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#51
Chained_Creator

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Well, this is entertaining.



I see about an equal split of people praising/complaining about the game.



Like Startship Troopers, from the sounds of the complaints.



Like the next Lord of the Rings, from the sounds of the praises.



...Huh.




#52
Arrtis

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AT the end on ME one i used shotguns pistols and assualt rifles.Assault rifle was easy.Pistol needed a bit more skill to be as effective as a rifle.Shotgun was a 1 shot kill for everything.

#53
cam715

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ME2 is certainly geared for brain dead mode. But that seems to be the trend in the industry at this point......

#54
Platemaster347

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tommythetomcat wrote...

Platemaster347 wrote...

I played through ME 1 at least a dozen times and enjoyed every minute of it.

ME 2 is the first game I've ever pre-ordered.  It will also be the last.

I'm not saying ME 2 is necessarily a bad game in its own right, but it is missing so much that made the original unique that it seems almost misleading to call it a sequel.

ME2 is so linear it hurts. 

Simplify the inventory system? That would have been great.  Completely eliminate loot and inventory?? What??

ME 2: I'm finding it hard to care if my team lives or dies...

etc, etc....


There are so many games out there that appeal to the simpler "shooter" mindset.  I've played a number of them and enjoyed them.  ME 1 was unique though.. something really special.  It was actually the only reason I didn't pitch my console completely.  Looks like I'll be able to clear up some space for new AV equipment now.


The game changes will certainly open up the Mass Effect series to a much larger customer base.  Can't fault a business for making a good business decision.  It is sad to realize, however, that games like ME 1 will forever remain vulnerable to their own success.


I agree completely, make no mistake, Mass Effect II is a great game, but I think all the items removed from the game and only 2-3 weapon options are not something I expect from Bioware (Well, I may after Dragon Age actually)

Guys, this could have been worse, like, X-57 Sniper Rifle (Palladium)?


Exact same amount of weapon options as ME1 whoever used anything other than Specter gear VII and X is just trying to kid yourself.  Sure you used crap until then but how is that different, end game you have basically 1 choice of weapon.


I don't know how you played it but my weapon damage and the stuff I found was increasing slowly until I hit the spectre gear, before you accquire them you nearly had the same weapons.

#55
Platemaster347

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tommythetomcat wrote...

Kabraxal wrote...

I finished a playthroug in ME1 minutes before delving into ME2... and ME2 pales in comparison to ME1 in almost all aspects.

- the reloading is frustrating and tedious
- space exploration is not only tedious, but boring at least the MAKO gave you amazing views of moons, stars, an different landscapes.
- the power usage in ME2 is horrible... it is nowhere near as intuitive or fluid as ME1
- massive dumbing down of all skill trees
- the complaint that is damning instead of simply a minor frustration or annoyance... carry over. Disappointing to say the least, but in terms of LI it breaks the suspension of disbelief... and Liara absolutely destroys much of this game. Such bad writing and management to allow such a greivous **** up with a character is mind boggling.


It's fun to have opinions, sadly I have them too and are of the exact opposite of you... its almost like your opinion doesn't matter to anyone but yourself.


Hate to break it to you but I agree with him. Having opinions to make the gamer better wouldn't hurt, you should try it sometime.

#56
Mox Ruuga

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Good to see some people who love the game being able to handle contrary opinions. Civilized adults on a message board ftw. I plan to give Bioware my thoughts as well after I finish the game, both positive and negative.

Still, there are the usual suspects whining about other people not loving the game as well as they do. Does their world crumble because someone else has a contrary opinion? Is their happiness really tied to being able to interact in a pollyanna environment where everyone loves Bioware and their work always and always and forever? How do these people survive in the real life?

#57
Kabraxal

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What's strange is that they seem to forget that most of us complaining desperately wanted to love this game. The fact that it isn't an improvement in our eyes and in fact changes far too much of ME is a good reason to voice our displeasure.



And I don't hate everything. I love the new Normandy. It was what I wanted from the first ship. I love the interrupt system, though it is still limited. I also like not having stats determine aim... the one thing I do like from the gameplay changes. I also like most of the characters introduced. So it isn't a one sided roasting of this game by any means.

#58
jimbo vision

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 My GOD thank you.!!!

(my spelling is verey poor I know)

it has been about 40 minuts and this game has givien me nothing but disapontment. its horid I had beter see some kind of improvment in the next houer or so. if not I think I might just give up all hope on humanitey. 

I am so deepely disaponted that I just had to put my gref on paper (or text on a forum) 

my god dont take one of the greates games ever creatad a fantaskic blend of RPG and FPS and turne it in to an all out slug crap fest!!

