Never said otherwise. I agree with everything you're saying.
I wasn't arguing against you, if that's what it looks like. I was just chiming in with my opinion on those indie devs. The pretentious, artsy garbage that gets churned out by Liberal Arts post-grads with a rudimentary knowledge of Flash or C++ who have a "statement to make", as though they know anything about the world or "the human condition" are the cancer of the indie game scene. And it's not just Zoe Quinn or what's-his-name who made IGTCE. Phil Fish, Jonathan Blow, and Tommy Refenes (just to name a few) are all a bunch of pretentious "we're better and smarter than everyone else, you should play our games because AAA games are the devil" overgrown children who act like they're trying to save us, the humble consumer, from the evils and treachery of modern AAA gaming and subverting gaming as an art form with artsy, pretentious crap that barely qualifies as a "game".
And when they're not being pretentious, they're being straight-up ***holes. See literally any of Phil Fish's tweets on his Twitter page for some examples. When he isn't going on a 140-characters-or-less swear-laden rant about how some guy messed up on his coffee at Starbucks, he's explicitly calling the everyman gamer a rapist.
Still, credit where credit is due, Braid is actually a pretty fun little diversion, and Super Meat Boy is insanely fun and addicting.