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What's the Hardest Fight in DA:I / the Dragon Age Series?


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#26
Auztin

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DA:O I wold say.......the prison break as a sword and shield.
DA:2 definitely the secret boss in Legacy. As a mage I found Arishok easy without running in circles but I had force magic with Fire/Cold with a bit of lighting & blood magic.
DA:I would be first pride demon.Try beating without anyone falling in combat without power builds(That is how I play,anyway).

#27
AshenSugar

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If we are counting DLCs, than its the Harvester hands down for me. Its not my favorite boss battle but it was definitely the trickiest for me.

 

 

Cheesing fights is my speciality, if it can be cheesed, I'll cheese it :D

 

For the Harvester, three words: Dworkin's High Explosive

 

Kaboom! Farewell you silly Harvester.

 

Obviously you need to play Awakening prior to GoA in order to get them, but it's well worth the trouble.


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#28
Duelist

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Cheesing fights is my speciality, if it can be cheesed, I'll cheese it :D


:lol:

Amen.

#29
SofaJockey

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DAO: Zathrian.

I don't know why, and whenever the topic comes up, I'm the only one. Freaking trees, and their tree-like features, all rooty and stuff.

DA2: The summoned Arcane Horror in the Mark of the Assassin DLC.

Mostly because Bethany is availible again and I cannot not bring Varric, so I have 3 rogues and no tank.

DAI:

Any non-random fight in Jaws of Hakkon was more difficult than any non-random fight in vanilla DAI.

 

DAO:

The night attack on Redcliffe Village was hard because I wanted to save everyone.

 

DA2:

Rock Wraith, Arishok, Cory and the Sky Horror.

 

DAI:

Killed every Dragon in the main game, then Jaws of Hakkon hands me my ass...


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#30
Gya

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DA:O - Harvester. That guy is a total butthole. Or the first Ser Cauthrien fight without kiting/storm of the century abuse.

DA2 - Xebenkeck, without kiting out of the room. Always takes me a few tries. A close second place to the Arishok duel with a 2h warrior. Kitekitekite slash Kitekitekite slash etc for 1hr.

DA:I - Haven siege. Haven't got Jaws of Hakkon, though.

Edit: forgot about the sky horror in MotA. That fight was I'm a league of its own in that DLC, nothing else came close! And the amount of hp that each of those stupid adds had...

#31
PhroXenGold

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I'm surprised to see people mentionning the Arishok so much. Never struck me as a hard fight, just a tedious one. He's really simple to beat (kite with the odd attack at the right time), you just have to keep doing the same simple thing over and over and over and over and over and over.


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#32
PlasmaCheese

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This will all be based on first playthroughs/first experience with a particular fight (even if it was on a later playthrough).

 

Dragon Age: Origins

>The Ogre in the Tower @the beginning. Ishal? I died. A lot.

>Flemeth Dragon - I only won on a whim when I figured there couldn't possibly be an animation for Dog being snapped up in her jaws (but if there was, at least I'd be amused before my entire party wiped xD). Turns out there wasn't and Sprinkles got extra treats that day.

 

Dragon Age: Origins - Awakening

 

>The Baroness - Has no one mentioned the Baroness fight in the Fade? I can't recall dying (I probably did), but I definitely spammed a lot of potions with her and remember being on my toes the entire fight.

>The Mother also kicked my ass. but I don't remember it being super hard. She gets an honorable mention because of the Children and their Overwhelm ability.

 

Dragon Age 2

>Arcane Horrors kicked my ass on Hard and continue to now with that stupid spell that makes the ground all blue and cloudy. There was some random Arcane Horror on the Storm Coast once, I think in Act 3? I don't know if it was part of a quest, but it one-shotted my entire party. :s Just one after the other. Except Aveline, but c'mon. Avy's a beast.

 

Dragon Age 2 - Mark of the Assassin

>Those Harlequinns, though. Goodness gracious.

 

Dragon Age: Inquisition

>First playthrough, the first boss. The Pride Demon.

>The quests with the trebuchets during the attack on Haven. Separates the men from the boys, that did. The final part was torture on my first run. That was probably the most I have died in any Dragon Age game since my first playthrough of Origins when I had no idea what was going on and placed all my stats wrong-ish. Shows how much patience I have now. xD I turned the game straight down to Normal after my, what, 5th-6th death? Pffft.

>The Fallow Mire. DEFINITELY, The Fallow Mire. I had to leave and come back there, like, twice.

 

I've yet to fight all the Dragons, and doubt I will, so my list is possibly lacking here. I'll have to think of more and come back and edit this! Thinking back to my first playthroughs with DA:O and DA:2 is hard.



#33
SofaJockey

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Maybe not the hardest fight but certainly the most annoying tough fight.

