Aller au contenu

Photo

Archer Specialization


  • Veuillez vous connecter pour répondre
55 réponses à ce sujet

#26
draken-heart

draken-heart
  • Members
  • 4 009 messages

On Artificer: the beauty of that spec is that there is more than one way to play it.
Myself, and Tharkun it seems, prefer to use Hook And Tackle to join the fray with Leaping Shot and Elemental Mines to lower cooldowns without relying on party members.

Tempest on the other hand is...odd.
Flask of Frost is better for melee but the other two flasks are good for either melee or ranged.

Assassin works for either but it works even better with a bow, if only to get the most out of Full Draw.

 

I will agree with you that there is more than one way to play the artificer, just liker EVERY SINGLE SPECIALIZATION in the game



#27
Bigdawg13

Bigdawg13
  • Members
  • 1 174 messages

Apparently my game is bugged then because of hail of arrows doesn't work with DW.



#28
DomeWing333

DomeWing333
  • Members
  • 545 messages

It doesn't, but I find Mark of the Rift to be a better focus ability anyway.



#29
Bigdawg13

Bigdawg13
  • Members
  • 1 174 messages

It doesn't, but Mark of the Rift to be a better focus ability anyway.

 

lmao ... thanks I needed a good laugh.



#30
DomeWing333

DomeWing333
  • Members
  • 545 messages

Not sure what's funny about huge AoE spirit damage + slow + instantly deleting common enemies. With no ability point needed, only one tier to be effective, and not restricting the character to spamming one move for full effectiveness while still allowing them to spam one move for added effectiveness. But glad I could be of service.  :)



#31
Bayonet Hipshot

Bayonet Hipshot
  • Members
  • 6 764 messages

Archer has the best synergy with the Assassin specialization. 

 

The main reason is that you can use all the Assassin's abilities from a distance. Additionally, Assassin puts you into frequent stealth which combined with your long range fighting style, will make you not take much damage. 

 

As for Focus ability, Mark of the Rift focus is an all-round powerful Focus. 


  • Frostmourne86 aime ceci

#32
Shevy

Shevy
  • Members
  • 1 080 messages

My favourite Archer (Laaaanaaaa!!!) specialisation is Assassin. All abilities are ranged and can be worked into the DPS rotation easily. Powerful stealth reset and a good CC when things get a little tricky. Only downside is the more or less useless focus ability, but I general don't use them at all. So, no loss for me there.



#33
Lukas Trevelyan

Lukas Trevelyan
  • Members
  • 2 238 messages

So I'm actually doing Artificer archer now and it's hella fun. As said before their are numerous ways to play it, but one things for sure is that CDs are pretty much non-existent thanks to Opportunity Knocks. Plus they have my favorite focus ability in the game. 



#34
Bigdawg13

Bigdawg13
  • Members
  • 1 174 messages

Not sure what's funny about huge AoE spirit damage + slow + instantly deleting common enemies. With no ability point needed, only one tier to be effective, and not restricting the character to spamming one move for full effectiveness while still allowing them to spam one move for added effectiveness. But glad I could be of service.  :)

 

Because the scenarios were Mark of the Rift dominate are trivial, i.e. demons and groups of weaker enemies.  Mark of the Rift pales on bosses, which is exactly where Hail of Arrows dominates.  But whatever...*shrug*  



#35
Whelp

Whelp
  • Members
  • 4 messages

Tempest on the other hand is...odd.
Flask of Frost is better for melee but the other two flasks are good for either melee or ranged.

 

I can't see flask of frost being useful for any spec.



#36
Tharkun

Tharkun
  • Members
  • 155 messages

Hail of Arrows is superior to Mark of the Rift.  The Spirit damage vs Physicial is a non-issue because of sunder stacking.  It is insane what you can do with Hail of Arrows and Leaping Shot spam.  The bugs are annoying but patch 7 claims to have addressed some of this though I have yet to test it.

 

Any case where I would use Mark of the Rift is dealt with by Elemental Bombs and the shuddering of my poor display while everything blows up multiple times.


  • Bigdawg13 aime ceci

#37
tcun44

tcun44
  • Members
  • 167 messages

Haven't spent much time as a Tempest (maybe a few hours). Assassin and Artificer are both a blast. Artificer is versatile- close quarters combat when you need to- elemental mines + leaping shot. Or long distance- Full Draw+Long Shot+ auto attack= rinse and repeat. 

 

Assassin numbers- especially out of stealth- are crazy. You'll pop 10k to 13k on Full Draw once you get a good bow with some Great Bear hide. One shotting a greater terror is extreme fun. Long shotting two or three low levels baddies is also a riot.

 

Artificer is a much better boss killer- Hail of Arrows plus Leaping Shot kills anything in less than a minute- But Assassin will also kill anything- it may take an extra minute or two. Why not do both? Make a save- once you've acquired the raw materials for both specializations and try out each for a few levels to see which you like better. 



