walker834 wrote...
jimmyjoefro wrote...
I guess no one cares that this game builds basically nothing on the previous game. We spend 30+ hours and nearly two disks gathering a team for a suicide mission, and getting to know them. Awesome. I already had a damn team. A pretty good one, too. After two little years everyone has become so involved with other things that they can't rejoin? Crap. Complete crap. I could understand 8 or 10 years, but 2?
Bioware has been officially EAed. It may not even be Bioware's fault, it's just what EA does. Promise that they won't F it up, but they just can't help themselves.
yeah i found it interesting they basically blew up the ship first scene and make you start all over. It's not really a continuation of the last game. They have you working for cerberus and they are assigning you your crew. Wouldn't surprise me if the story kind of parallels what is happening with Bioware being bought out by EA. People tend to write about what they are experiencing in some ways. Lord of the rings had parallels to world war 2. Mass effect has parallels to bioware being gobbled up by EA. just my opinion but cerberus is EA. That said in game i've decided to scoff at anything cerberus says. Who says this isn't an rpg?
You, my friend, are on to something. Makes perfect sense, and provides one of the only ways I can logically reconcile the choices the developers made in ME 2.
As far as the universal stellar acclaim for ME 2:
As I said in my first post, this may be a great game in its own right. It's just a huge letdown as a sequel to the first game because the first game was really UNIQUE. Shooters are BORING to many of us. Every time I played through ME 1 I would typically avoid violence whenever possible. The non-violent "paragon" solutions to problems were the ones I enjoyed the most. In the new game shooting seems gratuitous... I don't really care if the mechanics are better, because it's something that I prefer to avoid..... and in ME 1 that was something you could do and enjoy.
Of course the little rabid shooter anklebiters will jump all over me for even saying that.
If the reviewers are all approching the game from a "more shooting is better" standpoint, of COURSE they are going to say ME 2 is better. Yes, the visuals are stunning in many cases. Yes, the game runs more smoothly than the first. Yes there is less micromanagement and busywork.
BUT.....
ME 1 was incredible because it somehow developed a sense of identity and attachment to your characters. I'm not ashamed to say that there were parts of ME 1 that were emotionally powerful. At the end of that game I couldn't WAIT to find out where things were going next .
After playing through many hours of ME 2, I have to say that I really don't LIKE any of the characters very much, and as a result I really don't care if they win or lose. I feel totally shafted that none of the fantastic immersion developed in ME 1 was carried over. It is dark, polished, slick..... and unfortunately does not move me at all.
So all of you rabid fans attacking those of us with complaints:
1. I'm happy you like the game, and I fully support your right to have your own opinion.
2. Those of us with complaints have a right to be uhappy that the potential to carry on a very unique gaming experience will never be realized. If you don't agree, that's fine... but keep your childish and irrelevant personal attacks to yourselves. Some of us may just want to vent here a bit.