 

JoH Spolier:

 

Spoiler


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#34
keesio74

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A lot of the fights I remember that were hard were fights early on when I was a low level with weak gear. For example, The Ogre at Ishal or even some bandits at Lothering. Or even some of the Origin story fights (like Vaughn for the city elf). Other memorable fights fro DA:O are the sloth demon in the fade, both dragons (flemeth and high dragon), Branka, and towards the end where you enter Fort Drakon (but that is because I didn't know you could summon armies).

 

For DA:A, I had problems with the 2 dragons in the cave in the forest (where the architect kidnaps you to). The mother was a challenge too.

 

DA:GoA was just plain hard. Almost all of it. And yes, the Harvester on Nightmare is a beast.

 

For DA2, I just remember the Rock Wraith. The arishok was tedious.

 

For DA:I, a lot of the early fights in the Hinterlands when i was weak. The rebel mage base was really hard at an early level. My first few early encounters with dragons also kicked my ass. But once I leveled up and got proper gear and technique, even the dragons were a joke (Mark of Death + Mark of the Rift + Thousand Cuts + trigger Mark of Death).

 

But overall it is the early fights when I am weak that were the most challenging.



#35
KaiserShep

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That maker-damned sacred ashes high dragon. What a pain that thing was.

The Nightmare at Adamant was tough for me the first time. I was a DW rogue at a kind of low level and I was getting pretty frustrated.

#36
goofyomnivore

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DA:O

 

If you got that random encounter with 20 millions wolves before getting a specialization it was near impossible to do for me. Assault on Redcliffe was pretty hard if you wanted to save everyone and went there asap.

 

DA:2 

 

Xebeneck or w/e was pretty tough if you didn't cheese it and kite down the hallway or whatever. 

 

Inquisition

 

Ferelden Frostback if you do it pre Skyhold is kind of tricky. The pride demon in the prologue was tricky as well. But I think I overrate it because it was my first boss with the new game/mechanics.



#37
jgwhiteus

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Inquisition

 

Ferelden Frostback if you do it pre Skyhold is kind of tricky. The pride demon in the prologue was tricky as well. But I think I overrate it because it was my first boss with the new game/mechanics.

 

I hate the Ferelden Frostback if only because you have to run through that valley with the dragonlings first while it starts breathing fireballs at you, and so often my party members get burnt and start gobbling up potions before the "real" fight has even begun. I had to ride a horse through the valley, because otherwise I don't know how you're supposed to avoid the flames.


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#38
Dieb

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After making it as far, it's definitely the final boss in Jaws of Hakkon.

 

Generally, the entire DLC is not about re-balancing, it's a pouty exercise in "Aw yeah?"



#39
BigEvil

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 the Sky Horror from Mark of the Assassin.

 

The Sky Horror was the first thing that killed me on normal in DA2. I did not see that coming.



#40
devSin

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Since I play no-potion/no-death (and no-respec), there were a few brutal fights in Origins and DA2.

I had a lot of trouble with Branka the first time through, though I eventually got to a place where it wasn't too hard in later playthroughs (I think my first build for Shale was just completely useless, so I had no tank to draw aggro and take damage). If I remember correctly, it was a lot of just hoping that I could clean up the golem adds and then kiting Branka around so that the party's cooldowns could expire. (I think I also did it so that all of the friendly golems would survive, making it even more of a chore.)

Golems was brutal. I remember that I cheesed the treasure room (you could get the stupid things to chase you somehow, so you only needed to fight one or two at a time). The Harvester fight was a slog; I probably used a couple potions (but it's mostly just a test of endurance IIRC).

For DA2, I had to cheese Malvernis (you can break his AI at certain stages, letting you deal with the adds and then get some free damage on him). (I believe I used two potions for that fight, and I didn't even care.) And in MotA, the Sky Horror fight was brutal (I can't remember how I got through that one alive; probably sheer luck). I think the alpha wyvern was also really tough since I didn't have an optimal party (I took Aveline and Isabela, which meant 2 rogues and a mage who wasn't really built to ever help the party out).

I haven't seen any really difficult fights in Inquisition yet.
 

The night attack on Redcliffe Village was hard because I wanted to save everyone.

I forgot about this one.

It's next to impossible without decent healing capability. I'm not sure how I managed it my first playthrough, but I eventually did (it was a lot easier in subsequent playthroughs, though, since I knew how to manage threat better and was also able to get heal for both the PC and Morrigan early on). I think this was also one of the few fights where I set custom tactics and let the party freely use poultices on their own (since I had to concentrate on healing everyone else, I suspended the no-potions rule).

It still pisses me off, though, because Lloyd dying is almost entirely random. It's just a matter of where he spawns and who he targets (it can become completely impossible to save him—his death is decided before you can even get down to the Chantry).

#41
Bayonet Hipshot

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DAO : Harvester.

 

DA2 : Malvernis.

 

DAI : Hakkon Wintersbreath.


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#42
PawsPause

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DAO : The last request Blood Mage leader. I remember Alistair chugging all of our health potions during that fight.

 

DA2 : Xebenkeck The forbidden ones. 

