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Bioware - This is how you bring back the warden. The six best ideas that have been posted. P.S. folks, be nice to each other!


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#51
In Exile

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Then BioWare needs to get the memo that they have to stop dragging back old Origins love interests and thrusting them into main plot roles minus the Warden. It's kind of hard to have a "walk off into the sunset" ending with a given love interest character when it's BioWare that can't "Let it go" with old romanceable companions. BioWare keeps dredging up old love interests and putting them in main plot roles and having major events happen to them where they barely react to being in a romance with the living Warden.

So sure, leave the Warden alone, just as soon as BioWare leaves Leliana, Morrigan, Alistair and Zevran alone too.


Or maybe these people aren't property and can have their own agenda? I agree Bioware shouldn't harp so much about happily ever after since that wasn't even part of most of the DAO endings, but the idea that somehow an LI is tied at the hip with the PC and cannot either just full on dump you or pursue some goal without you is, imo, pretty unreasonable.
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#52
Dai Grepher

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I think that would be a significant resource usage for a fringe activity,

and besides which an option that already is confirmed not to be happening.

 

Those who don't want to see the Hero again are in the minority. Those who made the ultimate sacrifice are in the minority. The resource would only be wasted on the minority of people who would choose to not see their Hero again.

 

Weeks can say it all he wants. It doesn't change the fact that BioWare must bring the Hero back if the Dragon Age series is to be successful. It also doesn't change the fact that BioWare has made the Hero too important to the storyline to ignore.

 

Okay, so the Hero is off looking for the cure... TO THE TAINT. Only the most powerful form of corruption in existence. The very thing permeating the Black City at the moment. The very thing that could hold secrets that might lead to unimaginable power and magic. So what, is the next game going to feature a letter stating that the Hero failed and died? That would be the death of the series. Of course the Hero will succeed, and thus we will see the Hero again.

 

The Hero is tied to too many storylines now. The Hero could be a monarch of Ferelden. A father to Kieran. A high level Commander in the Grey Warden ranks. All three of these things. A rival of Flemeth. A rival of Morrigan, or her lover. The Hero could be an ally of the Inquisition, or an enemy. A female Hero could be in a relationship with Alistair, who himself may be embroiled in the mess as Weisshaupt. Or maybe Alistair is dead and the female Hero blames the Inquisitor for it.

 

I mean, look at this logically. For all his talk of not wanting the Hero back, Weeks sure has cemented the basis for the Hero's return, don't you think?


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#53
Snook

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Or maybe these people aren't property and can have their own agenda? I agree Bioware shouldn't harp so much about happily ever after since that wasn't even part of most of the DAO endings, but the idea that somehow an LI is tied at the hip with the PC and cannot either just full on dump you or pursue some goal without you is, imo, pretty unreasonable.

 

I don't see how it's unreasonable to actually want our Wardens to be involved in their significant other of ten year's life, rather than getting separated from them at every turn whenever something significant needs to happen with them. Which in the process makes it harder to let the Warden go as everyone insists upon, because their supposed "awesome ending" with a whole lot of "riding into the sunset with their lover" is once again, butted into, as they need to make another excuse for the Warden not to be there.  

 

If they bring Leliana back for another role after she went on about rejoining my Warden and staying with her for good this time, I'm going to roll my eyes more than a little bit. Seriously. Don't do that. 


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#54
AlanC9

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Those who don't want to see the Hero again are in the minority. Those who made the ultimate sacrifice are in the minority. The resource would only be wasted on the minority of people who would choose to not see their Hero again.


You got any data to back that up with? What percentage of DAI players even played DA:O in the first place? I don't really care or know if people who want the Warden back are in the majority among people who have a Warden, so I'll stipulate that we are a minority for whatever that's worth, though these threads don't really leave me with that opinion.
 

I mean, look at this logically. For all his talk of not wanting the Hero back, Weeks sure has cemented the basis for the Hero's return, don't you think?


No, I don't. I think they might have dropped a hint as for how the HoF will trigger the events of the next plot, which some other PC will have to sort out. Or the whole thing's just a way for the Warden to exit, stage right. I could see that playing out either way.

#55
In Exile

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I don't see how it's unreasonable to actually want our Wardens to be involved in their significant other of ten year's life, rather than getting separated from them at every turn whenever something significant needs to happen with them. Which in the process makes it harder to let the Warden go as everyone insists upon, because their supposed "awesome ending" with a whole lot of "riding into the sunset with their lover" is once again, butted into, as they need to make another excuse for the Warden not to be there.

If they bring Leliana back for another role after she went on about rejoining my Warden and staying with her for good this time, I'm going to roll my eyes more than a little bit. Seriously. Don't do that.


