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Anyone else bored already?


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#226
NoShtSherlock

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 I’ve now played ME 2 as and I can say many things now about it but first, OMG! What have they done to Liara she was like a wooden Indian and sounded more like her mother than herself 'flay the skin off with my mind and you've never faced an assari commando unit before' who does that sound like not Liara.  I mean character assassination much.  Liara doesn't talk or really look like herself at all and she's basically a slave and wants to kill the shadow broker. 

Liara like many of the old squad mates from ME 1 have become changelings.  Bioware has sucked out everything we loved about the characters and replaced it with gunk.  There all as dull as dirty dishwater with no real substance or depth and that goes for the new squad mates too, dull as murky dishwater.

The game play well what can I say, I never liked shooters but ME1 got me to not only be interested  in but to love rpg/third person shooters which this is not.  I hate games like 'Gears of War' and this is effectively is a poor man's 'Gears of War'. 

It's hard to see anything of the epic rpg that ME 1 was, the story was the best of any rpg before it.  In game play sure there were things that needed to be fixed up A LITTLE.  But the story didn’t need anything in my opinion except for a continuation to the Reapers and Spectre Shepherd and his likeable team searching their way through the galaxy looking for a way to kill the Reapers.  The noble Spectre Shepherd of ME 1 would never have worked with the scum of the universe that Cerberus was portrayed as in the first ME.

This dark, gritty, nasty, boring story that shares only it name with ME 1, but has nothing to do with the first story is Terrible.  For me, it is a stand alone game that has nothing to do with the first story therefore it can’t be called a sequel because it’s not a continuation of the story from ME 1. There is nothing in this that is deep or meaningful, nothing that gives you that rollercoaster of emotion that had you feeling for the characters or events of ME 1.  That’s all gone and although it really does pain me to say this’ I’m gone too never will I play another so called sequel to this ME 2 story’.
I’ll always enjoy playing the epic ME 1, so thank for the memories Bioware, thanks for the memories of the characters and story I loved in ME 1.  I can honest give this game a score of 3/10, it gives me nothing but feeling’s of doom for any further ME games associated with the storyline of ME 2.:crying:

#227
Popstick

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ME 3 probably won't be released until the first quarter of 2012 at the earliest, so there's plenty of time for players to give feedback to the Devs. Since we don't know what stage of ME 3 they're at, rough conceptualisations of planets, stories, characters, etc, there's definite hope they'll take aboard the criticisms ME 2 and the treatment of our 'choices' from ME 1. I'd say try and take as much enjoyment out of ME 2 as you can because once they're done with ME 3, we probably won't have a series of games quite like ME for a long while.

Directed at Kabrax, not the Vader post above. :blink:

Modifié par Popstick, 28 janvier 2010 - 01:08 .


#228
Kabraxal

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Possible Spoiler... not really, but still.

New like... how did I miss this: Blasto! O yes... they were wrong!

And the bachelor party!

Modifié par Kabraxal, 28 janvier 2010 - 01:14 .


#229
GreenSoda

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I really don't get all of these complain threads (no matter how common they are so shortly after release). For me it's clearly ME2 > ME1. Almost everything got improved in the 2nd part.

I especially like how all squadmembers are now a great deal more fleshed-out -and there's more of 'em too !

...the only thing I find somewhat worthy of critic is the fact that all stats you can improve are purely combat based. (No social skills, lockpicking skills, etc.)...but than again ME1 wasn't much different in that department.

Nevertheless, ME2 is clearly a superior game to ME1. (Yes that's an opinion -mine)

Modifié par GreenSoda, 28 janvier 2010 - 01:18 .


#230
Popstick

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Who or what is a Blasto?

For the guy with the Vader post: And Shepard needs to know more about the Reapers first before 'attacking' them. Did you see the last cutscene? I doubt even Shepard will be able to singlehandedly take them on. We leared a bit about the Reapers, the Protheans and the Geth in ME 2. Not too much, but enough to keep the intrigue up. BW certainly aren't going to reveal whatever method there is to destroy an entire fleet of Reapers in the second chapter now are they?

Modifié par Popstick, 28 janvier 2010 - 01:17 .


#231
Kabraxal

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Blasto is a forum Hanar that people fawned over. Now he is a daring Spectre that will not be screwed with!







Okay, not really. Just a extranet novel character. Still space hamsters and Blasto. Why could the have these two things but Liara is so ****** up? That reminds me, I should probably feed the fish...

#232
Kohaku

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I guess I'm different. The only thing I'm having bits of trouble with is battle. However, since every place has cover it's simple to just hide, shoot and do it over again. That is a bit boring but oh well.

I actually had a smile on my face after I did two of the crew members quests. They felt alive. Getting drunk with Dr. Chakwas was quite interesting as well as playing with the two techs on the ship. I happen to like Mordin, fast talking and all. Also, after talking to Miranda I dislike her less than when I met her. Jacob is just a sweetie and it sad to see him having to basically give up on the Alliance so that he could make a difference. I'm not too too far into it, but I'm enjoying it.

