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Art vs Realism vs Immersion, Bioware never go for realism again please.


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#101
Lawrence0294

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THgNZMn.jpg


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#102
TaHol

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I ASK FOR MORE REALISM IN MY GAMES! Because instead of giving me this:

 

c0138277.jpg

 

 

They gave me this:

solas2.jpg

 

Now give me mod to make Solas look like Kim JaeJoong and I will install DAI back in a second!

 

(That was a joke no I won't)


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#103
Auztin

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It's tasteful. Only a few candles.

Do I spy a Mass Effect Reference, there.

#104
Grieving Natashina

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Do I spy a Mass Effect Reference, there.

;)

 

I'm replaying the series at the moment.  I'm almost done with ME3.



#105
Auztin

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;)

I'm replaying the series at the moment. I'm almost done with ME3.

Now I want to play ME Trilogy. Jealous.

#106
Han Yolo

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Hi OP.

I agree with you. 

 

Give us this:

castanic_m_no-armor.jpg

 

Instead of this:

dragon-age-inquisition-3.jpg

 

thank u bioware


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#107
Panda

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I think you are disregarding that Bioware has always made some female characters as well as some male characters wear more revealing clothing than others. Just compare Morrigan to Leliana, Alistair to Zevran, Iron Bull to Cullen and Cassandra to Vivienne. Everyone has outfit that is designed to fit their character and naturally more like more revealing clothes than others.

 

It's not like Bioware has gone from revealing to covering with DAI compared to their other games.

 

Art is also something that differs a lot according artist. Realism is art genre as well as romanticism and abstract art.

 

I recommend korean and chinese MMORPG's for you if you are looking for female characters with armors like that, I think their art would satisfy you :)


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#108
Insaner Robot

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I'm disappointed in the reaction to this, not beacause I'm siding with anyone. Simply because most people seem to think the way to deal with someone they believe is a troll, is to troll themselves.


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#109
Panda

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I'm disappointed in the reaction to this, not beacause I'm siding with anyone. Simply because most people seem to think the way to deal with someone they believe is a troll, is to troll themselves.

 

What would be better reaction though? I think trolling back is funniest response to trolling.



#110
Terodil

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And people wonder why many posters instant reactions to threads like this is snark and contempt.  We aren't kidding that some folks sound like a broken record.


As do you and 90% of the other posters in this thread.

As do I by now.

This crap does not inspire confidence in discussion culture. Which is a pity, because I think the topic headline, at least, was a worthy discussion topic: Do we want future DA installations to continue on the path of realism (e.g. see the jumping discussion) or maintain a fantasy flair where laws of physics and logic can take a backseat if immersion or aesthetics require it? My personal opinion strongly supports the latter. I do not want a RL 2.0 simulator. As long as it doesn't go over the top (snark @OP, like the 'huntress picture', *cough*), some fantasy, some deviation from the expected or necessary adds flavour and makes things interesting.
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#111
Aulis Vaara

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Huh, I never even noticed there isn't any cleavage in game. It's kind of funny that both sides seem to want complete exclusivity one way, while it would be entirely possible to have both kinds of characters/armors in there and leave it up to the player.

But I know, when it comes to political correctness, freedom of choice is a dirty concept, isn't it?


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#112
Han Yolo

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Huh, I never even noticed there isn't any cleavage in game. 

 

Why of course there is: 

dragon_age_inquisition_wallpaper_0001-pc



#113
Grieving Natashina

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@Terodil  Fair enough, and I'll answer your question.  I'd rather have them keep a more realistic art style.  Much of what the OP has asked for in this previous threads for has been more suited for the JRPG genre.  That isn't a bash on the genre, nor on the OP.   It's a fun style and can really suit some of the over-the-top nature that JRPGs often have.  I love a good JRPG, and spent much of my younger years playing them.  As it is, DA has always had a different and more grounded art style.  I would prefer that they keep their current aesthetic, and not go into as much flash as the OP has put forth.  If anything, such a drastic change in art style would probably break some of my immersion, because it would be a radical change from the series as it had been before.  It wouldn't fit the lore as it has been presented to date.  

