DAII is so far down on my Bioware list that it will probably never be played again. The dialogue is awkward and the paraphrasing and conversation tree is a disaster. The companions are not at all compelling to me, except Varric and Aveline. The combat system is broken, and not have no tactic value. The time skipping doesn't work at all, it was just an excuse to push time forward for the blight to have settled and the world to encounter new problems. Could have been done better with more time ofc.
I would like to see a more personal story from Bioware again, but it has to be done right. Mass Effect 2 to me is the best ME game for that reason. It lacks a main plot, but it does the companions and Shepards growth so well. And its dark, and it feels dark. DAII was lackluster in its darkness. Hawke experiences so much loss and the player can't react to it. The only scene in the game made me feel was Aveline's story about her father, as related to Hawke losing her mother. That was done right. Then Hawke just shrugs it off and runs around the town at night killing people dropping from buildings.
DAII has some redeeming qualites there is no doubt about it and if it had just been an expansion or an unsual long DLC it would be great, or atleast been in production 2 more years so we could have a finished product. But it is an unfinished product with way to many flaws. Part of beeing a gamer is taking the good with the bad and beeing able to ignore the bad for the sake of what is good. I can't do that with DAII.
Seems like i am very pissy today and maybe i am, but still this game brings it out in me.