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About ME3 and DEUS EX


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#1
The Arbiter

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Now I have met alot of people online claiming that ME3 was somewhat influenced with Deus Ex, right now I am playing Deus Ex HR for the first time...to avoid spoiling myself for something major all I know is that the ending will have choices like in ME3 but what's interesting is... it doesn't matter. The Devs have all thrown the endings out the window and made it nan canon in order to move the franchise... it would be interesting to see what kind of tricks Bioware has up in their sleeves with the next Mass Effect. I and many others have been trying to guess what the Next Mass Effect will be... reboot? Restart? Ark theory? Prequel? Sequel? Or is it like Deus Ex Mankind divided? So far HR is.a solid game.

 

Do you think Bioware will take this path as well even if they claimed that all endings in ME3 is not canon? A forumer told me that no canon ending does not mean there is no canon beginning for ME4...

 

 



#2
Undead Han

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All the signs are pointing to Bioware avoiding a direct sequel completely. 



#3
Vazgen

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I think it'll be a direct sequel set far enough into the future. Stargazer scene literally beats you over the head with it.

"Did that all really happen?"

"Yes, but some of the details were lost in time. It all happened so very long ago."

 

"Our galaxy has billions of stars. Each of those stars could have many worlds. Every world could be home to a different form of life. And every life is a special story of its own."



#4
The Arbiter

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I think it'll be a direct sequel set far enough into the future. Stargazer scene literally beats you over the head with it.

"Did that all really happen?"

"Yes, but some of the details were lost in time. It all happened so very long ago."

 

"Our galaxy has billions of stars. Each of those stars could have many worlds. Every world could be home to a different form of life. And every life is a special story of its own."

 

Tell me another story of the Shepard



#5
Vazgen

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Tell me another story of the Shepard

That's the "buy DLC" message :P


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#6
DirtySHISN0

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I did have a response to this. Then i watched the deus ex trailer, now all i can think about is how much i enjoyed human revolution and why i hadn't noticed this trailer before. Damnit OP.



#7
TheN7Penguin

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Unless Shepard is just a fairytale, almost like King Arthur.

 

And none of it actually ever happened.

 

Maybe the Reapers invaded the galaxy and reduced organics to a few colonies in remote parts of the galaxy, who made up stories about a super-soldier who defeats the Reapers to keep up morale.



#8
Excella Gionne

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I do sort of hope that the universe is still the Shepard Universe, but years later. Fingers crossed for a MassEffectKeep.com LOLZ!



#9
Undead Han

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I think it'll be a direct sequel set far enough into the future. Stargazer scene literally beats you over the head with it.

"Did that all really happen?"

"Yes, but some of the details were lost in time. It all happened so very long ago."

 

"Our galaxy has billions of stars. Each of those stars could have many worlds. Every world could be home to a different form of life. And every life is a special story of its own."

 

I don't think it will be a direct sequel because Bioware not only refuses to call the next game ME4, but one former employee even complained about fans using it. That doesn't make sense if the game is going to continue from one (or all) of the end game choices of Mass Effect 3.

 

Of all the potential settings a direct sequel would probably interest me most, but I doubt it is happening.



#10
Vazgen

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I don't think it will be a direct sequel because Bioware not only refuses to call the next game ME4, but one former employee even complained about fans using it. That doesn't make sense if the game is going to continue from one (or all) of the end game choices of Mass Effect 3.

 

Of all the potential settings a direct sequel would probably interest me most, but I doubt it is happening.

Why not? A direct sequel can be different from the trilogy enough not to be called Mass Effect 4. For example, if we barely get any information about prior events in the game, can it still be considered Mass Effect 4? Dragon Age Inquisition is not called Dragon Age 3, despite having (I suspect) much closer ties to the previous installment.



#11
Undead Han

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Why not? A direct sequel can be different from the trilogy enough not to be called Mass Effect 4. For example, if we barely get any information about prior events in the game, can it still be considered Mass Effect 4? Dragon Age Inquisition is not called Dragon Age 3, despite having (I suspect) much closer ties to the previous installment.

 

The fact that they complained about fans using ME4 to refer to the next game hints at it not being a direct sequel IMO. Before we knew what DA:I was called no one would have complained about fans using DA3 as shorthand for example, because DA:I is a sequel to DA2.



#12
Vazgen

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The fact that they complained about fans using ME4 to refer to the next game hints at it not being a direct sequel IMO. Before we knew what DA:I was called no one would have complained about fans using DA3 as shorthand for example, because DA:I is a sequel to DA2.

I don't see the problem, really. If the game is set "in a whole new region of space" (Milky Way), has no cameos or information about Shepard's decisions, will it still be considered Mass Effect 4 if it takes place after the events of the trilogy?



#13
ImaginaryMatter

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Adam in the water makes it look like

Spoiler
which I doubt BioWare would do.

 

I'm cautiously excited about a new DE game though. I don't really like them bringing back Adam though and his story. Conspiracy stories don't work if you keep spanning them across multiple installments of a story.


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#14
sH0tgUn jUliA

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Yeah, the big difference between the DE:HR refuse ending and the ME refuse ending is that in DE:HR the galaxy doesn't become reaper food.

 

Unless.... the reapers can be defeated conventionally.



#15
Jorji Costava

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For whatever it's worth, ME3's ending (especially the vanilla ending) more closely parallels the ending of the original Deus Ex than it does DX:HR. It's pretty easy to conjecture that the synthesis ending is just a stand-in for Deus Ex's Helios ending, that destroy is a stand-in for the Tracer Tong ending, and that the control ending is a proxy for the Morgan Everett/Illuminati ending.