I am so disaponted.... ok to keep from killing my self now i must play some steel batalion, or skyes of arcadia. 

 

#59
Taradil

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Well everyone have their own opinions but come ON! Everyone complained about the inventory system, the Mako etc. When Bioware tries to fix (You will also get space exploration later on by free DLC) the game you just complain it's like before. I can't see how this game gets a solid 96/100 on metacritics and yet is being so batched my gamers. Mass Effect is Mass Effect, Mass Effect 2 is Mass Effect 2. Be glad that you get a sequel that's not a copy of the first (Modern Warfare 2, Uncharted 2, Gears of War 2 etc.)

#60
Mox Ruuga

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Kabraxal wrote...

What's strange is that they seem to forget that most of us complaining desperately wanted to love this game. The fact that it isn't an improvement in our eyes and in fact changes far too much of ME is a good reason to voice our displeasure.

And I don't hate everything. I love the new Normandy. It was what I wanted from the first ship. I love the interrupt system, though it is still limited. I also like not having stats determine aim... the one thing I do like from the gameplay changes. I also like most of the characters introduced. So it isn't a one sided roasting of this game by any means.


I am fairly sure at least some of these "complaining about the complainers" types would have loved the game no matter what Bioware did. Had Jar Jar Binks been a squaddie, they would now be telling us all "how he fits in perfectly so STFU" and we were just too stupid to realize that Mass Effect took place in the Star Wars universe all along.

#61
cass o strophic

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if you really think that you're bored.. boo freaking hoo kidd. go cry somewhere else, you still sit on these forums and troll. you think bioware cares that you sir are bored? mass effect 1 is dated and ancient and no longer playable now that this is out. this is so much bettter on every level. and quit crying about the ammo system. theres plenty of it and it makes SENSE.. im so sick of the whiners. seriously. dont play if you dont like it. LOSERS

#62
Kabraxal

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I would prefer a copy than a drastically altered and poory done sequel. What's worse though is that the story is hit by issues as well. The whole "dark" and "edgy" nonsense plagueing the enterainment world has sadly dragged ME down a bit as well. Not as badly as a Gears of War 2 or that stupid Modern Warfare 2 mission, thankfully. Still, it is evident that they tried far too hard and ended up missing the foundation they built in ME1 in many areas.

Modifié par Kabraxal, 27 janvier 2010 - 07:49 .


#63
Taradil

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Well everyone have their own opinions but come ON! Everyone complained about the inventory system, the Mako etc. When Bioware tries to fix (You will also get space exploration later on by free DLC) the game you just complain it's like before. I can't see how this game gets a solid 96/100 on metacritics and yet is being so batched my gamers. Mass Effect is Mass Effect, Mass Effect 2 is Mass Effect 2. Be glad that you get a sequel that's not a copy of the first (Modern Warfare 2, Uncharted 2, Gears of War 2 etc.)

Well what I'm trying to say is, stop nip-picking. Yes people may be disappointed by the changes but still YOU asked for them by complaining about them in the first game. Why is that always like that? People complain about things, the developer, band or movie-director changes it for the sequel and then everyone complains about that's not like before.  

#64
cass o strophic

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and this game was intended first for console only.. the only ones crying are you PC losers who cry about console gaming too.. get real

#65
Kabraxal

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Taradil wrote...

Well everyone have their own opinions but come ON! Everyone complained about the inventory system, the Mako etc. When Bioware tries to fix (You will also get space exploration later on by free DLC) the game you just complain it's like before. I can't see how this game gets a solid 96/100 on metacritics and yet is being so batched my gamers. Mass Effect is Mass Effect, Mass Effect 2 is Mass Effect 2. Be glad that you get a sequel that's not a copy of the first (Modern Warfare 2, Uncharted 2, Gears of War 2 etc.)

Well what I'm trying to say is, stop nip-picking. Yes people may be disappointed by the changes but still YOU asked for them by complaining about them in the first game. Why is that always like that? People complain about things, the developer, band or movie-director changes it for the sequel and then everyone complains about that's not like before.  


We wanted the MAKO improved not removed.  We wanted a streamlined and tweaked inventory, not one that is basically gutted.  We wanted tighter combat mechanics in some areas, not a near complete overhaul of the mechanics that we have recieved.

Instead of actually addressing the complaints, Bioware went into overdrive and either chucked the elements or completely changed them.  There is little actual improvement since very little of the old game even remains in so many of these elements.

#66
Orogenic

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Taradil wrote...

