What is so problematic about Reavers? I read the codex for it across all three games and the main thing I'm getting from it is that you just drink dragon's blood to get into a frenzy. It doesn't seem as sketchy as blood magic, which has a risk of bringing you closer to demons/abomination.
I don't really understand how Reavers work tbh, can anyone explain it to me?
It's not specifically in details about reavers, it's in a related codex.
http://dragonage.wik...y:_Dragon_Cults
"Members of a dragon cult live in the same lair as a high dragon, nurturing and protecting its defenseless young. In exchange, the high dragon seem to permit those cultists to kill a small number of those young in order to feast on draconic blood. That blood is said to have a number of strange long-term effects, including bestowing greater strength and endurance, as well as an increased desire to kill. It may breed insanity as well. Nevarran dragon-hunters have said these cultists are incredibly powerful opponents. The changes in the cultists are a form of blood magic, surely, but how did the symbiotic relationship between the cult and the high dragon form in the first place? How did the cultists know to drink the dragon's blood? How did the high dragon convince them to care for its young, or know that they would?"
The ones who teach it to you in DAO are a textbook case of a dragon cult, and they teach you it through the same dragon-blood drinking they do. So reavers are supposed to be a bit blood thirsty and possible a bit crazy for the weak willed ones (which aggressive Hawke is certainly not weak willed, so no worries on that part at least). Dragon's blood does really weird stuff to the body and drinking it is how reavers become what they are, and the documented effects of dragon's blood in Thedas is supposed to make you definitely more aggressive and blood thirsty and potentially crazy. Kolgrim, the leader of the DAO dragon cult, was definitely a loony.





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