What kind of moronic reasoning is that? Did him and I not enter a debate and discourse regarding the matter? Was his position not ___, no matter what it actually is? Wouldn't he be expected to defend himself against counter arguments and possible consequences were his view to come into fruition? Were we to enter a debate into Plato's Forms can I near the end simply say: "It's Plato's Forms not mine! Why should I defend them?!" That is to say if you will not defend your position then why the hell enter a debate in the first place? He could've simply stated "well ultimately vault_tec it is Bioware's decision not ours so I won't argue my point" and saved us both the time and effort.
Why does Alan have to answer any question? Hell why do I for that matter? Why don't I just go ahead and state my position and at the very outset of rebukes reply: "well you know I don't have to answer your questions or respond after all it is Bioware's game..."
The faux-elite intellectualism is unneeded. What's puzzling about this is your righteous outrage at the idea that people oppose compromise. "How is Bioware to decide whom to favor?" as if that's a new criticism.
They'll do it the way they've always done: based on what they think will sell and what creatively interests them. If it helps you, maybe it's less accurate to say "Alan shouldn't have to answer the question" and more accurate to say that the answer to the question should be incredibly obvious, given that it's an issue that developers themselves have been dealing with since the dawn of gaming: limited resources, unlimited fan demands. Hell, it's an issue which they themselves already demonstrated their solution to in DA2 and DA:I. So expressing disapproval at how Bioware is to choose between the two positions probably isn't the way to go.
Not care about what anyone else wants? What are we petulant children in grade school? I will state again what I already said: "However I (and I think Dai Grepher is making this point as well) understand that not everyone wants what we want and so a [compromise] must be struck so that we can all get what we want". (pg.6, #127)
I shudder to think of the world if nobody cared about what others wanted. Indeed I would be quite confused at, say, heterosexual men joining gay pride parades or protests.
I shudder to think of the world if everyone thought compromising with every movement was the solution to a problem. David Gaider made a similar point some time ago in response to fans asking for silent protagonists laid out along side voiced protagonists.
I think this demonstrates a limited understanding of risk calculation. Compromise is not always the solution. Some number of fans complained that Mass Effect 3 should have concluded with a boss fight. Should Bioware have compromised with said fans, along with every other group demanding x, y, or z? Some fans would love some option to have Hawke as the DA4 protagonist. Or the Inquisitor as well. Hell, maybe the Orlesian Warden. Should DA4 compromise between the Warden, Hawke, Inquisitor, plus new protagonist?
Your final comparison also isn't valid since it touches more on moral/ethical grounds regarding the treatment of minority groups in our society. I'd say that's an entire can of worms I'm not interested in opening compared to relatively straight forward consumers of entertainment. Far as I'm aware, there's nothing to attach behind your desire for the Warden besides pure entertainment. So let's keep the comparisons on that level.
Further, I understand that I am unable to get everything I want, indeed shouldn't get everything I want as it would exclude many people and would like to take part in entertainment we both enjoy. Further I would owe him something if his position possessed merit and strong reasoning. I am not going to raise my hands and say "NO! I only get what I want no matter how compelling your reasoning is!"
No, you wouldn't. You would owe him the courtesy of treating him respectfully in an argument, no more, no less. You can try to express some sort of moral outrage over the idea that every consumer is in it for themselves in the entertainment industry. In my experience, people tend to dislike spending $60 on a product they may not enjoy. Compromising pushes those who dislike the Warden returning closer to that category.
Oh I did did I? I have reviewed my posts and have found no indication of such an assumption. But you seem to be quite the perceptive sort so please do show me where I made such an assumption.
Fair so I'll rephrase: you have several times emphasized the importance of compromise to breed satisfaction for all. Why should Bioware give this particular position compromise compared to the millions of other requests for feature x, y, or z which they ignore on a day to day basis?
Most rebuttals followed the form of "I simply don't want what you want and find it would be a waste of resources if you got what you wanted." I was showing that this can be multiplied by three from my side and that in and of itself is not a worth while argument, more of an opinion. For if it was I would be in the victorious side. Again if it all boils down to: "I don't care what you want I simply want what I want and by God I'll get it" why even bother entering a debate? Why even attempt to persuade me or support your position?
For your own intellectual development? For the fun of it? Just to outline, particularly for the developers, how you might feel about a particular issue? Hell, do you think Dai Grepher telling Bioware that every fan secretly wants the Warden back does a great job of persuading people? It would do the opposite, I'd say.
Compromise, often times, can be the result of two groups coming into agreement so that they can both get what they want to satisfy some desire which would not be possible otherwise.
Unfortunately, in this case, you drew the short straw. The ones who don't want the Warden back don't really need to compromise because that seems to be the route Bioware wants to go. Those who do want the Warden back are fighting what seems to be the flow of Bioware games. Compromise doesn't help the former group in any capacity: they're satisfied with Bioware doing what they're doing and compromise only serves to put that direction at risk.
Secondly the issue was that comprise was not a good idea in this situation, what on earth does DA:I or ME have to do with that? Was there a compromise featuring the Warden as a PC included in DA:I? Good God I think I've been playing the wrong game the entire time!
Scenario: Bioware makes a game called Dragon Age: Inquisition, which involved offering players the ability to choose their own race. Some players decided that the game wasn't reactive enough to racial differences for it to be a worth while feature. Other players decided that Bioware forced their protagonist into a hero-like role and cut out all the cruel/evil options which they enjoyed doing.
Resources would obviously make this easier. More dialogue to show characters reacting to your race. More quest options to be an evil bastard. Resources that Bioware is now putting towards implementing your Warden PC will still leave players with limited role-playing options. Hell, it might now put all those who claim they could make their Warden a terrible villain pigeon-holed into a more heroic plot line.
In short: DA:I and ME represented the difficulty of creating a satisfying role-playing experience without an additional protagonist added to the mix.