most dangerous boss/subboss units, cerberus is more diversified. Collector's strenght is focused in those two type of units, pin them down, allow engies to set up the turrets, support them with smokescreens + snipers and Cerberus wins easily.

That's what made me put Cerberus above Collectors. Yeah, Praetorians would win against Atlases, but I think that Phantoms and Dragoons, supported notably by guardians and engineers' turrets, would dominate the Collectors infantry. An isolated Praetorian fighting an Atlas + Phantoms and dragoons couldn't win. 



#40
Quarian Master Race

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Collectors. They are bullet sponges AND dps machines at the same time. Any game with them vs the others would consist of....

 

YOUR ATTACK IS AN INSULT

MY ATTACKS WILL TEAR YOU APART


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#41
TheNightSlasher

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 An isolated Praetorian fighting an Atlas + Phantoms and dragoons couldn't win. 

You'll be surprised.

 

Also, phantoms and dragoons are dumb and go after seeker plagues, abombs and swarms and get killed in the process.



#42
Loufi

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Assuming the actually existng AI the enemy has? Collectors, hands down.

 

If they had improved AI or were being controlled by a player?  Cerberus.

Yes. As for the first sentence, I agree that Collectors could win some matches VS Cerberus. The result depends notably on the map and on the rules of the fight.



#43
NuclearTech76

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The noble guardian with his unobtainium shield, I had forgotten him. He would bash everything to death. **** eye lasers, **** cluster bombs, **** abombs, CAR DOOR!!!!
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#44
Alfonsedode

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Nobody can launch such a game in spectator mode ?

edit: paging me3 mod master



#45
NuclearTech76

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Yes. As for the first sentence, I agree that Collectors could win some matches VS Cerberus. The result depends notably on the map and on the rules of the fight.


Player controlled would be a curbstomping though. Captains put out so much damage.

#46
ark

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Assuming the actually existng AI the enemy has? Collectors, hands down.

 

If they had improved AI or were being controlled by a player?  Cerberus.

I agree, Didn`t Mgamerz say the same as TNS after these sabotage all the things mod games, that a possesed crab was by far the best unit to sobtage and would crush most other units, even more so backed by a possesed scion?

 

Would be interesting to go faction vs faction in a command and conquer style game.



#47
Loufi

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Player controlled would be a curbstomping though. Captains put out so much damage.

Their damage output is quite good, I agree, but they are slow and without real defensive abilities (no i-frames like a charging Dragoon, no Cloak like Phantoms, etc.). 1 Centurion's smoke grenade + a Phantom = a dead Captain IMO.



#48
Dalakaar

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Reapers

 

I say this because I always sort of saw all the factions as various extensions of Reaper will.

 

Cerb = Indoctrinated

Geth = Indoctricoded

Collectors = Really Indoctrinated

Reapers = Self Explanatory



#49
ark

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Their damage output is quite good, I agree, but they are slow and without real defensive abilities (no i-frames like a charging Dragoon, no Cloak like Phantoms, etc.). 1 Centurion's smoke grenade + a Phantom = a dead Captain IMO.

But they don`t do that with the AI they have now. If on the other hand you are talking a bit more hypothetically, in a scenario where cerberus would work together as the highley trained military unit they are suppose to be. Then yes, they would win. Smoke cover for phantoms, fotsoldiers actually supporting the atlas etc. They would be hard to beat.


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#50
Loufi

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But they don`t do that with the AI they have now. If on the other hand you are talking a bit more hypothetically, in a scenario where cerberus would work together as the highley trained military unit they are suppose to be. Then yes, they would win. Smoke cover for phantoms, fotsoldiers actually supporting the atlas etc. They would be hard to beat.

Yep, this could mainly happen... randomly, as the coop between enemies units is quite limited.