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Comparing loot


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#1
Fireheart

Fireheart
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So yeah... DAI came out in November 2014 and we're in April 2015 now... I really thought this would be addressed in a patch, without anyone having to say anything, but still no fix. I haven't seen any posts about this so I guess it's just me. I really feel the need to express my displeasure with this feature of the game.

Comparing loot... It's something so simple, how could anyone get it wrong? You go to pick something up, a little menu pops up, 65 dps... Ooh what dps is my weapon again? Loot item, press start button (ps3), click inventory, click weapon, scroll down to newly looted weapon, press square to compare with equipped weapon, equipped weapon is 70 dps. Oh well, throw away newly looted weapon, exit all the menus.

Something so small, but annoys me so much. On a ps3, with slow loading times, even the inventory menu can take a while to come up, add that with too much clicking through menus, and it's a real headache. So...

Next patch idea: bring back item comparing.

Also, auto attack for consoles.

#2
fchopin

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They also need to check for all companions at the same time.
The best way is to have an option to move them to the bin when they are picked up so we can decide.

Yes to the auto-attack.

#3
b10d1v

b10d1v
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I also feel a feature to flag items for recycling, as this is superior to simply discarding loot and then instantly recover materials at any craft table in the camps.

 

Auto attack is self explanatory -