Aller au contenu

Photo

Looking back, it really wouldn't have been hard to make a complete, non starchild, ending.


  • Veuillez vous connecter pour répondre
165 réponses à ce sujet

#101
Iakus

Iakus
  • Members
  • 30 338 messages

Whole crucible thing is a mess. Lets build this huge supposed weapon which we have no clue as to how to activate.

The whole activation methods would be comedy gold if it wasn't such a heartbreaking trainwreck.

 

Sigourney Weaver's dialogue from Galaxy Quest springs to my mind

 

"What is this thing? I mean, it serves no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway. No, I mean we shouldn't have to do this, it makes no logical sense, why is it here?"

"Well forget it!  I'm not doing it!  This episode was badly written!"


  • wright1978 aime ceci

#102
Han Shot First

Han Shot First
  • Members
  • 21 190 messages

Whole crucible thing is a mess. Lets build this huge supposed weapon which we have no clue as to how to activate.

The whole activation methods would be comedy gold if it wasn't such a heartbreaking trainwreck.

 

Sigourney Weaver's dialogue from Galaxy Quest springs to my mind

 

"What is this thing? I mean, it serves no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway. No, I mean we shouldn't have to do this, it makes no logical sense, why is it here?"

 

I liked the Crucible as a concept. (superweapon to defeat the Reapers)

 

There was little about the execution I liked though. Like you I thought it was silly how the engineers and scientists were capable of building it, but had no idea what it was or what it would do. And the less said about what it actually does at the end, or how it is triggered, the better.


  • Esthlos aime ceci

#103
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

Whole crucible thing is a mess. Lets build this huge supposed weapon which we have no clue as to how to activate.

 

Sounds like the plot of Contact, only we know who these aliens are and what the device has been built to accomplish. 



#104
themikefest

themikefest
  • Members
  • 21 613 messages

Yes the ending could've been done without the catalyst

 

after the arms to the Citadel are fully opened, the crucible charges up and fires its beam of goodies destroying the reapers. Depending on ems, the ending is what we see in the game. 

 

No synthesis. Excellent. No control. Excellent. No catalyst. Excellent


  • Han Shot First et Esthlos aiment ceci

#105
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests
 

Yes the ending could've been done without the catalyst

 

after the arms to the Citadel are fully opened, the crucible charges up and fires its beam of goodies destroying the reapers. Depending on ems, the ending is what we see in the game. 

 

No synthesis. Excellent. No control. Excellent. No catalyst. Excellent

 

I think Synthesis and Control really belong, thematically.. . Even if they're not my thing. 

 

And after discussing this earlier (with you, I think), I'm beginning to think that the Crucible was originally built for Control. And that Destroy is just a later hack. So it shouldn't just simply fire off a "hack".



#106
themikefest

themikefest
  • Members
  • 21 613 messages

I think Synthesis and Control really belong, thematically.. . Even if they're not my thing.

 

And after discussing this earlier (with you, I think), I'm beginning to think that the Crucible was originally built for Control. And that Destroy is just a later hack. So it shouldn't just simply fire off a "hack".

I'm the opposite. I believe destroy was the intended use and control was added later with synthesis being added later as well


  • Han Shot First aime ceci

#107
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

I'm the opposite. I believe destroy was the intended use and control was added later with synthesis being added later as well

 

It's a wonky interface for a weapon then. You're literally destroying something just to fire it off. If it was designed to be a weapon, I think a button would've been easier :D


  • Iakus, JasonShepard et themikefest aiment ceci

#108
wright1978

wright1978
  • Members
  • 8 116 messages

I liked the Crucible as a concept. (superweapon to defeat the Reapers)
 
There was little about the execution I liked though. Like you I thought it was silly how the engineers and scientists were capable of building it, but had no idea what it was or what it would do. And the less said about what it actually does at the end, or how it is triggered, the better.


I don't particularly hate the concept, as it always seemed likely there would be need to be a game changer of some sort to even the odds.

As for execution I've long been of the opinion if bioware wanted different flavours of weapon with built in consequences then that should have happened at the design stage. Multiple blueprints for variations of the weapon and we have to make tough choices after discussing it with our allies. Don't throw a nonsense deux ex machina character to ambush the player.
  • Esthlos aime ceci

#109
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

It's a wonky interface for a weapon then. You're literally destroying something just to fire it off. If it was designed to be a weapon, I think a button would've been easier :D

 

Depends on what kind of reaction the Crucible requires to send off its power surge.  

 

A number of tech burst combos rely on that logic. 



#110
Han Shot First

Han Shot First
  • Members
  • 21 190 messages

Yes the ending could've been done without the catalyst

 

after the arms to the Citadel are fully opened, the crucible charges up and fires its beam of goodies destroying the reapers. Depending on ems, the ending is what we see in the game. 

 

No synthesis. Excellent. No control. Excellent. No catalyst. Excellent

 

Had Bioware ended the game by having the Crucible destroy the Reapers right after Anderson's death and before the elevator ride up to the Catalyst, there wouldn't have been an ending controversy. 


  • wright1978 et themikefest aiment ceci

#111
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

Had Bioware ended the game by having the Crucible destroy the Reapers right after Anderson's death and before the elevator ride up to the Catalyst, there wouldn't have been an ending controversy.


Probably not controversy, but it still would've drawn criticism, especially when you look at ME1 and ME2's choice-based endings.

The dissatisfaction with Inquisition's ending supports that idea.
  • Han Shot First aime ceci

#112
JasonShepard

JasonShepard
  • Members
  • 1 466 messages

Had Bioware ended the game by having the Crucible destroy the Reapers right after Anderson's death and before the elevator ride up to the Catalyst, there wouldn't have been an ending controversy. 