 

I know this isn't a series of direct sequels, but I guess it would be like if Final Fantasy started doing an art style that was more grounded like DA's.  It would cause me to lose some of the engagement of what I was playing because it wouldn't fit the series has it had been shown to date.  There has been some characters and settings in FF with a more toned down style, but outrageous artistic direction that's pure fantasy has been a staple of that series for a very long time now.  The more flashy style of games like FF (or the style of the modded NPC that the OP listed) doesn't really suit DA, and the reverse (much more down-to-earth) for games like FF would be oftentimes true as well.  Both methods are good, in their perspective games, but that doesn't mean what works for one would work for the other.

 

I have tried to help the OP in other threads, and on his previous account.  As I mentioned before, I have sympathized with not finding a LI to someone's taste.  I've been there.  I've also helped encourage the OP to look into talking to modders, since they've expressed an interest in that.   I think these conversations tend to be more productive if it doesn't start with the OP creating his third thread in a week on the same subject after getting banned for spamming the forums with the same subject. 

 

On that note, you guys take care.  I'm getting some sleep.   :)


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#114
9TailsFox

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@Terodil  Fair enough, and I'll answer your idea.  I'd rather have them keep a more realistic art style.  Much of what the OP has asked for has been more suited for the JRPG genre.  That isn't a bash on the genre, nor on the OP.   It's a fun style and can really suit some of the over-the-top nature that JRPGs often have.  I love a good JRPG, and spent much of my younger years playing them.  As it is, DA has always had a different and more grounded art style.  I would prefer that they keep their current aesthetic, and not go into as much flash as the OP has put forth.  

 

If anything, such a drastic change in art style would probably break some of my immersion, because it would be a radical change from the series as it had been before.  It would be like if Final Fantasy started doing an art style like DA's.  It would cause me to lose some of the engagement of what I was playing because it wouldn't fit the series has it had been shown to date.  There has been some characters and settings with a more toned down style, but outrageous artistic direction that's pure fantasy has been a staple of that series for a very long time now.

 

I have tried to help the OP in other threads, and on his previous account.  As I mentioned before, I have sympathized with not finding a LI to someone's taste.  I've been there.  I've also helped encourage the OP to look into talking to modders, since they've expressed an interest in that.   I think these conversations tend to be more productive if it doesn't start with the OP creating his third thread in a week on the same subject after getting banned for spamming the forums with the same subject. 

 

On that note, you guys take care.  I'm getting some sleep.   :)

OP focus only on character design. actually DA:I is less realistic than DA:O or even DA2. Sera use more magic than Solas. Combat is more flashy and come on we have laser beams  :lol: Ok I lake laser beams

Spoiler



#115
Shevy

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If chainmail bikinis with only >D cups are what counts as "fantasy", I hope BioWare will never go "fantasy" in their Fantasy franchise. Your comparison pictures to Cassandra would be completely useless fighters - only tavern whores.



#116
Panda

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Huh, I never even noticed there isn't any cleavage in game. It's kind of funny that both sides seem to want complete exclusivity one way, while it would be entirely possible to have both kinds of characters/armors in there and leave it up to the player.

But I know, when it comes to political correctness, freedom of choice is a dirty concept, isn't it?

 

That's not true, since Vivienne has cleavage, even more than Isabela I'd say (although she shows legs as well).

 

Bioware makes well-rounded characters that have all outfits that fit to them. Pragmatic warrior like Cassandra most likely wouldn't wear armor that would leave her vital parts vulnerable. In other hand mage like Vivienne doesn't need as covering armor, she needs outfit that fits to her position as court mage.


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#117
Aulis Vaara

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I SHOULD add that I did miss desire demons. They looked absolutely fantastic being hot, horny, and naked. Their design fit their purpose perfectly.

@Panda : Good point. Vivienne does have that armor (I almost never use it because I like the other one better), but it's the only one I can think of, and that still doesn't give you options for your Inquisitor (who gets too few choices of armor, period).


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#118
Terodil

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Natashina, thank you for your post :)
 

Much of what the OP has asked for has been more suited for the JRPG genre.  That isn't a bash on the genre, nor on the OP.   It's a fun style and can really suit some of the over-the-top nature that JRPGs often have.  I love a good JRPG, and spent much of my younger years playing them.  As it is, DA has always had a different and more grounded art style.  I would prefer that they keep their current aesthetic, and not go into as much flash as the OP has put forth.


