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#201
Subject One

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Ozymandias23 wrote...

Subject One wrote...

Ozymandias23 wrote...

Subject One wrote...

Thankfully reviewers also doesn't have your tastes .....snip/


Get real.

$$$$$$$ = 5 star review


Yeah. Hardcore magazines like Edge are well knowed for selling its ass to every company. Come on' you can give better arguments. -_-


Now name practically every other gaming site and mag and say the same. My point stands.


So this is an EA conspiration to ****** off every RPG gamer on the planet. They have put its money in every magazine on the planet and every gaming forum (except this, of course) to have everyone praising the game. But we are all lying :devil:

#202
Popstick

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Forget Half-Life, Doom, Doom 2, Unreal Tournament, Quake, Counter-Strike, Day of Defeat, Half-Life 2, Goldeneye, Far Cry, Call of Duty 1, Portal, Team Fortress 1 and 2 and all the other shooters that are now considered classics. Damn them for appealing to the mainstream, taking a risk and coming up with fantastic games in the process.

#203
Ozymandias23

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Subject One wrote...

Ozymandias23 wrote...

Subject One wrote...

Ozymandias23 wrote...

Subject One wrote...

Thankfully reviewers also doesn't have your tastes .....snip/


Get real.

$$$$$$$ = 5 star review


Yeah. Hardcore magazines like Edge are well knowed for selling its ass to every company. Come on' you can give better arguments. -_-


Now name practically every other gaming site and mag and say the same. My point stands.


So this is an EA conspiration to ****** off every RPG gamer on the planet. They have put its money in every magazine on the planet and every gaming forum (except this, of course) to have everyone praising the game. But we are all lying :devil:


Yes, that's exactly what I was saying. Your reading comprehension is remarkable.

Oh and that's sarcasm by the way. I realise now I have to spell things out for some.

You know what scratch that. I'm not trying to be rude I'm just irritated and upset by the disappointment of this game.

I guess the point I was trying to make was this:

http://gameinformer....zine_3F00_.aspx

Evidence would need to be provided of course, but if for a second we consider that this is true, do you think Ubisoft are the only complay that would do this?

I take 'professional' reviews and gushing marketing hype with a very large pinch of salt.

Modifié par Ozymandias23, 28 janvier 2010 - 12:32 .


#204
Guest_Crawling_Chaos_*

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walker834 wrote...

My father is a marketing major.  MY brother in law works for fidelity.  Both my sister and bro in law went to BC and were finance majors.   I have a degree and took economics.  I also dabbled in business before i went into CS.  Just because i have a CS degree doesnt mean that's all I do. I do have a life and balance my checkbook every day.   Common sense is something that is overlooked.    Like you said EA is losing money and laying off workers which is what i was saying.  I do understand it more than you think.  Maybe they are losing money and laying off workers because they aren't being responsible with what they have.  It trickles down.  Why is EA putting tons of money into these huge projects and buying up companies when the economy is crap and laying off workers at the same time.  


I'm not sure, maybe they need to spend money on projects to be able to make a product that they can sell?  Maybe you would like it more if EA just reverted to their business model of 1990's/2000's where they just updated the rosters on the sports games and re-sold the same game every year?

The only instance of EA buying a company recently was Playfish (cellular games) for 270 million.

The economy is in a downturn, most publishers are making losses recently (except for Activision, which have survived due to massive games like WoW and CoD).

Pandemic had to be closed, because the games they had been making (the last 3-4 games) have been complete flops.  Though, the high-talent of Pandemic was transferred to EA LA.

#205
Sambone757

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Crawling_Chaos wrote...

Subject One wrote...

I find people on these forums extremely biased against action games. OK, if ME2 is a 'typical mediocre shooter', what is in your opinion a 'great shooter'. Do you like any shooter? Oh, yeah, I know, shooters are for retarded people, and no 'pro' RPG gamer can have a good time with action combat withour rolling a dice.

And yeah, reviewers are not blind and they have questioned some things about ME2, but they think that the good things on the game are exceeding the issues of the game and that is a better game than ME1.

Also you say that the sidequests are no good? This implies that ME1 sidquests were better? REALLY?


There are no "great shooters" because they're all mainstream and developed by huge devs/publishers that are Evil Inc.

Side quests and traversing empty planets for 30 mins at a time in the Mako was the best part about ME1.



Bioware = Huge developer .

Ea = Evil Inc.

Anything else sir?

#206
Orogenic

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walker834 wrote...

jimmyjoefro wrote...