#38
PapaCharlie9

PapaCharlie9
  • Members
  • 2 884 messages

Apparently my game is bugged then because of hail of arrows doesn't work with DW.

I had just assumed HoA worked when you had daggers equipped, because Thousand Cuts works when you have a bow equipped. Why would they be lenient in one case and strict in the other? But I take your word for it, if it doesn't work with daggers equipped, that's just dumb. Not that I'm asking that TC be made more strict ...



#39
ApostleinTriumph

ApostleinTriumph
  • Members
  • 186 messages

Rifts are so much fun with Tempest spec. Lightning Flask allows you to disrupt rifts undisturbed, and Flask of Fire allows you to spam Full Draw for huge damage.



#40
themageguy

themageguy
  • Members
  • 3 176 messages
Is artificer really that good?

with stealth, spike trap and elemental mines, it remind me of the n7 demolished, drell assassin and the talon merc in me3mp :D

#41
draken-heart

draken-heart
  • Members
  • 4 009 messages

Is artificer really that good?

with stealth, spike trap and elemental mines, it remind me of the n7 demolished, drell assassin and the talon merc in me3mp :D

 

Artificer is just as good as the other specializations. It all depends on what you want out of your character. An archer artificer and a dual wield artificer are going to play relatively similar (as in, both are best used close quarters for the most part), while an assassin archer is best used from stealth at a fair distance.


Modifié par draken-heart, 24 mai 2015 - 02:30 .


#42
themageguy

themageguy
  • Members
  • 3 176 messages
I've tried tempest archery which is great but was going to try out one of the other specs.

Found this on youtube

http://m.youtube.com...h?v=4mEX2Nh5uXI

That's pretty awesome.

#43
draken-heart

draken-heart
  • Members
  • 4 009 messages

I've tried tempest archery which is great but was going to try out one of the other specs.

Found this on youtube

http://m.youtube.com...h?v=4mEX2Nh5uXI

That's pretty awesome.

 

The thing is that video does not use the actual abilities of the artificer spec (That I know of). The key abilities of the artificer are Opportunity Knocks, Looked like it hurt, Hail of Arrows, and leaping shot.



#44
themageguy

themageguy
  • Members
  • 3 176 messages
It used two of the key abilities you just mentioned

*Hail of Arrows
*Leaping Shot

And also a mighty mouse potion lol

#45
draken-heart

draken-heart
  • Members
  • 4 009 messages

It used two of the key abilities you just mentioned

*Hail of Arrows
*Leaping Shot

And also a mighty mouse potion lol

 

Looked like it hurt and Opportunity Knocks are passives, so they are always working. Looked like it hurt restores stamina on crit, and Opportunity knocks, I believe if the forums are to be believed, reduces cooldown on crit (yours or your allies).



#46
themageguy

themageguy
  • Members
  • 3 176 messages
Yeah that's why the artificer was able to fire three leaping shots. Them passives are great.

Just thought the video was a good view for the OP- there are plenty of tempest and assassin videos, and seems to be more dagger artificers than there are archery ones.

I just wonder where the inquisitor puts all of those grenades and arrows....lol.

#47
draken-heart

draken-heart
  • Members
  • 4 009 messages

Yeah that's why the artificer was able to fire three leaping shots. Them passives are great.

Just thought the video was a good view for the OP- there are plenty of tempest and assassin videos, and seems to be more dagger artificers than there are archery ones.

I just wonder where the inquisitor puts all of those grenades and arrows....lol.

 

I was just pointing out the reason, for any who would ask. The whole reason for Artificer being good for archer is that particular set of abilities. Plain and simple.



#48
Tharkun

Tharkun
  • Members
  • 155 messages

The thing is that video does not use the actual abilities of the artificer spec (That I know of). The key abilities of the artificer are Opportunity Knocks, Looked like it hurt, Hail of Arrows, and leaping shot.

That video used all of the abilities you mentioned as well as very likely Cheap Shot.  The Lightning Cage also helped.  It could have been faster with Varric in group instead of Sera and Solas instead of Blackwall.



#49
draken-heart

draken-heart
  • Members
  • 4 009 messages

That video used all of the abilities you mentioned as well as very likely Cheap Shot.  The Lightning Cage also helped.  It could have been faster with Varric in group instead of Sera and Solas instead of Blackwall.

 

True, but it still proves that the activated abilities of the artificer are not needed by the artificer archer to deal death. Making the artificer archer spec 3 into the specialization, 2-4 in sabotage, and two into archery.



#50
PhroXenGold

PhroXenGold
  • Members
  • 1 841 messages

Can't decide if artificer is the most powerful or not, but I definitely had the most fun while playing one.