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Interstellar and Mass Effect


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#1
I can Hackett

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Okay its been a while since ive posted on BSN but after I watched Interstellar, a lot has changed for me. First and foremost I absolutely LOVED Hans Zimmers work for Interstellar especially his bit called "no time for caution" and I guess im just wondering if anyone  if Hans Zimmer may be returning to work with Mass Effect. I like Sam Huelicks work with him a lot and believe me I am a big fan of Sam Huelick especially his work on Mass Effect 1. Also this business on physics that no one ever really touched base on in any of the Mass Effects, on the space time continuum, I know we have the mass effect relays and all but what about black holes and time dilation, diff dimentions, wormholes , harnessing the power of gravity, etc. Does this seem like things that could be in the new mass effect. Seriously after watching this movies a new fire has been lit and now I just need more Mass Effect and felt I should write about it.

 

 Stay Classy BSN

 

PS This looks more like a blog more than anything else but screw it im posting it anyways



#2
Mcfly616

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They're not relatable. They're at complete opposite sides of the sci fi spectrum. Though I do love both, any game exploring what Interstellar does, would not be anything resembling a Mass Effect game. 


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#3
Guanxii

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Completely bought into the hype of Interstellar - I couldn't believe how much of a turd of a movie it was. Depressing, dry but without wit, hoky with a completely unlikeable cast depicting one note characters failing miserably to add anything to some of the most boringly written scenes I've ever seen. Normally I like Zimmer but the entire movie sounded like a funeral - probably the idea but it's still awful. Visually impressive sure, but has no soul or message - there is nothing for audiences to route for. The first hour added nothing to the plot and the rest of the movie feels like an eternity. It got more and more ridiculous and corny as it went on and left me feeling dead inside - in this respect it reminded me of ME3.

I like cosmology, astrophysics and lofty sci fi but interstellar was pretentious bollocks of the highest order. I don't think there is anything BioWare can take away from it other than to remember to interweave hard science into the narrative don't beat audiences over the head with science textbooks and spoil your pacing and how important it is to balance light and dark when dealing with depressing subject matter and finally the importance of having a varied cast with a decent acting range.

#4
Para-Cord43

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Isn't using element zero kind of like Mass Effect's version of harnessing gravity? When applied, the mass effect occurs and can increase or decrease the mass of an object to pass through relays and travel through space.

 

Plus, black holes are mentioned in Mass Effect (like ME2's suicide run), but the Collector base was not close enough to be in the event horizon. The Collector's would need all the time to study the species for the Reapers before they arrive.

 

Wormholes I have nothing to say mostly because I do not understand anything about their physics.

 

Time though, I think Bioware would just like you to ignore the fact that there might be some time differences. I'm okay with that to be honest...

 

And finally, I'd like to point out the very similar look of the final centrifuge station in Interstellar and the Citadel in Mass Effect. Did anyone else notice that?

 

Loved the movie and I love the game even more, and I'm glad to see a  discussion regarding the relationships between the two!  :D


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#5
chris2365

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I also love both. I just watched Interstellar for the first time last week, and it sure struck a cord with me! The music, the action, the tension, everything was just well executed. Best movie I've ever seen (though I'll admit I don't watch that many movies  :P )

 

I actually posted something along the lines the OP said in the Casey Hudson suggestions thread. I think there are a few things that the next Mass Effect can take inspiration from Interstellar. Will re-post here:

 

'' Ok, so I finally got around to watching Interstellar, and I feel like the Next Mass Effect can take some cues from it. It was an incredible film! (Spoilers for the film may follow)

 