I guess no one cares that this game builds basically nothing on the previous game. We spend 30+ hours and nearly two disks gathering a team for a suicide mission, and getting to know them. Awesome. I already had a damn team. A pretty good one, too. After two little years everyone has become so involved with other things that they can't rejoin? Crap. Complete crap. I could understand 8 or 10 years, but 2?

Bioware has been officially EAed. It may not even be Bioware's fault, it's just what EA does. Promise that they won't F it up, but they just can't help themselves.


yeah i found it interesting they basically blew up the ship first scene and make you start all over.  It's not really a continuation of the last game.  They have you working for cerberus and they are assigning you your crew.  Wouldn't surprise me if the story kind of parallels what is happening with Bioware being bought out by EA.  People tend to write about what they are experiencing in some ways.  Lord of the rings had parallels to world war 2.   Mass effect has parallels to bioware being gobbled up by EA.  just my opinion but cerberus is EA.  That said in game i've decided to scoff at anything cerberus says.   Who says this isn't an rpg?


You, my friend, are on to something.  Makes perfect sense, and provides one of the only ways I can logically reconcile the choices the developers made in ME 2.

As far as the universal stellar acclaim for ME 2:

As I said in my first post, this may be a great game in its own right.  It's just a huge letdown as a sequel to the first game because the first game was really UNIQUE.  Shooters are BORING to many of us.  Every time I played through ME 1 I would typically avoid violence whenever possible.  The non-violent "paragon" solutions to problems were the ones I enjoyed the most.  In the new game shooting seems gratuitous... I don't really care if the mechanics are better, because it's something that I prefer to avoid..... and in ME 1 that was something you could do and enjoy.

Of course the little rabid shooter anklebiters will jump all over me for even saying that.

If the reviewers are all approching the game from a "more shooting is better" standpoint, of COURSE they are going to say ME 2 is better.  Yes, the visuals are stunning in many cases.  Yes, the game runs more smoothly than the first.  Yes there is less micromanagement and busywork.

BUT.....

ME 1 was incredible because it somehow developed a sense of identity and attachment to your characters.  I'm not ashamed to say that there were parts of ME 1 that were emotionally powerful.  At the end of that game I couldn't WAIT to find out where things were going next .

After playing through many hours of ME 2, I have to say that I really don't LIKE any of the characters very much, and as a result I really don't care if they win or lose.  I feel totally shafted that none of the fantastic immersion developed in ME 1 was carried over.  It is dark, polished, slick..... and unfortunately does not move me at all.

So all of you rabid fans attacking those of us with complaints:

1.  I'm happy you like the game, and I fully support your right to have your own opinion.

2. Those of us with complaints have a right to be uhappy that the potential to carry on a very unique gaming experience will never be realized.  If you don't agree, that's fine... but keep your childish and irrelevant personal attacks to yourselves.  Some of us may just want to vent here a bit.

#207
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Sambone757 wrote...

Bioware = Huge developer .

Ea = Evil Inc.

Anything else sir?


Bioware is a subsidiary, and the creators of Bioware are execs in EA.

Bioware = Evil

#208
Sambone757

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Crawling_Chaos wrote...

Sambone757 wrote...

Bioware = Huge developer .

Ea = Evil Inc.

Anything else sir?


Bioware is a subsidiary, and the creators of Bioware are execs in EA.

Bioware = Evil


Hah!  I like you.  :lol:

#209
Kabraxal

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Subject One wrote...

Kabraxal wrote...

Shooters fare better with gaming magazines. ME2 has become the typical mediocore shooter and thus "professional" reviewers are falling all over themselves to fawn over the game. What really shines a light on the stupidity of these reviews is that there are quite a few that actually list negatives and quite forcefully (the loss of many RPG elements, lacking story, lacking side quests, the probing) and yet still turn right around and scream "damn near perfect"...

Profressional reviews cannot be trusted.


I find people on these forums extremely biased against action games. OK, if ME2 is a 'typical mediocre shooter', what is in your opinion a 'great shooter'. Do you like any shooter? Oh, yeah, I know, shooters are for retarded people, and no 'pro' RPG gamer can have a good time with action combat withour rolling a dice.

And yeah, reviewers are not blind and they have questioned some things about ME2, but they think that the good things on the game are exceeding the issues of the game and that is a better game than ME1.

Also you say that the sidequests are no good? This implies that ME1 sidquests were better? REALLY?


The side quests in this game are shallow, souless and wholly underwhelming.  At least for many of the missions in ME1 I felt rewarded in some fashion... be it loot, lore, or at least getting to look at various landscapes.

