Aller au contenu

Photo

Do Collectors just get randomly possessed?


  • Veuillez vous connecter pour répondre
23 réponses à ce sujet

#1
Kaicel

Kaicel
  • Members
  • 195 messages

Or is there some sort of mechanic behind it? If there's a way (besides master race modding) to make a certain unit more susceptible to being possessed, I'd like to know.. because head knowledge n stuff.


  • ClydeInTheShell, Lucky et LuckyStarr aiment ceci

#2
TheNightSlasher

TheNightSlasher
  • Members
  • 6 365 messages

It's mostly random.

 

In later waves, they'll almost always get possessed.

 

Praetorians and scions have the tendency to get possessed when they're down to last bar of armor because harbinger is troll master. 


  • Cette, Swan Killer, Excella Gionne et 7 autres aiment ceci

#3
PatrickBateman

PatrickBateman
  • Members
  • 2 564 messages
At least we don't need to listen to harbingers voice 24/7 while fighting the collectors as we did in ME2.

#4
ClydeInTheShell

ClydeInTheShell
  • Members
  • 9 515 messages

I think possessed abominations go possessed when you pretend to ignore them. As they get closer to your teammates' flank, they give you a chance to pull your missile launcher out before going possessed at the last minute. 



#5
Darth Volus

Darth Volus
  • Members
  • 3 124 messages

At least we don't need to listen to harbingers voice 24/7 while fighting the collectors as we did in ME2.

 

But it would be so funny at first.  :lol:


  • nat in the hat aime ceci

#6
nat in the hat

nat in the hat
  • Banned
  • 1 370 messages

I miss ole Harby's voice



#7
Darth Volus

Darth Volus
  • Members
  • 3 124 messages

I miss ole Harby's voice

 

 

GPS. INSUFICIENT PIERCING!

 

EXPLOSIVE ROUNDS. YOUR ATTACKS ARE AN INSULT!


  • KrrKs, TheShadyEngineer, Marksmad is waving goodbye et 4 autres aiment ceci

#8
Swan Killer

Swan Killer
  • Members
  • 3 184 messages

I'd love it if Harbinger would keep insult you and your teammates.


  • Darth Volus aime ceci

#9
JRandall0308

JRandall0308
  • Members
  • 1 670 messages

I liked Harbinger so much that I basically stole his shtick for my Dungeons & Dragons game.

 

The players really, really hate fighting the (yet to be revealed) bad guy when he possesses minions and insults them. :P

 

= = =

 

But back on topic, is there any limit to the number of Collectors who can be possessed at a time?

 

Is it theoretically possible for all 8 enemies to be possessed at once?! :o



#10
Jelena Jankovic

Jelena Jankovic
  • Members
  • 1 090 messages

there seems to be some trolling

 

like extra possessed a-bombs on extraction

 

but seems pretty random most of the time



#11
Creator Limbs

Creator Limbs
  • Members
  • 9 244 messages

At least we don't need to listen to harbingers voice 24/7 while fighting the collectors as we did in ME2.

 

I believe this would've added a more believable element to the game.



#12
PatrickBateman

PatrickBateman
  • Members
  • 2 564 messages

I believe this would've added a more believable element to the game.


Don't get me wrong, the first time I heard it I also considered it to add on to the atmosphere of the game (it was pretty cool), but it was triggered far to frequently, and when you heard the same Harbinger line 500 times during the collector ship mission it became a bit to much, having it triggered a few times per collector match in MEMP would have been pretty cool though.

#13
ark

ark
  • Members
  • 532 messages

Or is there some sort of mechanic behind it? If there's a way (besides master race modding) to make a certain unit more susceptible to being possessed, I'd like to know.. because head knowledge n stuff.

on platinum it seems to be kinda what TNS says, a bit random. On gold i have noe idea, cos it freezes my peastree, so i try to stay away from it. But if you leave a unit alive for a long time, it seems to go ubermode no matter what.

What i expect to see when attempting collector plat solos. (on the more memoreble waves)

 

w2- one of the crabs and atleast 2 scions

w5- crab and scion

w6- both crabs and a-bombs

w7-11 -everything



#14
Ashevajak

Ashevajak
  • Members
  • 2 564 messages

At least we don't need to listen to harbingers voice 24/7 while fighting the collectors as we did in ME2.

