Making health regen a game option (like friendly fire) would solve this problem.As long as I'm in time-saving mode, I'll save Sylvius some too. As a matter of RP, Sylvius would be required to use such a device if one was available --unless he was playing a suicidal idiot that time. Making it optional doesn't help.
However, since we already have limited health regen tied to the difficulty settings, isn't this already the case?





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