Will I say it's better than Mass Effect? I don't know yet, but I think they did a stand up job.

Granted I want to punch Aria in the mouth.
:wizard:

#233
GreenSoda

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Kabraxal wrote...

Blasto is a forum Hanar that people fawned over. Now he is a daring Spectre that will not be screwed with!



Okay, not really. Just a extranet novel character. Still space hamsters and Blasto. Why could the have these two things but Liara is so ****** up? That reminds me, I should probably feed the fish...

I also like Tali: (to her tech drone) Go for the optics, go for the optics !

Also, Blasto: "Enkindle this !"

#234
Popstick

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Heh, all my fish are dead. Didn't know you had to feed them. So thats a few thousand credits down the drain. Fortunately, the space hamster isn't a high-maintenance character.

My justification for ending it with Liara, she's an Asari who'll live to 1000. I'm a human who'll live to about 100 or so. Even if we all come out alive at the end of ME 3, it's still a lost love. Kind of reminds me of Arwen and Aragorn. Plus Shepard is pretty much Liara's first 'partner', but he'll definitely not be her last. It'll be easier for us both if we move on, or in my case, onto the other female from ME 1 who's name doesn't begin with an A. :huh:

Modifié par Popstick, 28 janvier 2010 - 01:31 .


#235
Orogenic

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Dudes, not that I care.... but a lot of the stuff in the posts above could be considered spoiler material.

#236
Kabraxal

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Much of the dialogue and story is actually fine, though a bit to insulated from ME1 in many cases. Despite my disappointment, there are several moments from ME2 that are among the best in the ME games: drinking with Chakwas, the EDI/Joker banter, Tali, Ash (WOOT for what she said at the beginning) and basically the little moments where I am toasting the certain things and secretly agree to a certain proposal... **** you TIM!

Modifié par Kabraxal, 28 janvier 2010 - 01:35 .


#237
Kabraxal

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Orogenic wrote...

Dudes, not that I care.... but a lot of the stuff in the posts above could be considered spoiler material.


Trying to keep it rather vague without actually saying anything.  Though  realise my last post needs a bit of editing...

#238
Popstick

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This is a 10 page thread, don't think newcomers would even bother reading past pages 3 or 4...Ash said she loved you? Hold on, I thought your LI was Liara?

#239
BIG JEEPER

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Jawa Bane wrote...

I am not even close to being bored with this game. I still am learning how everything works and how to do so many things. I believe I will be playing this game up until Mass Effect 3.


me too... learning what works on what enemy types... learning how not to  get my ass killed instantly... etc.  I love it despite it not being as engaging as the first.

This game actually puts you through emotions... especially with rendevous with past characters. 

I will probably play for about 3-4 weeks... then put it down... then start playing again before ME3 kicks off.

#240
Fuury

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To each his own I guess. ME1 all those exploration side missions where the same with a different face on it. Land, look around, gather minerals, data, etc etc. Then go to the objective, open the door, fight the baddies, click the button or save the general, back to Normandy.



ME is a great universe and story, but I truely think a lot more people would be disappointed if ME2 was just ME1 with updated graphics and combat. I think change is good in sequel, both in story and gameplay.

#241
Guest_Free Gobbie_*

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No, I'm not bored. I am only two hours into the game, and liking what I'm expriencing so far.

#242
Kabraxal

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Popstick wrote...

This is a 10 page thread, don't think newcomers would even bother reading past pages 3 or 4...Ash said she loved you? Hold on, I thought your LI was Liara?


Liara is my dominant femShep LI while Ash is pretty much the only maleShep LI.  Still, even without Liara being an LI I didn't like the character issues. 

#243
NekaSpeaksTruth

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 Now after completing ME1 and 2 In a rather short time, I have to say I'm somewhat upset, yet also enticed by the new game system.



Truths, I hated the Inventory in ME1, Specially having a billion of upgrades for weapons and armor, on about every level. But it felt more like a RPG than a shooter, where you had - to a degree at least the choice to roam free within.

ME2 Just seems more like a shooter than anything, the mission report at the end of quests/similar was really annoying.

ME1 made exploring quite fun. You didn't know where to go unless in major plot cases and just had to remember or check your notes, now it's like everything is marked and you only really need to follow the arrow. The entire game.



I was also disappointed that certain things just didn't transfer over, I for one loved to put points into Charm and worked quite a bit for the 'Goodie Two Shoes' reputation.

As for the new Combat Scenes - I ought to honestly say they've improved. You actually can miss now (I don't think that was really possible in ME1, unless you let weapons overheat or aimed 40 metres away) - Throwing out/replacing clips? (Least I thought they'd be) makes it a bit more realistic, though I do miss the weapon overheating, It made it a bit less 'Hold Mouse Button 1 to Win'. Firing Biotic skills around corners, heck you can even give them arcs that you see fit, combine them - All things that had sure improved. I love Vanguards, and the improvements (Sort of) they gave them made the class quite a fun aspect to play.