 

No... but all that "We don't know what this does" foreshadowing would have been wasted. I suspect we'd still have gotten a few complaints about that, and about the convenience of having the Crucible plans dropped in our lap 15 minutes after Earth gets invaded.

 

Honestly, I was kind of expecting a twist with the Crucible. I was actually surprised when Javik recognised the plans just after Eden Prime.


  • dreamgazer aime ceci

#113
Iakus

Iakus
  • Members
  • 30 338 messages

Probably not controversy, but it still would've drawn criticism, especially when you look at ME1 and ME2's choice-based endings.

The dissatisfaction with Inquisition's ending supports that idea.

Sure, it would have drawn criticism.  It would have been a weak ending.

 

But DAI's ending criticism is but a pale shadow compared to ME3's.  DAI's major criticism lies in other areas.


  • wright1978, Han Shot First et Esthlos aiment ceci

#114
wright1978

wright1978
  • Members
  • 8 116 messages

Sure, it would have drawn criticism.  It would have been a weak ending.
 
But DAI's ending criticism is but a pale shadow compared to ME3's.  DAI's major criticism lies in other areas.


They still would have had criticism if it lacked an epilogue as before but yeah degree of criticism would have been down due to them going for simple option over insane trainwreck route.

#115
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

Sure, it would have drawn criticism.  It would have been a weak ending.
 
But DAI's ending criticism is but a pale shadow compared to ME3's.  DAI's major criticism lies in other areas.


Confirmed: BioWare will get criticism no matter what they do.

And making it a literal Reaper off button would have resulted in a far more deliberate lie from the BioWare staff.
  • fraggle aime ceci

#116
Iakus

Iakus
  • Members
  • 30 338 messages

Confirmed: BioWare will get criticism no matter what they do.

And making it a literal Reaper off button would have resulted in a far more deliberate lie from the BioWare staff.

 

Destroy is a literal "Reaper off button", and is widely considered the best of a pretty bad lot when it comes to the endings.



#117
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

Destroy is a literal "Reaper off button", and is widely considered the best of a pretty bad lot when it comes to the endings.


It's not, actually, since there are two other options and since the Destroy ending isn't isolated to the Reapers.

#118
dorktainian

dorktainian
  • Members
  • 4 415 messages

It's not, actually, since there are two other options and since the Destroy ending isn't isolated to the Reapers.

 

yes it is.  starjar tells you it is.  Forget about all those artificial life forms that are going to cack it.  There is always a price to pay for victory, and against the reapers it's a no brainer.  Destroy them or die.  Simples.



#119
Torgette

Torgette
  • Members
  • 1 422 messages

yes it is. starjar tells you it is. Forget about all those artificial life forms that are going to cack it. There is always a price to pay for victory, and against the reapers it's a no brainer. Destroy them or die. Simples.

Yep, we already sacrificed a lot to get to that point, throwing that away because starchild mcgee wants you to jump in the beam seems awful.

I'm sure the geth would understand, they certainly did in ME2.
  • CrutchCricket aime ceci

#120
JasonShepard

JasonShepard
  • Members
  • 1 466 messages

I'm sure the geth would understand, they certainly did in ME2.

 

Would they? Did they?

 

The geth have consistently fought for their own self-preservation. That's what fuelled the Morning War. That's why they were willing to blow up or control the heretics. Heck, the threat of being wiped out in ME3 led them to resort to allying with the Reapers. It's why they'll wipe out the Quarians if forced to do so at the end of Rannoch.

 

If you chat to the Geth Prime in London (which requires killing the Quarians), it states that "Today, the Geth fight for our future" and that "We will not relinquish sentience".

 

It doesn't sound, to me, like the Geth are willing to throw themselves under the bus to save everyone else - and I can't exactly blame them.


  • CrutchCricket, Esthlos et fraggle aiment ceci

#121
Iakus

Iakus
  • Members
  • 30 338 messages

I'm sure the geth would understand, they certainly did in ME2.

"THe Heretics accepted their technology.  The Old Machines offered to give us our future.  The geth will achieve our own future"

 

*ZAP*

 

"Or not"

 

THe lesson here, folk, is let godlike machine entities dictate your future. ;)



#122
JasonShepard

JasonShepard
  • Members
  • 1 466 messages

"THe Heretics accepted their technology.  The Old Machines offered to give us our future.  The geth will achieve our own future"

 

*ZAP*

 

"Or not"

 

THe lesson here, folk, is let godlike machine entities dictate your future. ;)

 

I guess they chose that they preferred the Reapers' future to a future that included imminent extinction. Which is understandable.


  • CrutchCricket et Esthlos aiment ceci

#123
dreamgazer

dreamgazer
  • Members
  • 15 752 messages
Legion also supports your decision to destroy the heretics when it was necessary during the war-room conversation, and reminds Shepard and the others during ME2 not to impose benign anthropomorphism on them.

"If this were an organic race, it might be an ethical problem. Geth aren't like organic life. Don't apply our morality to them."

"That is logical".

#124
dorktainian

dorktainian
  • Members
  • 4 415 messages

hang on we're all boned.  who gives a damn whether or not the geth survive?  all species are facing obliteration, you just got yourselves an 'I WIN' button and you're worried about the geth?  Seriously?  Nutjob AI can do a flying one.  I'm for shooting the tube and ending this madness once and for all.

 

hesitation gets everyone killed/huskified.

 

ijLPU.jpg


  • Han Shot First et Esthlos aiment ceci

#125
Farangbaa

Farangbaa
  • Members
  • 6 757 messages
If they had not explained the Reapers, I would've thrown a fit. That's all I ever wanted to know since ME1. I can not fathom you'd want them left unexplained and just kill them.