I recall early in the game BW had two types of chests, so it was easy to know which room would spawn a baddie or not. They changed this in one of the patches, since it was unintended to begin with.
I have seen some posts of people saying to other players "there's no baddie in that room, open it, go get the gold while we fight mobs."
Looking at these rooms I still do not know what is the 'tell' as to whether the room has a baddie or not... they look the same to me. I know... I should know this..
Anyhow, what's the scoop? How can you tell if a treasure room contains a baddie or is a freebie room?





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