As for good shooters.  I actually like the first two Halo games (the third dropped all pretense of story for mindless gameplay), FEAR, Uncharted 1 and 2 (both as shooters and platformers), Modern Warfare 1, Deus Ex, Doom 3 (for some reason that I just can't define), and Cryostasis.  So it is not a mindless hatred of shooters.  

#210
Popstick

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And complaining is going to solve that...how exactly? If you want ME 3 to be the perfect blend of Shooter and RPG, I suggest creating an official thread of improvements to be made for ME 3 and keeping it sensible and reasonable. None of this 'EA is the devil' rubbish that people come up with.

#211
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Kabraxal wrote...

The side quests in this game are shallow, souless and wholly underwhelming.  At least for many of the missions in ME1 I felt rewarded in some fashion... be it loot, lore, or at least getting to look at various landscapes.

As for good shooters.  I actually like the first two Halo games (the third dropped all pretense of story for mindless gameplay), FEAR, Uncharted 1 and 2 (both as shooters and platformers), Modern Warfare 1, Deus Ex, Doom 3 (for some reason that I just can't define), and Cryostasis.  So it is not a mindless hatred of shooters.  


ME 1 sidemissions felt rewarding...

That is seriously the first time I've ever heard anybody saying that.

#212
Orogenic

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Popstick wrote...

And complaining is going to solve that...how exactly? If you want ME 3 to be the perfect blend of Shooter and RPG, I suggest creating an official thread of improvements to be made for ME 3 and keeping it sensible and reasonable. None of this 'EA is the devil' rubbish that people come up with.


After ME 2 I really don't think ME 3 is something I'm even going to pay attention to.

#213
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Popstick wrote...

And complaining is going to solve that...how exactly? If you want ME 3 to be the perfect blend of Shooter and RPG, I suggest creating an official thread of improvements to be made for ME 3 and keeping it sensible and reasonable. None of this 'EA is the devil' rubbish that people come up with.


I vote for ME3 to be a turn-based isometric CRPG with AD&D 2.0 ruleset.

#214
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Orogenic wrote...

Popstick wrote...

And complaining is going to solve that...how exactly? If you want ME 3 to be the perfect blend of Shooter and RPG, I suggest creating an official thread of improvements to be made for ME 3 and keeping it sensible and reasonable. None of this 'EA is the devil' rubbish that people come up with.


After ME 2 I really don't think ME 3 is something I'm even going to pay attention to.


So uninstall ME2, and stop buying games from Bioware. 

It's pretty simple.

Modifié par Crawling_Chaos, 28 janvier 2010 - 12:33 .


#215
Lucy Glitter

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I think what ME2 lacks is the exploration. I am pretty sick of the combat already, just because it's the only thing you do in a quest.

#216
Orogenic

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Crawling_Chaos wrote...

Orogenic wrote...

Popstick wrote...

And complaining is going to solve that...how exactly? If you want ME 3 to be the perfect blend of Shooter and RPG, I suggest creating an official thread of improvements to be made for ME 3 and keeping it sensible and reasonable. None of this 'EA is the devil' rubbish that people come up with.


After ME 2 I really don't think ME 3 is something I'm even going to pay attention to.


So uninstall ME2, and stop buying games from Bioware. 

It's pretty simple.


Actually I think I'll share my thoughts and ideas with like-minded people on this forum for a bit.

Thanks for the advice though.

#217
Kabraxal

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More rewarding than this game. All these side quests are, are a shallow pretense to shoot **** up. Yes, that is why I play Mass Effect, to shoot things... finishing most of these quests simply gets a paltry amount of credits maybe a resource or two, and then nothing. At least ME1's MAKO travelling allowed landscapes and starscapes, fairly substantial monetary gains and resources not too far into the game, some manner of armour/upgrade/weapon that at least felt like getting something, or actual dialogue or lore.



ME2 offers very little of that. In fact, most of those type of sidequests are basically optional main quests tied into loyalty or beefing up for the end-game run. It is underwhelming and quite boring. Again, I don't play Mass Effect to go around shooting things and that is basically all these sidequests offer.

#218
Subject One

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Ozymandias23 wrote...

Subject One wrote...

Ozymandias23 wrote...

Subject One wrote...

Ozymandias23 wrote...

Subject One wrote...

Thankfully reviewers also doesn't have your tastes .....snip/


Get real.

$$$$$$$ = 5 star review


Yeah. Hardcore magazines like Edge are well knowed for selling its ass to every company. Come on' you can give better arguments. -_-


Now name practically every other gaming site and mag and say the same. My point stands.


