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Deus Ex: Mankind Divided


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#51
Voxr

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I didn't replay the game to go for the Foxiest of the Hounds or the other hard achievements. Otherwise I got the rest.

 

God's sake, Elias played the game more than I did. He said he beat it twice since release and this was uploaded in 2012.

 

God damn his voice is sexy AF.



#52
LPPrince

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I'm just glad he's a gamer and actually plays games.

 

That and in these videos as he's there chatting, he's voicing what Jensen is thinking in his head. Its hilarious.

 

 


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#53
Captain Obvious

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kjcb8J4_xUo.jpg

 

Well, at least they're still emphasizing "choice" in their next game.


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#54
LPPrince

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Choice! It'll feel cool when you're playing the game but will mean *expletive* all afterward!

 

I'm over it tho. :P



#55
Captain Obvious

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Ah, cheer up everyone. Here's Jensen dancing if it makes you feel any better:

 

tumblr_inline_nmgg8779341rl4jwb_500.gif


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#56
LPPrince

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#57
Fidite Nemini

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Ah, cheer up everyone. Here's Jensen dancing if it makes you feel any better:

 

tumblr_inline_nmgg8779341rl4jwb_500.gif

 

 

 



 

 

 

 

Not good enough for me.



#58
LPPrince

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My God



#59
The Love Runner

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I just recently got all the trophies for HR, including the Missing Link DLC. It was SO worth it.

#60
Fidite Nemini

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My God

 

#6 is easily the best one. Shame #3 got moved to private, that one was funny too (poor row baller ...).



#61
Captain Obvious

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Not good enough for me.

 

cZHExFk.jpg



#62
Eternal Phoenix

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I don't know why people were expecting save transfers from last gen to next gen. I mean it could be possible on PC but I imagine Human Revolution was probably designed with the idea that Adam Jensen would not be returning, obviously they scrapped that idea and as you PC gamers should know, it's consoles that get first place over PC to most developers. Eidos probably feel that it isn't worth time developing a feature for one platform.
 
Also Deus Ex 1 had multiple endings that were later rejected for the sequel so it's not like this is a first. I think they were decided to "all be canon" for Deus Ex 1 whereas now all the endings are "not cannon."
 
Also any game that works to incorporate all the endings of Human Revolution would have to be three games in one making all the endings work including one where augmentations are banned. Then what after that? These each all have their own endings that people will expect to continue in the next games. It's either that (which would require too much work for any developer to bother with) or you get some crappy reference to your choice à la Mass Effect series where saving the council (for example) simply amounts to one line of dialogue in the next game. 

 

I'm glad Eidos just thought "**** it let's start with a clean slate about the endings because we can't win anyway" and I'd rather have that with Adam Jensen back as the protagonist than a game which could avoid all these issues (with the idea that all endings have been incorporated into one) by giving us some crappy new protagonist voiced by that idiot from Ass hole Creed and Thief.


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#63
LPPrince

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Dat torture

 

http://www.twitch.tv/cantkillprogress



#64
The Love Runner

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From this month's Game Informer issue:

-Takes place in 2029, 2 years after Human Revolution

-Listed as single-player, no mention of multiplayer

-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism

-Jensen doesn't fully trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective

-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted

-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)

-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided

-Story is in many ways a story of redemption for Jensen

-The story they're telling is building to events that take place in the original Deus Ex

-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"

-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals

-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere

-Mission to track down a leader of an aug group, but police have captured the informant

-Can choose to butter up the informant's wife for clues or cause a scene with the police

-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own

-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence

-"You can go full combat or full stealth throughout any part of the game"

-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions

-Features twice as many augmentations as Human Revolution

-Aug examples:
Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee

-Augmentation features can be assigned on the d-pad for quick selection

-Augmentations consumed a fixed amount of energy, when Jensen stops using them he regains a portion of it

-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally

-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies

-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success

-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay

-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen

-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc

-Focused on making A.I. more aggressive, flanking, etc
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#65
Inquisitor Recon

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But can I still go around cities punching random people?



#66
Captain Obvious

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From this month's Game Informer issue:

-Takes place in 2029, 2 years after Human Revolution

-Listed as single-player, no mention of multiplayer

-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism

-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective

-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted

-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)

-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided

-Story is in many ways a story of redemption for Jensen

-The story they're telling is building to events that take place in the original Deus Ex

-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"

-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals

-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere

-Mission to track down a leader of an aug group, but police have captured the informant

-Can choose to butter up the informant's wife for clues or cause a scene with the police

-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own

-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence

-"You can go full combat or full stealth throughout any part of the game"

-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions

-Features twice as many augmentations as Human Revolution

-Aug examples:
Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee

-Augmentation features can be assigned on the d-pad for quick selection

-Augmentations consumed a fixed amount of energy, when Jensen stops using them he regains a portion of it

-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally

-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies

-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success

-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay

-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen

-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc

-Focused on making A.I. more aggressive, flanking, etc

 

I don't care what anyone else says.

 

I like what I'm reading so far.



#67
I SOLD MY SOUL TO BIOWARE

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I'm guessing my self-destruct ending was non-canon. :S



#68
The Hierophant

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-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally

Thank you. It annoyed me how the stamina wouldn't recharge pass the second energy cell.
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#69
Giantdeathrobot

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Oh yeah. I loved Human Revolution, and if they build up on it it will make me a happy person. Also, it's made here in Montréal and I'm a provincialist.

 

I don't mind that they mash together an ending from the previous game's, but Malik being dead is a bummer, I liked her. Hopefully Sarif is still alive and kicking, he was my second favorite character in the game.



#70
I SOLD MY SOUL TO BIOWARE

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I should have known as soon as the next one was announced, I'd be going back to Human Revolution's soundtrack at random. :S

 

 

Hyyyypppppeeeeeee. 


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#71
Captain Obvious

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I should have known as soon as the next one was announced, I'd be going back to Human Revolution's soundtrack at random. :S

 

 

Hyyyypppppeeeeeee. 

 

You forgot the best one:

 

 

They better bring Michael McCann back for the next installment's soundtrack.


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#72
I SOLD MY SOUL TO BIOWARE

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They better bring Michael McCann back for the next installment's soundtrack.

 

It would be a crime if they didn't. Still without a doubt one of the best, most atmospherically-fitting guddamn game soundtracks in a long, long time.

 

 

Goosebumps.  

 

Hearing a new version of the main theme for the new game would be pure smex.


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#73
The Love Runner

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Shout-out to mai boi, J. Reezy:



#74
Captain Obvious

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gqgeou.gif

 

fnyemp.gif

 

image.png


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#75
LPPrince

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Hell yeah