You need DOT powers to kill invincible enemies. I find the Justicar Bubble to work well if it has warp effect. If you're on PC, and the host is not a jerk with his/her mods, and there's an enemy that won't die or is stuck and can't be killed, they can possibly kill all enemies on the field.
Glitched enemies
#26
Posté 09 avril 2015 - 11:16
#27
Posté 10 avril 2015 - 11:22
One thing that is just game breaking is when the "escort orb" glitches....i've been in games where the orb just disappears or drops into the map and nobody can escort anything, all while enemies are attacking and the timer is counting down. At least with invincible enemies you have a chance with killing it, if someone on the squad has DOT powers like dark channel, but those scenarios that involve objectives glitching are the worst....
#28
Posté 10 avril 2015 - 11:29
You need DOT powers to kill invincible enemies. I find the Justicar Bubble to work well if it has warp effect. If you're on PC, and the host is not a jerk with his/her mods, and there's an enemy that won't die or is stuck and can't be killed, they can possibly kill all enemies on the field.
They just need to mantle cover or use a ladder and they generally die instantly. That or you can find the part of the map where they desynced and kill them sometimes with a rocket. You can sometimes make them invincible by sliding to perpendicular cover as you initiate the grab, or by two people grabbing the same enemy at once, or a kill shot when someone starts the grab animation.
#29
Posté 10 avril 2015 - 12:20
One thing that is just game breaking is when the "escort orb" glitches....i've been in games where the orb just disappears or drops into the map and nobody can escort anything, all while enemies are attacking and the timer is counting down. At least with invincible enemies you have a chance with killing it, if someone on the squad has DOT powers like dark channel, but those scenarios that involve objectives glitching are the worst....
Oh yeah, happened to me the other day on a Vancouver solo. The drone glitched itself halfway into a wall and .. well, game over. ![]()
#30
Posté 10 avril 2015 - 12:34
Oh yeah, happened to me the other day on a Vancouver solo. The drone glitched itself halfway into a wall and .. well, game over.
Was it going down the steep ramp from the upper lab area? I ask because it often glitches just there. An excellent spot for getting the entire team killed when it won't move ![]()
#31
Posté 10 avril 2015 - 02:31
Who would she dislike more? Raan is inoffensive. Koris, unlike Gerrel, doesn't want to destroy the Geth (which means hey, more Geth to study!)
Besides, Xen is basically a Quarian version of Morrigan. She probably flings insults at the other admirals anyway.
She doesn't like either of the latter two, referring to Koris as "cowardly" and Gerrel as "aging warship". I'd be inclined to think that the former's sympathetic views about machines being a lifeform would make him less liked, even if the latter could be considered shortsighted. In the 3rd game at least, she tends to be more argumentative with and disdainful of Koris.
Hard to make a comparison because the former is a tertiary character in a scifi work and the latter is a companion (and thus has much more exposition) in a fantasy genre. Similar story with Gerrel/ Loghain. There are some basic similarities in their personalities. (also occupations if you consider amoral scientists similar to rouge mages).
I think the Admiralty board were all criminally underused, tho. I may be biased but I'd much rather have long winded vidcom conversations with Xen than boring Hackett and Anderson.
#32
Posté 10 avril 2015 - 02:32
They just need to mantle cover or use a ladder and they generally die instantly. That or you can find the part of the map where they desynced and kill them sometimes with a rocket. You can sometimes make them invincible by sliding to perpendicular cover as you initiate the grab, or by two people grabbing the same enemy at once, or a kill shot when someone starts the grab animation.
I've found that just killing everything else in the wave budget usually causes them to fall through the map after a bit.
One time I glitched the assasination target into being invincible tho, and we failed on W3 via running out of time. It was fantastic.
#33
Posté 10 avril 2015 - 03:01
Xen and Morri have more in common with each other than Gerrell and Loghain do. We don't know much with the latter pairing but the admiral and the witch are both independent intellectuals who care little for social graces and want to know all they possibly can about tech and magic, respectively.She doesn't like either of the latter two, referring to Koris as "cowardly" and Gerrel as "aging warship". I'd be inclined to think that the former's sympathetic views about machines being a lifeform would make him less liked, even if the latter could be considered shortsighted. In the 3rd game at least, she tends to be more argumentative with and disdainful of Koris.
Hard to make a comparison because the former is a tertiary character in a scifi work and the latter is a companion (and thus has much more exposition) in a fantasy genre. Similar story with Gerrel/ Loghain. There are some basic similarities in their personalities. (also occupations if you consider amoral scientists similar to rouge mages).
I think the Admiralty board were all criminally underused, tho. I may be biased but I'd much rather have long winded vidcom conversations with Xen than boring Hackett and Anderson.
And both are outwardly polite but socially as abrasive as steel wool.
#34
Posté 10 avril 2015 - 03:53
Was it going down the steep ramp from the upper lab area? I ask because it often glitches just there. An excellent spot for getting the entire team killed when it won't move
No, it only hovered a few metres from its starting point on the raised platform just above the glitchy ladder, where enemies get stuck in the wall. it was supposed to hover around the corner and off to the left, past that ramp, and to the target zone on the upper level when it just floated right into the wall instead. Didn't think it was even possible in a solo game but I was proven wrong.





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