  • Make space an actual environment in the game. Whether it is through a spaceship you can drive, or having some levels take place in space. I just feel like space should be a more living part. Interstellar reemphasized this for me. It's just such a cool place! Why can't we explore space phenomena, discover what lies on the other side of the black hole? I just feel like space should just be more than something we see in a cutscene. We should be able to interact with it. And it would fit perfectly with Bioware's desire for exploration and letting the player satisfy their curiosities
  • It looks like the explorer pioneer aspect that Bioware is trying to go for fits in perfectly with what happened with Interstellar, so this direction gets my thumbs up
  • More diverse planets. Again, Bioware looks like they want to tackle this head on, so that's great.
  • The soundtrack. Good lord was it incredible! Again, adding a certain mystique and unknown element would be great for the exploration and pioneer themes. Like an Uncharted Worlds, but more intense and engaging.
  • To get an idea of what kind of soundtrack would work, in my opinion, as inspiration
  • This piece would work great for a first contact/what is going on?/what is that? type scenario. Just imagine this: You're in the Mako, roaming around, and all of a sudden you see this massive unknown spacecraft fly above you. Your crew radios in that it's an unknown race's mothership and it's going down, and you're pursuing it, just completely dumbstruck and having no idea what you'll find once you reach it: https://www.youtube....h?v=o_Ay_iDRAbc
  • This piece would work great during any intense sequence. Imagine this playing the first time you head through the ''New'' Mass Relay. The first pioneer to ever head through one. What a rush! https://www.youtube....h?v=m3zvVGJrTP8 ''HjtIMQ9.jpg

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#6
katamuro

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Where is that image from? 



#7
I can Hackett

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It's concept art for the new mass effect

#8
Han Shot First

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Hans Zimmer has composed music for video games before, but never for the Mass Effect series. 

 

I agree though that the soundtrack for Interstellar was amazing. While I don't think Bioware needs to hire him for ME: Next, as the soundtrack is likely in good hands with Sam Hulick & co., his being brought on board would be an interesting announcement.

 

That docking scene from Interstellar was intense, and a large part of that was Zimmer's score.

 

 

1:44 for those that don't want to watch the whole thing. 


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#9
Arcian

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Okay its been a while since ive posted on BSN but after I watched Interstellar, a lot has changed for me. First and foremost I absolutely LOVED Hans Zimmers work for Interstellar especially his bit called "no time for caution" and I guess im just wondering if anyone  if Hans Zimmer may be returning to work with Mass Effect.

"Returning" implies he has previously worked on Mass Effect, which happens to not be the case.



#10
Messi Kossmann

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Interstellar: The Greatest Overrated Movie Ever.



#11
Han Shot First

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I thought Interstellar was great.

 

I would also be hard-pressed to name another Sci-Fi film with more science in it. It is probably the best example of hard Sci Fi in film. 


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#12
Mcfly616

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I thought Interstellar was great.

 

I would also be hard-pressed to name another Sci-Fi film with more science in it. It is probably the best example of hard Sci Fi in film. 

 I think of it as a meditation on humanity. One of my favorite movies in recent years. While nearly every Hollywood sci fi film goes the full blown pulpy space opera route, Interstellar is truly hard sci fi for almost the entirety of its duration.



#13
dreamgazer

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I think of it as a meditation on humanity. One of my favorite movies in recent years. While nearly every Hollywood sci fi film goes the full blown space opera route, Interstellar is truly hard sci fi.


I think it's a pretty strong film, but I could never bring myself to call the final act of Interstellar "hard sci-fi".

#14
azarhal

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I think it's a pretty strong film, but I could never bring myself to call the final act of Interstellar "hard sci-fi".

 

Are you talking about the representation of the gravitational singularity?



#15
ME_Fan

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Interstellar is a fantastic movie. Clearly lots of people here couldn't recognise a good film if it smacked them in the face. One of the main reasons I love that film, and Christopher Nolan as a director is the message.

 

Interstellar strongly implies how great a species humanity is; our amazing accomplishments and how capable we are as a species of achieving great things. Humanity is the greatest thing to come from planet Earth, to the point that we, as a species, are greater than the Earth. In the film the Earth is left behind without a second thought, it's all about the human race, not saving the planet.

 

The right wing, progressive messages of Interstellar are a refreshing change from the typical left wing, anti-industry, environmentalist drivel, typical of movies like Avatar, which suggest that mankind is an evil force which does nothing but destroy things, a standpoint I personally find incredibly despicable and offensive.

 

To anyone who believes that mankind is the worst thing to happen to the Earth... I say to you, if you honestly believe that, why don't you just kill yourself? Since you're part of the problem, after all.



#16
Han Shot First

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#17
dreamgazer

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Are you talking about the representation of the gravitational singularity?


Everything involving the Tesseract as represented onscreen and integral to the narrative is very squishy sci-fi.