I think I can agree with that; from an aesthetic PoV especially the more 'cloth-liberated' :P pictures in the OP fit more into a JRPG. But I think Aulis Vaara made a good point above too, it's not like we have only two choices, e.g. full plate armor that hides everything vs. less-than-bikini-armor. I'd like to submit Morrigan's original outfit in DA:O for consideration; it had that little 'something', it was just a little unrealistic, but it fit Morrigan's character very well.

Also, again picking up an idea Aulis brought up, I'd like it if BW enabled us to give companions different outfits in the future, perhaps like in ME, or even allow more choice, such as in SWTOR with companion customisations. That would allow everyone to set their own perfect compromise on the scale from almost-unclad to full-tank-mode.
 

If anything, such a drastic change in art style would probably break some of my immersion, because it would be a radical change from the series as it had been before.  It would be like if Final Fantasy started doing an art style like DA's.  It would cause me to lose some of the engagement of what I was playing because it wouldn't fit the world.


Fair enough, and I agree to a point, though I'd argue that DA:I already made a significant (albeit not drastic) change from the previous DA art style. I liked some of it (e.g. the cards, somehow I'm magically attracted to that card design, it's great!), and I disliked some of it, companion looks chief among the latter (and not just the female ones -- Cass --, but also the male ones, esp. Varric). Playing out the strengths of the new engine probably made BW feel the need to err on the side of realism. I think, however, that there is such a thing as 'too much realism' in a video game, and DA:I got quite close to that IMO (disregarding game mechanics for now).
 
Anyway, good night. :)
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#119
9TailsFox

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If chainmail bikinis with only >D cups are what counts as "fantasy", I hope BioWare will never go "fantasy" in their Fantasy franchise. Your comparison pictures to Cassandra would be complete useless fighters - only tavern whores.

Armour for *****'s force will protect you.

Havoc1a_zps93ba4dab.jpg


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#120
SardaukarElite

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Huh, I never even noticed there isn't any cleavage in game. It's kind of funny that both sides seem to want complete exclusivity one way, while it would be entirely possible to have both kinds of characters/armors in there and leave it up to the player.

 

There aren't any sides though. People have all kinds of different views on what constitutes acceptable character design, and that will change on a case by case basis.

 

This isn't an election, there aren't parties with policies, only individuals.

 

Also, again picking up an idea Aulis brought up, I'd like it if BW enabled us to give companions different outfits in the future, perhaps like in ME, or even allow more choice, such as in SWTOR with companion customisations. That would allow everyone to set their own perfect compromise on the scale from almost-unclad to full-tank-mode.

 

Compromise is rarely perfect.

 

I want to play a game with a strong, well thought out style put together by master artisans. Not a selection of random things that fans thought were a good idea.


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#121
Terodil

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Compromise is rarely perfect.
 
I want to play a game with a strong, well thought out style put together by master artisans. Not a selection of random things that fans thought were a good idea.


Compromise was the wrong word, I should have said choice. I don't even know how you came up with "random things fans thought..." -- if you are able to select from several different outfits created by the same master artists, what's to say against that? I specifically mentioned ME and SWTOR as examples.

#122
Innsmouth Dweller

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OP:

sure, as long as every male (including the player character) would look like this:

 

Spoiler

 

in the other hand... i wouldn't play such game in fear of going blind


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#123
Panda

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I SHOULD add that I did miss desire demons. They looked absolutely fantastic being hot, horny, and naked. Their design fit their purpose perfectly.

@Panda : Good point. Vivienne does have that armor (I almost never use it because I like the other one better), but it's the only one I can think of, and that still doesn't give you options for your Inquisitor (who gets too few choices of armor, period).

 

It depends on schematic how much cleavage she has, some are more covering than others.

 

I think there could be more options for Inquisitor as well. I was quite sad about lack of different kind of schematics in my playthrough, it seemed like best armor schematic for my mage through the game was same that she had as first armor then in Haven (though the leather jacket got longer, but that was like only change). I would love to have more variety in armors for protagonist, so different personalities of them could come across as well in the clothing choices, now I felt it mostly game through in tinting armor and somehow in helmets that were quite extravagant :D



#124
Duelist

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OP focus only on character design. actually DA:I is less realistic than DA:O or even DA2. Sera use more magic than Solas. Combat is more flashy and come on we have laser beams :lol: Ok I lake laser beams

Spoiler


Except Sera uses alchemy, not magic.

#125
Paragonslustre

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I think the OP got locked in a romance with Cass ....... and then she turned him down.
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