(Spending 5-10 minutes after every battle to look for clips just so you can keep using your favorite weapon does suck majorly though)



Story wise I was quite set off at the start, even moreso at the end, the midst was -for me at least- the most entertaining. It just felt like the Dev's weren't thinking "Hey, I've a nice idea for ME2" - But rather "Hey, ME1 sold well, We should make ME2"


I just best not comment on the romance continuation/options in ME2. Heard enough critizism about it, I'll simply follow those opinions.


tl;dr


synopsis.



combat improvements, customization altered to a rather negative degree, story line wasn't really catching. I'll still be waiting for ME3 though, and despite flaws I felt in story and gameplay, It still holds a replay value to me. At the very least to try and approach all the classes and the changes made to them.

#244
walker834

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yeah it's not like the game is bad. It's amazing what they achieved. Change is good. I think people are mainly questioning the direction and changes that were made. If they took ME1 and really expanded on it. Gave you free roam over planets and variety of different planets as far as sidequests. I think that's what they rpgers wanted. A bigger more expansive citadel. The thing is the graphics and presentation are great. It's just they stripped a lot of the game to achieve that. The characters are more fleshed out as far as their story, but the stories themselves are kind of cheesy a bit. It could be worse. They kept some of the rpg elements and you do level up but whats the point when you are just upgrading powers and can't really explore different areas and the types of items you can aquire and research is fairly limited. The areas you visit are also fairly streamlined and linear. 

Change is good, but I think it's the cahnges that were made that people have an issue with.  It's pretty obvious that they streamlined the game to appeal to a more general audience.  If they had streamlined it but also increased the amount of depth and things you could do that would be different.  Made it easy to access for the general public, made the combat more action packed and had increased depth and made it more immersive at teh same time.  That would be the best of both worlds.

The first game had a lot of depth but the AI was buggy, the game was buggy and clunky as far as autosaving and stuff.  That stuff they fixed i don't have an issue with.   I also dont mind that they made teh combat more action packed.   But they made sacrifices.  Me1 a lot of planets and scenarios involved you going back and forth and unlocking different things and there was more to do on each planet as far as variety.   In ME2 its fairly limited and streamlined.  EAch mission feels the same.  The game is too linear.  It's a sci fi action shooter with rpg elements.

They corrected a lot of issues but they also just removed stuff altogether. EA is known for this.  I play their sports games and they do this all the time and keep dangling the carrot.

Modifié par walker834, 28 janvier 2010 - 02:19 .


#245
Typhaeon

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Crawling_Chaos wrote...

It's a test of fidelity following to the third. 


Why don't you go white knight somewhere else instead of flooding this forum with your arrogant, presumptuous crap?

Modifié par Typhaeon, 28 janvier 2010 - 02:07 .


#246
Juztinb42

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Completely agree, OP.  One of my major problems with the game is the fact that there is absolutely ZERO exploration.  It is mind-boggling how a game can go from giving you a sandbox, a vehicle that can climb virtually every surface, and a thresher maw to kill to giving you a boring mini-game that makes me not want to play the game again.  It doesn't even make sense that there are still resources on planets in our solar system...

#247
infinityBCRT

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I think the Mission Complete screen alone is enough to give the impression the game is a linear shooter.

#248
walker834

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i wonder if bioware will even read this thread because it's a bunch of people saying the same thing for a reason.

#249
Lotion Soronarr

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When you think of it, a lot of things are like a double-edged blade.



Ammo? Can be good, can be bad. Frankly I love ammo, since it makes more sense than limitless ammo. Adn it can also lead to tactical concondrums. But I can see why some would jsut prefer endless ammo.



Inventory? If I had to pick between no "real" inventory and hordes of useless items in a bad inventory, then I'll go for the first one. But It doesn't have to be the two extrremes. Either way, no or very small inventory makes for sense for Sheppard.

#250
Ryllen Laerth Kriel

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My only gripes are with gameplay I think, though some of it is still just coming to terms with a new control scheme and feel for it. They not only changed things that should of been fixed, but they changed the unbroken parts too! If it's not broken or is successful, don't touch it. ME 2 feels like an Obsidian sequel to a Bioware game (KotOR 2, NWN 2). Not to crack too much on Obsidian, I liked NWN2, but the situation is similar. The game looks a heck of alot better, but is very rough around the edges in some respects now. The control scheme, which was excellent in ME 1, was really chopped up I feel.



As far as the story goes for ME 2, I'm guessing they wanted to show another side of the ME Universe. To do that and keep the same main character they had to cut off all links to Shepard for awhile. Why else would Shepard get involved in a group like Cerberus? The solution was interesting and makes sense that old allies are now wary of Shepard. It all depends on the future plot of ME 3 whether it makes sense, something we of course won't know until we get there. I'm guessing they didn't want to have Shepard have an easy time of it in ME 2, with everyone trusting him/her, following the character's information this time about the Collectors, ect. I can see and understand this because, frankly, it would be boring as hell to have the Council and Alliance giving the character so much faith. It also lets the bureaucrats be bureaucrats, the politicians backing Shepard are being realistic politicians and backstabbing away. So in that respect I give the plot of ME 2 a thumbs up. Hopefully it blends into ME 3 well.