I think it's entirely unreasonable to say that a person has an obligation to cart their LI around when they're pursuing their career. If Leliana wants to go off as as a spymaster for the Divine, then that's her business.

Like I said: the ending is generally pretty bittersweet for most HOFs. Bioware is wrong about the whole sunset ending.

But this idea that relationships are forever and people tied at the hip isn't a good one.

#56
Snook

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I think it's entirely unreasonable to say that a person has an obligation to cart their LI around when they're pursuing their career.

 

It's not 'carting their LI around' or 'being attached to the hip.' It's 'actually being around for someone you care about now and then.' There's a difference. If they keep bringing these people back again and again, it's going to get very annoying very fast to see excuses for the Warden's constant absence again and again.

 

That's why I'm in favour of just leaving all these characters be. Especially after the prospect of most of them rejoining the Warden was dangled in front of us this game. Just leave that be. Hopefully moving on to northern Thedas means they're doing that. 


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#57
Uccio

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I know I am no fun at parties, but: Never going to happen. They won't design a story-heavy DLC or even an entire game with two different protagonists to choose from. Too much work, not enough yield. Economically not bearable.

 

It might be economical if they would not keep re-designing each game over and over again.

 

Though now after playing Inq I really hope they do, and go back to Origins design.



#58
SofaJockey

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Those who don't want to see the Hero again are in the minority. 

Weeks can say it all he wants. It doesn't change the fact that BioWare must bring the Hero back if the Dragon Age series is to be successful.

It also doesn't change the fact that BioWare has made the Hero too important to the storyline to ignore.

The Hero is tied to too many storylines now. 

Weeks sure has cemented the basis for the Hero's return, don't you think?

 

Oh dear, I disagree on the minority being done with the HoF but that's frankly irrelevant.

HoF required for success? The 134 GOTYs in BioWare's trophy cabinet say otherwise.

Who says Ferelden is likely to feature in the series again in the medium term, hints say otherwise.

It's BioWare's game, they are at liberty to tell the story the want to tell.

 

So, no, I don't think those things are valid.



#59
DanteYoda

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Nahh i saw what they did with my Hawke, i'd rather leave my Warden to the Mists of History.


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#60
Eelectrica

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Rocks fell, Warden died.

Fin.


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#61
Abyss108

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No more warden please. Would be a massive waste of effort best spent elsewhere. All that different dialogue could be spent on interesting side quests instead.

 

And the people who want the warden back are NOT a majority. Nobody here is a majority. You are a few people on an internet forum, compared to the millions who bought the game and probably never even played Origins.


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#62
dsl08002

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Most of which is that they couldn't do it... seriously, read how many people just think they couldn't do it justice. I know you think bioware killed the warden in awakening and you always hated the idea of identifying with the wardens at all, but you want to go back on canon and there's nothing in the world they could do to please you. I think selfish motivations, sort of a "I'm doing this for me" mentality would cover off anyone else who feels that way, but you'd be happy with nothing short of a retcon.

And again, see number 2. A new PC is the only thing you'd be happy with, so make a new PC who isn't the HoF and your LI can get a letter similar to DAI.

The key is, if you elect not to use the warden, there's no downside here for you, and if you ever make a new one that you don't feel was railroaded into joining the wardens (despite the whole being dead thing without them) you'd then have an option to bring that character back.

Not looking to rehash all that, it's been done and I see where you're coming from, but it certainly wouldn't hurt you, and it'd please many others, and since they are never going to retcon awakening or the events after ostagar, you require a new PC. They should offer you that, and you can enjoy the game sans HoF the way you want it.

Everybody wins. I'm not trying to exclude you in any way. 

If you simply hate the wardens in general, they're part of the world, and the darkspawn are the big threat, so they'll likely return at some point. Hopefully the story will be well written and you'll enjoy it.

The funny and sad thing is that the argument that bioware cant make this right or they cant do it, too difficult and would take many resources just sends a clear signal that the faith in Bioware is not big. Sure big enough faith to create a new game in DA universe but not to bring back a previous character, that is where its stops. It been some years from DA2 and ME3 and you are moving on from those games. but they have already left an awful big scar.

I wholeheartedly agree that I hope they don't write the warden of in codex and so on.

They already stuck on wardens potential return after DA2 and here in DAI with cure the calling. What they at least can do is to see it through.

The way you are describing at the beginning is a very good compromise for everyone but I guess it will be always be people shouting "We don't want ceasefire or peace WE WANT WAR" even though it works for everyone's benefit human nature I guess.

#63
KaiserShep

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I suspect that has more to do with their lack of faith in their efforts being greatly rewarded, and perhaps that they simply don't find the Hero of Ferelden's presence to be well-suited for whatever vision they have for the future of the series.

