Or maybe these people aren't property and can have their own agenda? I agree Bioware shouldn't harp so much about happily ever after since that wasn't even part of most of the DAO endings, but the idea that somehow an LI is tied at the hip with the PC and cannot either just full on dump you or pursue some goal without you is, imo, pretty unreasonable.
What? The love interests from Origins can absolutely have their own agenda. That's what I want more of, if they're going to keep being forced back into mainline games. The problem is that in Inquisition, when these love interests come back in a main story point, they act in the most one sized fits all, generic fashion that barely acknowledges any of their character development with the Warden they're still in a relationship with.
Like Leliana never bringing up or having it surfaced to the player that her relationship with the Warden could factor into her decision to want to be Divine. Maybe it would have been interesting to have a conversation with Leliana as the Inquisitor during that whole process where if she was in a relationship with the Warden, she brings that up and underneath the hood, that factors into how likely she is to become Divine? Or at least have something in game like you had with Cassandra that has some level of reactivity towards a Divine Leliana being in a relationship and how she would act with that.
Or Morrigan at the Well of Sorrows. She brushes off Kieran when confronted with all the huge red flags and dangers of blindly slurping up the Well. And she doesn't even mention the Warden in any of that process. Why not upon questioning Morrigan about Kieran or her significant other, does she maybe pause a bit and maybe temper her willingness to drink from the Well? Have the fact that she has a kid and a significant other to think about affect the mechanics going on in the game to maybe make it so she ends up not willing to drink from the Well in that scenario? Or at least you'd have to really twist her arm to make her do it?
Its not about having the Warden tied to the hip of their LI or the LI not having any agency. On the contrary, I just want any LI to react in a way that shows to the player they still realize they are in a relationship with the Warden. They cooked up a decent excuse story wise as to why the Warden wasn't present in Inquisition with their LI. But if BioWare keeps dredging up these old LI's and putting them in future games minus the Warden, it stretches any sense of believability and comes across as them just cheaping out on showing not telling.
You got any data to back that up with? What percentage of DAI players even played DA:O in the first place? I don't really care or know if people who want the Warden back are in the majority among people who have a Warden, so I'll stipulate that we are a minority for whatever that's worth, though these threads don't really leave me with that opinion.
No, I don't. I think they might have dropped a hint as for how the HoF will trigger the events of the next plot, which some other PC will have to sort out. Or the whole thing's just a way for the Warden to exit, stage right. I could see that playing out either way.
Well, for what its worth, BioWare had their Ultimate Party vote where the Warden won amongst all prior DA PC's as most popular. So at a high level at least, people liked their Wardens. Doesn't say anything as to whether that means all those people want them back though. But the PC from a near 6 year old game beat out the PC from a barely 6 month old game.
For everyone complaining that those who want the HoF back need to let go, maybe you should let Bioware know that they need to let the HoF's companions go as well. Don't be ragging on people who want the Warden back, especially if they're trying to come up with ways that could possibly work. They need to make NEW characters that we, as players, can get to know. This is really the only way they can expand the DA universe, because right now, it still feels like everything is centering around the Origins characters, which is a big reason why some people can't let their Warden go.
Well put. I think its telling that in that Ultimate Party vote, 3 of the 4 spots were Origins characters (Warden, Morrigan, Alistair). I think a huge factor in people liking certain companions is that interplay you have between the PC and the companions and the companions amongst each other. So naturally when you bring back old companions, its going to make some people want to interact with those old companions or LIs again through the PC that had the closest relationship with them.
It gets back to how in Inquisition, so many of the big plot heavy choice moments don't center on the actual companions in Inquisition but instead companions from past games like Morrigan at the Well of Sorrows or Hawke/Loghain/Alistair/Stroud in the Fade. Why didn't BioWare thrust the new companions into those story heavy moments instead of relying on old ones?