 

If you haven't played the original Deus Ex, then probably none of that means much to you, but unfortunately it's already too late here for me to explain the whole plot of the game in this post. Besides, if there is such a thing as video game 'literacy,' then having played the original Deus Ex is very likely a requirement for it, so go play.


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#16
Staff Cdr Alenko

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For whatever it's worth, ME3's ending (especially the vanilla ending) more closely parallels the ending of the original Deus Ex than it does DX:HR. It's pretty easy to conjecture that the synthesis ending is just a stand-in for Deus Ex's Helios ending, that destroy is a stand-in for the Tracer Tong ending, and that the control ending is a proxy for the Morgan Everett/Illuminati ending.

 

If you haven't played the original Deus Ex, then probably none of that means much to you, but unfortunately it's already too late here for me to explain the whole plot of the game in this post. Besides, if there is such a thing as video game 'literacy,' then having played the original Deus Ex is very likely a requirement for it, so go play.

 

Quite. The key difference is, in the context of Deus Ex, those endings were fitting, suitable, non-contrived. They arose naturally from the events of the story.


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#17
angol fear

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Quite. The key difference is, in the context of Deus Ex, those endings were fitting, suitable, non-contrived. They arose naturally from the events of the story.

 

And Mass Effect 3 's ending arose from the writing of the trilogy. See them  non-fitting etc..., it doesn't change anything.


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#18
Guest_StreetMagic_*

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And Mass Effect 3 's ending arose from the writing of the trilogy. See them  non-fitting etc..., it doesn't change anything.

 

Yeah, I think they fit too. Control/destroy/synth themes were all there previously.

 

Just that the execution sucked.


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#19
TotalWurzel

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To the OP and anyone else who hasn't played the original Deus Ex, play it, it is a true masterpiece of gaming along with System Shock 2 , oh I could give you a very long list of 'must plays' but back OT....

 

Do feel that the A, B, C ending worked well in Deus Ex - remember that being the first time you had any say in the ending - and slotted in nicely with the themes of HR (was twice the game I was expecting but do not mention Teeftanic to me if you would be so kind); but personally feel the A, B C approach didn't fit well with the overall narrative in ME but that's my subjective opinion.  It just didn't feel like a natural outcome to the journey.

 

As for canon ending/beginning re Deus Ex, have a look at Deus Ex:Invisible War and how they accounted for the choices in Deus Ex, it was the best they could do at the time, but it put you on the wrong side of the game from the outset (and it went downhill from then....apart from a few really good moments)



#20
Cette

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To the OP and anyone else who hasn't played the original Deus Ex, play it, it is a true masterpiece of gaming along with System Shock 2 , oh I could give you a very long list of 'must plays' but back OT....

Do feel that the A, B, C ending worked well in Deus Ex - remember that being the first time you had any say in the ending - and slotted in nicely with the themes of HR (was twice the game I was expecting but do not mention Teeftanic to me if you would be so kind); but personally feel the A, B C approach didn't fit well with the overall narrative in ME but that's my subjective opinion. It just didn't feel like a natural outcome to the journey.

As for canon ending/beginning re Deus Ex, have a look at Deus Ex:Invisible War and how they accounted for the choices in Deus Ex, it was the best they could do at the time, but it put you on the wrong side of the game from the outset (and it went downhill from then....apart from a few really good moments)

Gotta say I feel like the way they handled the multiple endings of the first game is one of the few thing IW got right.



#21
Asharad Hett

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For whatever it's worth, ME3's ending (especially the vanilla ending) more closely parallels the ending of the original Deus Ex than it does DX:HR. It's pretty easy to conjecture that the synthesis ending is just a stand-in for Deus Ex's Helios ending, that destroy is a stand-in for the Tracer Tong ending, and that the control ending is a proxy for the Morgan Everett/Illuminati ending.

 

If you haven't played the original Deus Ex, then probably none of that means much to you, but unfortunately it's already too late here for me to explain the whole plot of the game in this post. Besides, if there is such a thing as video game 'literacy,' then having played the original Deus Ex is very likely a requirement for it, so go play.

 

I agree with everything you said.  I played ME3 before playing DE and DE:HR.   When I hit the ending of DE, I was surprised at how closely Bioware modeled their ending after the original DE.



#22
SwobyJ

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Everything happened.



#23
The Arbiter

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To the OP and anyone else who hasn't played the original Deus Ex, play it, it is a true masterpiece of gaming along with System Shock 2 , oh I could give you a very long list of 'must plays' but back OT....

 

Do feel that the A, B, C ending worked well in Deus Ex - remember that being the first time you had any say in the ending - and slotted in nicely with the themes of HR (was twice the game I was expecting but do not mention Teeftanic to me if you would be so kind); but personally feel the A, B C approach didn't fit well with the overall narrative in ME but that's my subjective opinion.  It just didn't feel like a natural outcome to the journey.

 

As for canon ending/beginning re Deus Ex, have a look at Deus Ex:Invisible War and how they accounted for the choices in Deus Ex, it was the best they could do at the time, but it put you on the wrong side of the game from the outset (and it went downhill from then....apart from a few really good moments)

I am considering it but daymnnnn it's from the era of AGP CARDS ~_~ right now I am at Shanghai currently loving Deus Ex so far


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#24
TotalWurzel

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Blimey you make it sound sooooo last century :lol:

 

Always have a good hunt around for mods, most of the classics from yesteryear have had a graphical uplift from the modding community.


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#25
The Arbiter

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Blimey you make it sound sooooo last century :lol:

 

Always have a good hunt around for mods, most of the classics from yesteryear have had a graphical uplift from the modding community.

Currently looking into it... it seems that progress can not be stopped.