Well everyone have their own opinions but come ON! Everyone complained about the inventory system, the Mako etc. When Bioware tries to fix (You will also get space exploration later on by free DLC) the game you just complain it's like before. I can't see how this game gets a solid 96/100 on metacritics and yet is being so batched my gamers. Mass Effect is Mass Effect, Mass Effect 2 is Mass Effect 2. Be glad that you get a sequel that's not a copy of the first (Modern Warfare 2, Uncharted 2, Gears of War 2 etc.)


I would have been perfectly happy with nothing more than an extension of the first game with the same great writing, character development, and epic feel.  What can I say, that's sort of what I was hoping for.

Also, as many have pointed out.. they did not FIX the Mako and inventory systems... they cut them from the game entirely.  (I'm willing to admit though... I actually ended up really liking the Mako.  It was a bit difficult to master and as a result a bit more fun to operate in the end.  I also miss the wide open, desolate feeling that many of the secondary planets had.  Can you really say that mountain climbing in the Mako wasn't at least a LITTLE BIT fun??)

#67
Orogenic

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cass o strophic wrote...

if you really think that you're bored.. boo freaking hoo kidd. go cry somewhere else, you still sit on these forums and troll. you think bioware cares that you sir are bored? mass effect 1 is dated and ancient and no longer playable now that this is out. this is so much bettter on every level. and quit crying about the ammo system. theres plenty of it and it makes SENSE.. im so sick of the whiners. seriously. dont play if you dont like it. LOSERS


An intelligent and well thought out response.  Thank you, have a nice day.

#68
Taradil

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But why are you complaining. They are adding the Hammerhead soon enough for free as DLC. The only reason they removed it is probably that it would keep the critics from bashing it for the exploration again or they just wanted it to be so much better than the Mako so they needed more time.

#69
Kabraxal

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Until I play the Hammerhead, I can't say that it is the MAKO as is or improved. For all we know it might be added to a few planets here and there but not open up the universe like the MAKO did. As the game stands right now, without the said fixes in DLC, the complaint is valid.



Hopefully, the outcry for some of this will force Bioware's hand... though the only things that absolutely need fixing are the reloading fiasco and the atrocius hack job of writing for Liara. That seriously needs to be retconned or Bioware really cannot be considered top tier anymore. The other complaints, though they add up, are rather trivial. Liara in ME2 is the definition of unforgivable f*** up.

#70
Apophis2412

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Post contains no spoilers.

I;ve only played the gamge for 5 hours so far, but here are my thoughts :

Improvements:

Storywise:
- Story feels more epic. I also like the moral dilemma of the player working for Cerberus.
-Better romance. Although the Ashley romance was very well done, he Kaiden one just bored me. And the Liara one was just weird. For a shy and socially awkward girl she was damn fast in wanting to 'ride my purple serpent'as Yathzee put it in his ME1 review.

The romances in ME2 felt more real. Although two of them were blatant fanservice I was suprised at how well they were done.

-Far better Normandy. It really feels like home now.

General gameplay:

-All the classes feel more unique. Giving each of the classes a unique skill has really made them all more unique, particulary the Vanguard.
- All the useless armor and weapon skilltrees have been removed. Putting points into these was very pointless. What for example, was the difference between having 4 or 7  points in Assault rilfes?
- Inventory system has been revamped, The inventory system of ME1 was complete garbage. It became easily cluttered and reducing all the spare items you had into omni-gel was a chore.
- Introduction of heavy weapons.
-No more nearly identical types of armor and weapons and armor with only small differences in stats. Now, each armor and weapon feels more unique.
- Reloading mechanism. This feels much more natural than the old system. Now you actually have to search for cover while you reload. Also getting rid of unlimited ammo ensures that 'bullet spam' is no longer an option.
- Sidequest (N7-missions)

Things that have not improved or are just bad:

Storywise:
- I've met four of my old squadmates so far and the introduction so far was not impressive,

General gameplay:
- Planet scanning. Although I didn't like the Mako the current 'plannet scanning' minigame is just as bad.
- Same goes for the hacking minigame. It's just as boring or grind as in ME1.
- They got ird of some of the useful abilities, like Shield boost and Immunity.

#71
Mox Ruuga

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Kabraxal wrote...

Until I play the Hammerhead, I can't say that it is the MAKO as is or improved. For all we know it might be added to a few planets here and there but not open up the universe like the MAKO did. As the game stands right now, without the said fixes in DLC, the complaint is valid.

Hopefully, the outcry for some of this will force Bioware's hand... though the only things that absolutely need fixing are the reloading fiasco and the atrocius hack job of writing for Liara. That seriously needs to be retconned or Bioware really cannot be considered top tier anymore. The other complaints, though they add up, are rather trivial. Liara in ME2 is the definition of unforgivable f*** up.