 

Most disappointing thing about the return of the Collectors, IMO.

 

All the Alliance voice-overs should have been replaced by Harbinger when playing Collectors. 



#15
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

I don't think it's random, I don't know the mechanics behind it but there just a consistent possession chance in later waves. Also there seems to be a cap on how many can be possessed at once as well. Hell I don't think a coded randomized game can be a true random anyways so there is probably some rhyme or reason behind it.   



#16
Creator Limbs

Creator Limbs
  • Members
  • 9 244 messages

Don't get me wrong, the first time I heard it I also considered it to add on to the atmosphere of the game (it was pretty cool), but it was triggered far to frequently, and when you heard the same Harbinger line 500 times during the collector ship mission it became a bit to much, having it triggered a few times per collector match in MEMP would have been pretty cool though.

 

You misunderstand my intention.

 

Collectors are annoying. They need annoying background noise.



#17
Taffel80

Taffel80
  • Members
  • 148 messages
On gold possession happens on waves 1, 2, 5, 6, 8, and 11:
 
Possession Interval Default: 20 sec
Max Possessed Default: 3
 
edit - these waves are for trooper, other units have their own waves, but the interval is universal I think...


#18
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

 

On gold possession happens on waves 1, 2, 5, 6, 8, and 11:
 
Possession Interval Default: 20 sec
Max Possessed Default: 3

 

 Hmm, I wonder if the one that has been on the field the longest takes priority? It seems at times that the enemy taking damage generally goes possessed. I wonder if there is any prioritization on possession?



#19
FrozenShadow

FrozenShadow
  • Members
  • 403 messages

I'd love it if Harbinger would keep insult you and your teammates.

 

That would be too much to ask, consider how large  non-existent Harbingers role is in ME3 SP.

 

As for possessions, I think that that on later waves there are always at least 3-4 possessed Collectors per wave.



#20
Terminator Force

Terminator Force
  • Members
  • 6 075 messages

At least we don't need to listen to harbingers voice 24/7 while fighting the collectors as we did in ME2.

 

What? I for one miss that. Would of been way better if he still did, and a line for everytime you think your about to defeat a Praetorian.   ;)



#21
JRandall0308

JRandall0308
  • Members
  • 1 670 messages

 

On gold possession happens on waves 1, 2, 5, 6, 8, and 11:
 
Possession Interval Default: 20 sec
Max Possessed Default: 3
 
edit - these waves are for trooper, other units have their own waves, but the interval is universal I think...

 

 

Ah, boo, I was hoping you could get all 8 enemies possessed at once.


  • Marksmad is waving goodbye aime ceci

#22
Cyonan

Cyonan
  • Members
  • 19 356 messages

Looking at the code, there doesn't seem to be any priority coded into the possession mechanic. A unit simply checks to see if it's allowed to be possessed for that wave, if it's still alive, if the proper amount of time has passed since the last possesion and checks all other existing units to see if there is already the maximum number of possessed units active.

 

If it passes those checks, then it goes ahead with the possession.

 

That said, I wouldn't be surprised if the units which have been around the longest get first shot at possession if two are trying to check for possession at the same time. Just because the unit which is higher up in the array probably got to run its check very slightly before the newer one.


  • Kaicel aime ceci

#23
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

Looking at the code, there doesn't seem to be any priority coded into the possession mechanic. A unit simply checks to see if it's allowed to be possessed for that wave, if it's still alive, if the proper amount of time has passed since the last possesion and checks all other existing units to see if there is already the maximum number of possessed units active.

 

If it passes those checks, then it goes ahead with the possession.

 

That said, I wouldn't be surprised if the units which have been around the longest get first shot at possession if two are trying to check for possession at the same time. Just because the unit which is higher up in the array probably got to run its check very slightly before the newer one.

Probably explains why Praetorians and Scions will end up possessed usually eventually, just by nature of their health pools being so high. Do scourges count towards the possession limit?



#24
Cyonan

Cyonan
  • Members
  • 19 356 messages

Probably explains why Praetorians and Scions will end up possessed usually eventually, just by nature of their health pools being so high. Do scourges count towards the possession limit?

 

It doesn't look like it. They have their own unique flag to signify that they're a scourge, so they aren't actually flagged as being a possessed unit.


  • NuclearTech76 aime ceci