 

DAI : Black Wolves that interrupt cutscenes and dialogue exchange between Michel de Chevin in Emprise du Lion. 



#43
Beregond5

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I'd have to say the fight with yourself and your companions during the Gauntlet. No wonder people and darkspawn run away from us, we're good. :P

Joke aside, yeah, I had the toughest time with that one, oddly enough. Barkspawn was especially brutal.



#44
Shevy

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For me, undoubtedly Ser Cauthrien's arrest attempt in Origins on nightmare with ff.

 

Harvester wasn't that hard because my Warden was a high dex rogue that was nearly immune to melee hits.



#45
JosieJ

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Mine were all said at one point or another:

 

DA:O and DLC:  1. The Ogre in the Tower of Ishal, 2. Gaxkang, 3. The Golem Treasure Room, 4. The Harvester.

 

DA2 and DLC: 1. The Arishok with a warrior (ironically, mages had it much better in that fight) 2. Xebenkeck (without kiting), 3. Hybris, 4. Malvernis (!), 5. The Sky Horror (!!) 6. that blood mage during the endgame someone mentioned above gets an honorable mention from me, too!  The worst, absolutely, was the Sky Horror, though.

 

DA:I: 1. The first Pride Demon, 2. Fiona 3. The Envy Demon in Champions of the Just, 4. The Fallow Mire beacons.  I don't have JoH yet, so I can't judge the DLC, but compared to the first two games, DA:I is much easier, even on Nightmare.  All the fights I mentioned become easy with experience, whereas the Sky Horror was horrible no matter how many times I played that DLC--and I played it a lot!



#46
deadkai

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Well, Harvester was easy with 100 percent dodge(and reaching this was possible for all 3 classes in Origins). The mother was actually harder for an Arcane Warrior because she could dispel the defense buffs of the player. Fighting 4 rogues(Brekker) at once in Dragon Age 2 was actually hard.



#47
Creator Limbs

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I think every battle in DA:I has been a cakewalk.

 

However, the battles I struggled with the most were in DA2 - because while the battle system was more polished, it was still a little painful to utilize.

 

So the hardest fights, to me, are when the mages and Templars take Kirkwall at the end - that Pride Demon almost always manages to wipe me out at least 5 times before I can get through that fight. And Corypheus is a total pain to fight in the Legacy DLC.

 

Corypheus this time was like a dumbed down version of himself, and he was really, really predictable.



#48
Cyberpunk

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Malvernis in Dragon Age II



#49
Deadly dwarf

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My normal mode of play is to set targets for everyone in tactical mode before starting a fight and then fighting the fight in real-time, mostly as the Inquisitor.  For me, therefore, the worst boss fights (on Nightmare) were:

 

1.  The very final fight during the siege of Haven when your team faces off against Fiona and a final group of Venatori and rebel mages.  Rather humbling for a guy to be taken down by what looks like a pixie!  :(   For that fight, I had to stay in tactical and micro-manage the move of every member of my team until only Fiona was left.  Fighting the Red Templars instead wasn't nearly as difficult.

 

2.  Setting up the beacons in the Fallow Mire is always fun.  You really learn to hate those "Greater Terror" goons!  To beat it, I always have to play as a mage who lays fire mines and then stands on them to protect me from the Greater Terrors when they come up through the ground.

 

3.  Closing the rift on the river near Master Dennett's house in the Hinterlands was a real pain because it's very hard for the Inquisitor to get high enough to disrupt and close the rift.  I later beat it by standing at the top of the waterfall overlooking the rift and staying there while relying on the AI of the rest of the team to defeat the demons while the Inquisitor kept disrupting the rift from the top of the waterfall.

 

4.  The mage stronghold is a bear if taken on too early.

 

5.  The pride demon in the prologue is tough because your team has few powers and really weak Tier 1 weapons and armor.  For that one, I kept having to go on tactical to instruct Solas and Varric to keep their distance from the demon.

 

6.  Any of the higher tier dragons that can call on dragonlings always pull me in to tactical.

 

In short, the stuff you do before Skyhold is always tougher because you can level up only so much and Tier 2 materials for crafting are scarce (Paragon's Luster, Obsidian, and bears).

 

By contrast, taking down Cory is always pretty easy because of how much my team levels up by the time we reach him.  The high High Dragon fights are far more difficult.



#50
Cydh

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Fun thing, after finishing the DLC, I came back and did What Pride Had Wrought once more. I figured it would be easy enough to solo for my level 25. I did it the hard way, siding against both the elves and the venatori and basically rampaging the entire temple like the tactful little dwarf warrior that I am, greatly ailing Morrigan in the process.

 

Turns out Calpernia scales with your level. I was alone in cold resistance gear, no barrier breaking ability, against a teleporting level 25 mage boss summoning rage demons, shooting fireballs and fire runes, and constantly replenishing her barrier.

 

WORST. MATCHUP. EVER.

 

It took a looooooong time, until I finally gave up and convinced her to betray Corypheus.

 

Oh the humiliation.