I think the way the ME1 LIs were handled was the reason why Bioware is so sure everyone will move on to the new ones. Their shoddy treatment was by design, not an oversight or a "resource" issue. I wouldn't put too much trust in the "we are sparing them for ME3" spiel. Most likely, they and the ME2 LIs get something similar to make them unappealing compared to the new and shiny ME3 LIs.

#72
jimbo vision

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I am still playing hoping to find some thing that I like. so far it just makes me wish I was playing the first mass efect.



MassEfect is brillient game and very well thought out. like KOTOR and KOTOR 2 was great. not a watered down completley changed game. I am hoping that with in the next 3 houers I will find a light at the end of the sad tunel. till then playing the game makes me depresed. I was hoping for so mutch more. but the mass apele of idiots has runied it once agane,,,

#73
The Bridgeburner

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Orogenic wrote...

I would have been perfectly happy with nothing more than an extension of the first game with the same great writing, character development, and epic feel.  What can I say, that's sort of what I was hoping for.

Also, as many have pointed out.. they did not FIX the Mako and inventory systems... they cut them from the game entirely.  (I'm willing to admit though... I actually ended up really liking the Mako.  It was a bit difficult to master and as a result a bit more fun to operate in the end.  I also miss the wide open, desolate feeling that many of the secondary planets had.  Can you really say that mountain climbing in the Mako wasn't at least a LITTLE BIT fun??)



Look, I love Mass Effect as much as anyone here but to say it had "great" writing and character development is a stretch. The main plot was basic as basic gets and the characters, while enjoyable, were paper-thin for the most part. Epic, yes, I definitely agree with that. Where the writing was strongest was in the lore, the backstory of the ME universe, that is where it truly shone.

And the Mako... No, no, I did not once enjoy climbing cliffs at all.

#74
Chromie

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Orogenic wrote...

We don't all have the same tastes, thankfully.

I don't fault anyone for what they like or don't like.

I could ask you with just as much credibility how you can stand to play through ME 2 even once, because I'm fairly sure I'm going to be thwarted by boredom before I achieve that goal.


Call me crazy for expecting a sequel to share some characteristics with the original.

give me your DLC!!!

#75
Zakmonster85

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Strangely, I find the planet scanning addictive. Although it isn't as visually impressive as driving around in the Mako, I don't have to spend time in a vehicle that ignores the laws of Newtonian Physics. Still, planet scanning appeals to the obsessive gamer in me and I find myself scanning planets until they're depleted even though I don't need the minerals anymore. Still, I can understand how some people would find it tedious. We'll give this one a Minus point.



Combat is far more tactical now and a lot more intense. Just holding down the Fire button in ME1 got old really quick, especially when you were on your second playthrough as a Level 50+ Soldier (or anything else, really).



Also, reloading is a standard amongst shooter-games. Shooter players (like myself) got really weirded out the first time I played ME1 and couldn't reload (again, its a mild OCD thing). And since ammo clips are scattered everywhere, I don't really find myself running out of ammunition. This one is up in the air, really. I'll go for Plus point here, because it's more similar to other shooters and thusly, more familiar.



The skills trees have been pared down, which is both good and bad. We lack the options we used to have which is limiting. But what it means is that you have to make a choice between being offensive (choosing Miranda's Slam as your Advanced Training option), or by being more defensive (selecting Fortification or Barrier from Jacob or Grunt, respectively). Is that not customizability? And you can change this skill anytime you want, assuming you have enough resources to do so. Also, they got rid of the weapon proficiency skills, which were just a waste of time and talent points. Being automatically proficient in the associated weapon makes a lot more sense and is easier on the learning curve.



For instance, you play a level 1 Infiltrator in ME1. You can use Pistols and Sniper Rifles, but you can't really use Sniper Rifles until you unlock the skill tree, which means that you might spend 10 to 20 levels using just the pistol.



In ME2, the Infiltrator can effectively use the Sniper Rifle the moment he gets one in the second mission. Definitely Plus point overall.



Finally, the dialogue is weaker in some parts, but stronger in others. I agree with Liara T'soni being a bit of a hack job, but Jack (Patient Zero), is really well-written. And you have Yvonne Strahosvki (Miranda Lawson), as a potential love interest. How is that not awesome?



I don't see where the RPG elements have disappeared. The conversation options are as strong and as varied as ever. While your talent tree builds have been reduced in its customizability, you can now freely change the color and appearance of your armor. Once more, Plus point.



I, personally, am glad that Bioware didn't just make a copypasta sequel. While the changes they made are radical and affects everyone's gameplay experience, it will be some time before anyone can truly decide whether these changes are for the better or for the worse.



And no one can make any judgements to the replayability of the game until they've completed it at least once.



YMMV.