Ok, there have been enough discussions about the horrible loot, and how many of us are still trying to get certain uniques. Some of us have even had multiples of uniques we already have. Seems to me BW's algorithms could use some tweaking. I know right!! Thank you Capn Obvious! *you're welcome*
I am bringing this up because it seems much like ME3MP. There were some weapons, and higher levels of weapons that eluded me. Seemed no matter how many packs I bought I just wasn't going to get everything. To me that just plain sucks, and guessing I am not the only one.
BW, a simple proposal. Keep some stats on gold spent compared to uniques received. Have the algorithm adjust slightly towards increased chance of receiving the elusive items (no, not that Elusive Ice Bow, which is anything but elusive *@KillStreak*) over gold spent, and reducing chance of receiving a unique already received (higher dps version of uniques players already have is still welcome). This way, players would eventually receive these uniques, rather than the common frustation the player base currently is.
I can say from me experience in ME3MP and now DAIMP, it is frustrating to play, grind away, and still receive bupkus for the most part.
Anyhow, just an idea, throwing it out there. Something for your consideration.





Retour en haut







