I think we can all agree (or disagree) and say that the specializations in DAI are pretty awesome. However, when you're only stuck with one of three specializations per class... (after a while) you might find things a bit dull.
So I post this up in order to let everyone put their ideas out there and maybe (if it ever does happen) it might give some of the guys at BIOWARE some good ideas.
I'll start off with mine.
so one idea I have for the rogue class is bringing back the bard.
The bard can have some abilities like:
Epic song of battle) [AOE] taunts the enemies in the specific area, the bard making them self the primary target. ( a skill that can be used to draw attention away from the party's warrior or mage). Alluring song [Upgrade] three seconds after the bard taunts the enemies in the area, the bard slips into stealth. (the skill basically lures enemies to a specific spot for massive aoe damage while the bard safely sleps away.
Ballad) [AOE] the bard sings a song that causes enemies in the aoe to fall asleep (enemies will wake up upon being hit). Song of death [Upgrade] The enemies take longer to wake up and suffer damage while asleep.
Charm) [Passive] The Bard's Charm makes them less likely of being a seeked out target.
Trust no one) [Passive] Experience playing THE GAME has made the bard more perceptive and edgier. (increase critical hit stat)
Another Idea I had was bring back the duelist specialization and merging it with some of the abilities of the specialist tree (DA2). Calling it the duelist or specialist (DoS)
This idea to me is kind of cool because it focuses on the rogue's primary weapon
the specialization tree splits in two one side focusing on the bow and arrow and one side on daggers
(okay so I guess the ability tree can start off with some bogus passive ability)
maybe something like (Rage) granting a strength stat. then the ability tree splits.
Double Arrow (ability is similar to the knight Third Dagger (this ability is also like double arrow. no
enchanter's spirit blade. No cool down time, does deplete cool down time, does deplete stamina upon activation.
stamina upon activation. As you guessed it, you this specialization will allow the rogue to carry a third
shoot two arrows. the arrows hit the same target so it's dagger that will only be seen when fighting. it will be
like double damage). Split arrows [Upgrade] if there are held in the rogue's mouth. it's just a forward slash.
two targets in the path the arrows will split and each hit Endless dance [Upgrade] It cancels the stamina cost
one of the targets of third dagger when used in succession after two basic attacks.
Precision [Passive] grants critical hit stat. Speed [Passive] Grants dexterity stat.
then reconnects with a focus ability that grants the stat raise of rage, precision, and speed as a buff.
Now for the Mages
We could bring back the Blood Mage.
The focus ability can be Blood Magic letting the blood mage use their allies life force instead of mana in order to power their spells.
Summoning) Summon a wraith to fight alongside you and your party. Summon shade [Upgrade] Summon a shade to fight alongside you.
Blood puppet) you take control of one enemy to fight alongside you for ten seconds. Collateral damage [Upgrade] After ten seconds are up, your blood puppet explodes damaging near by enemies.
Blood letting) You use a little bit of an allies life force to heal some of your health. Blood sacrifice [Upgrade] You completely take one of your allies life force to heal yourself completely.
Possession [Passive] When an ally dies, there's a 50% chance a demon will come back in their place. ( Pride demon for warriors. Terror demon for rogues. Despair demon for mages)
and the shape-shifter.
The possibilities with this one are endless but there could be a bug swarm,bear, wolf, deepstalker, bogfisher, etc...
And for the warrior I only have one idea. Ranger.
now abilities are a little iffy but the main one would be
Diversion) Trevelyan summons a fennec, lavellan summons a halla, cadash summons a nug, and adaar summons a regular ram.
Aggressive beast) trevelyan summons a mabari, lavellan summons a wolf, cadash summons a deepstalker, and adaar summons a ram that fights back.
The ranger can have a passive that gives him an attack bonus against beasts.





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