So this is an EA conspiration to ****** off every RPG gamer on the planet. They have put its money in every magazine on the planet and every gaming forum (except this, of course) to have everyone praising the game. But we are all lying :devil:


Yes, that's exactly what I was saying. Your reading comprehension is remarkable.

Oh and that's sarcasm by the way. I realise now I have to spell things out for some.


My point is that most people are against the game because they think that it isn't enough RPG on ME2, but this doesn't mean that ME2 can't be a GREAT game. I respect another people opinions but i see extremely prejudice against action games. I like both Alien and Aliens films because they are great, and Aliens is a more action oriented movie. And I will give a chance to ME2 for what it is. I'm a evil pro-corporative guy? OK I can live with it :devil:

#219
Popstick

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You know, now that the initial awe of finishing the game has worn off, Kabraxal does have a few good points. ME 1 did have a certain charm to it that did feel absent in ME 2. Maybe that's what she/he meant with the whole 'different aura' comment. But we are operating in basically the other half of the galaxy now. Apart from the dialogue, is there nothing you liked about ME 2 Kabrax?

#220
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Orogenic wrote...

Actually I think I'll share my thoughts and ideas with like-minded people on this forum for a bit.

Thanks for the advice though.


Did I refer to your status on this forum/thread or tell you to stop posting?  No

#221
Kabraxal

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Popstick wrote...

You know, now that the initial awe of finishing the game has worn off, Kabraxal does have a few good points. ME 1 did have a certain charm to it that did feel absent in ME 2. Maybe that's what she/he meant with the whole 'different aura' comment. But we are operating in basically the other half of the galaxy now. Apart from the dialogue, is there nothing you liked about ME 2 Kabrax?


Actually I like quite a bit, and that is the only reason I am still playing.

- the new Normandy.  This is what the old ship should have been.
- non stat based aiming.  Despite hating the other shooter elements bogging this game down, this was a necessity.  I hate having to wait with certain weapons or deal with the weave.
- some parts of the Citadel.  While not all that significant to the game, many of the interactions here reminded more of the first ME than almost any other spot in the game... though the reporter incident was lacking.  However, that was made up for by the Quarian/Volus incident.  (Also, love the Turian/Asari couple shopping, awesome)
- Joker.  It brings a connection to the last game and he also serves as a minor sounding board for the frustration that Shepard is feeling in this situation.
- Chakwas.  Brandy scene, need I say more?
- Tali.  Another connection to ME1 and one that thankfully is quite robust.
- the graphics.
- the interrupt system.  While a bit limited, it did offer a nice twist to conversations.
- armour customisation... no more pink armour for you!  (I still want Ash's tight little behind in it though... required perv comment met)
- noticeable effects with powers in the rare instance that they aren't either blocked, useless, or not working for some glitchy reason.

My issue comes with the gameplay and the insignificance of the carry over and LI's in this game.  Also Liara... worst continuity **** up I have seen in some time.

#222
Popstick

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Hmm, well, at least we're now on the same page of likes and dislikes. Some gameplay elements do feel like a step back, and the treatment of Liara...yeah. Made it easier for me to move on though. Whether that was intentional on the writers part so players would deliberately find a new LI would be the 64 million dollar question to them.



But hey, every game can be improved. ME 2 improved on the feel of combat, hopefully they'll improve and bring back a bit of depth to the RPG side for ME 3. So don't feel like all is lost for the sequel.

#223
sappiraxtium

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way I see it, new gen of games that will release over next 10 years for drones that delight in console games and its as linear as watching movie, oh yeah and on top of it at some point alternate ending will be gay marriage ..lol


#224
Kabraxal

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I'm a bit worried with the carry over still. Considering how insignificant and "cameo" oriented choices from ME1 were, I don't really see that changing. Also, the treatment of the LI's from ME1 has me worried both for thier "return" and the return of the ME2 squadmates. Especially given some dire implications from some dev interviews about thinking up a new squad.

#225
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Popstick wrote...

Hmm, well, at least we're now on the same page of likes and dislikes. Some gameplay elements do feel like a step back, and the treatment of Liara...yeah. Made it easier for me to move on though. Whether that was intentional on the writers part so players would deliberately find a new LI would be the 64 million dollar question to them.

But hey, every game can be improved. ME 2 improved on the feel of combat, hopefully they'll improve and bring back a bit of depth to the RPG side for ME 3. So don't feel like all is lost for the sequel.


It's a test of fidelity following to the third.