 

In any case, I really think that something to consider is the Warden's actual progress throughout the years since Origins. This might get dismissed as a story/gameplay segregation thing, but with no real way to properly import the character like we could between Origins all the way to Witch Hunt, the only option is to be stuck with a basic level 1 character that has to build experience from the ground up, which would be grossly incongruous to a character representing a seasoned veteran like the Warden, who has been highly trained in whatever martial skill or school of magic for well over a decade. I think that this leaves the Warden firmly in the NPC-only camp, if the character makes a return at all.


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#64
Farangbaa

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I suspect that has more to do with their lack of faith in their efforts being greatly rewarded, and perhaps that they simply don't find the Hero of Ferelden's presence to be well-suited for whatever vision they have for the future of the series.
 
In any case, I really think that something to consider is the Warden's actual progress throughout the years since Origins. This might get dismissed as a story/gameplay segregation thing, but with no real way to properly import the character like we could between Origins all the way to Witch Hunt, the only option is to be stuck with a basic level 1 character that has to build experience from the ground up, which would be grossly incongruous to a character representing a seasoned veteran like the Warden, who has been highly trained in whatever martial skill or school of magic for well over a decade. I think that this leaves the Warden firmly in the NPC-only camp, if the character makes a return at all.


Unless they kill him and have Miranda patch him up ;)

:P

But seriously people, let it go.

#65
KaiserShep

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Unless they kill him and have Miranda patch him up ;)

:P

 

Hah, yeah I thought about the Project Lazarus Convenient Reset button. Imagine it: The Warden is off finding the cure, but is suddenly overwhelmed by some monster and dies, and Leliana finds the body and sprinkles him/her with Andraste's Ashes, which she found because Brother Genitivi helped her track it down, regardless of whether or not you killed him in Origins.



#66
caradoc2000

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It doesn't change the fact that BioWare must bring the Hero back if the Dragon Age series is to be successful.

Quite a statement you have there.


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#67
Il Divo

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You got any data to back that up with? What percentage of DAI players even played DA:O in the first place? I don't really care or know if people who want the Warden back are in the majority among people who have a Warden, so I'll stipulate that we are a minority for whatever that's worth, though these threads don't really leave me with that opinion.
 
 

 

 

Yeah, even amongst the "I hate DA:I" crowd, I rarely hear talk of how this is about bringing the Warden back, especially compared to other issues. So I'm really curious where this "we are the majority" line is being pulled from.



#68
Paul the Qunari

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I would actually love to see my Warden interacts with my Inquisitor. Also I think that a quest for finding a way to resolve the Calling would be great. But I guess it would be quite hard to create, since there are tons of possible wardens to explore. I mean, every Warden had his/her way to behave, their love interest (or not), maybe they are dead, maybe they are King, Queen or lover of the King of Ferelden. But gosh. It would be great. I would love a side story too, like, during DAI the Warden goes around Thedas on his/her own or with the LI and you see a different side of the World-Is-Going-To-Sheet situation.

 

Ok I might just want to see more of my Warden(s). So I second this topic.


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#69
SofaJockey

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Just as well game design is not a democracy...  ;)



#70
Dragonovith

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The next game should be like Planescape, for example, the Architect (of if he's dead another Magister) would be a companion and he would go with the Warden to a darkspawn city/base/whatever in search of the cure, maybe even a trip to the Black City, it definitely would be refreshing to the Dragon Age franchise, just imagine the crazy companions and the weird and exotic places. For the party, we could have the Architect, a demon, a talking darkspawn, it would be so much fun.



#71
Br3admax

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Considering EVERY BioWare protagonist that has shown up more than once outside of their role as PC has met a grisly end, still waiting on Hawke, I think it's best to just leave the Warden alone. 


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#72
Il Divo

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Considering EVERY BioWare protagonist that has shown up more than once outside of their role as PC has met a grisly end, still waiting on Hawke, I think it's best to just leave the Warden alone. 

 

Just for clarification, what Bioware PC's are we talking about? Hawke is the only one that springs to mind and even there, his death/potential death is optional.

 

I suppose you could point out Shepard, but he died in his role as the PC, rather than as an NPC.
 



#73
Dragonovith

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Just for clarification, what Bioware PC's are we talking about? Hawke is the only one that springs to mind and even there, his death/potential death is optional.

 

I suppose you could point out Shepard, but he died in his role as the PC, rather than as an NPC.
 

Did you see Hawke dying?



#74
Il Divo

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Did you see Hawke dying?

 

Good point too. His death isn't even confirmed even if chosen as the sacrifice. 


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#75
Iakus

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Just for clarification, what Bioware PC's are we talking about? Hawke is the only one that springs to mind and even there, his death/potential death is optional.

 

I suppose you could point out Shepard, but he died in his role as the PC, rather than as an NPC.
 

Revan too.

 

And the Exile, but that's not a Bioware character.