Certainly players have more creative liberty over Shepard. You can choose Shepard's origins, gender, appearance, etc. However, what's rather set and stone about Shepard is whether he/she is Paragon "good" or Renegade "bad." There isn't much leeway or flexibility from that perspective in defining Shepard's character beyond those constraints.
Geralt, while he may be defined in the novels and his appearance and gender are set, he did lose his memory. Yes, you can make an argument there are still traces of his default mentality and habits, but there is much more nuance in defining him than Shepard. Mass Effect largely only gives you two choices (especially in ME2 and ME3). The Witcher, on the other hand, generally gives you at least three, and they are never entirely good, bad, or ugly.
So, from a superficial perspective, Shepard has more flexibility. But in terms of choices and nuance, Geralt has more flexibility. Overall, I believe both characters allow you to ultimately make them into your own as you invest many hours with these characters and their various companions in several games.





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