Yeah, I'm not a huge fan of dwarves, but they do get shafted pretty often in the DA series.
I would not mind dwarves and qunari if they where not afterthoughts or don't even have armor that works (qunari PC)
Yeah, I'm not a huge fan of dwarves, but they do get shafted pretty often in the DA series.
I would not mind dwarves and qunari if they where not afterthoughts or don't even have armor that works (qunari PC)
If the next game really is set in Tevinter, a dwarf protagonist would be really interesting though. They're like, the only non-mages in the Imperium that don't get treated like blood batteries.
If DA4 is in the works then I would rather be my Inquisitor if we're going to fight Solas, It should be between the 2 of them instead of a new protagonist.
Since Baldie's targeting everyone who's not part of his club he's fair game. Anyone looking to survive would have valid reason to try and stop him.
Personally, I think they should have their own version of 'For the Watch' and have the Inquisitor make a cameo appearance and be either the first or last person to shank Solas.
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I'm sorry OP. If you want to play a human protagonist, go ahead. I doubt BioWare will ever make a DA game without a human protagonist.
But if they had made another Hawke-like protagonist this game, I wouldn't have been able to play an elf who romances an ancient elven god, nor an elf who confronts the elven god about his elfy plans, nor had that beautiful, heart-wrenching reunion for Solas-romancers in Trespasser. (I don't think I'm giving away any Trespasser spoilers since the trailer reveals that Solas turns up again.)
Personally? I can't support a pre-made human protagonist like Hawke or Shepard, because I love playing non-humans too much, and seeing Thedas from different viewpoints depending on my character's racial and cultural background (not just "magic or non-magic" backgrounds like for Hawke and Shepard).
Since we know Solas' plans and it seems we're going to Tevinter in DA4, I would LOVE to play a Tevinter elven slave, and a Qunari who's close to the border righting "Vints," and even a dwarf who sells lyrium to fuel this mage society without having magic his/herself. (And the more they reveal about the Titans, the lyrium, and the dwarves' role in all this, the better!)
No, no it does not. If I want to play an RPG, odds are I'm playing it for the SP campaign and that's it.
Honestly, there's only one reason Bioware ever does a human lead and that's because it's easy. You don't have to do any work on armor, weaponry, animation, or the like, because you can just use the same things across the board. With races that are different sizes and shapes, it requires actual work. "It's easier" is it in a nutshell.
Yep and easier = cost less which means more time, money, and resources can be spent on the rest of the game.
I could go either way, I loved DA:O and the origin stories... I *really* loved them, they added so much re-playability and personality to the game. With that said I loved Mass Effect too, on top of liking DA II as well... so I can go either way. I see the merits of both.
What is the point of playing as an elf if you cannot be elfy about it?
A Qunari outcast is barely different from a human.
A surface dwarf is not that great either....
At the end you just play the same game and are barely noticed for what you actually are. Playing in Origins the different races intros was really cool but then you lose your background and become the Warden/Inquisitor whatever..... so really what is the point?
To address this concern (which I as an advocate of multiple races share) instead of throwing the multi-race baby out with the bathwater and reducing everything to- wow, how original- only a human, I would rather the devs just make a more invested effort at making origins matter. For a game series that started with an Origins game, DA would benefit from developing that iconic feature.
Oh, and when I played a dwarf in DAO and was able to choose a dwarf-specific request of Queen Anora- or played as a city elf and was able to get Shianni promoted- that was "the point" of becoming the celebrated Warden at the end. I loved it- genuinely touching.
To address this concern (which I as an advocate of multiple races share) instead of throwing the multi-race baby out with the bathwater and reducing everything to- wow, how original- only a human, I would rather the devs just make a more invested effort at making origins matter. For a game series that started with an Origins game, DA would benefit from developing that iconic feature.
Oh, and when I played a dwarf in DAO and was able to choose a dwarf-specific request of Queen Anora- or played as a city elf and was able to get Shianni promoted- that was "the point" of becoming the celebrated Warden at the end. I loved it- genuinely touching.
If the next game really is set in Tevinter, a dwarf protagonist would be really interesting though. They're like, the only non-mages in the Imperium that don't get treated like blood batteries.
ooh you raise an interesting perspective. The Dwarves from the Ambassadoria would be the equivalent of the non-mage Trevelyan and the Couslands in DA4. For once, the humans aren't nobles.
I actually prefer getting to pick my race, for me personally it adds depth to the game. I've played DAI twice, once as a human man and once as once as a female Elf and I was much more attached to my Elf than I ever was for the human I played. Being an Elf leading the Inquisition felt great and even my relationships with my companions changed compared to the first time, especially with Solas since we completely disagreed about the Elves. I think if I was forced to play as a human I don't think I would have enjoyed this game nearly as much as I did when I played as an Elf. That was one of many problems I had with DA2, I never even went for a second playthrough on that game. Personally I'm hoping that they'll keep the race choice for DA4.
Being stuck as a human again would drive me off the fence about getting any future game.
If the next game really is set in Tevinter, a dwarf protagonist would be really interesting though. They're like, the only non-mages in the Imperium that don't get treated like blood batteries.
They're already basically set, just by being incredibly bland. The idea being you can project personality on something that is very basic and generally neutral (or, on the occasional flipside, have a choice between comically over-the-top options). This is a boring idea. The Inquisitor, Hawke, even Shepard - these are not good or memorable characters (aside from a heavily renegade Shepard). They're bland, boring, and the crux of character and story-driven epics. I shouldn't need to explain the obvious conflict this creates.
No I would hate that one of the points of the game is that you can be a warrior rouge or mage and to have being a mage takin away from a story and works driven by magic I would be highly upset
Who said dwarf only protagonist? If multiple races are all the rage now, I'd say let us play a dwarf in Tevinter.
Being stuck as a human again would drive me off the fence about getting any future game.
Being "stuck" as a human again would make absolutely no difference to me one way or the other.
If I wanted to play a game about character that was written for me, I would play any other genre that wasn't an RPG.
Yes, because all the rage on the ME 3 forums never really happened, it's all just a figment...
All the rage over Hawke's cameo in Inquisition never happened either, right?
You see, it's all good that you feel this way, however, as can be attested by the numerous "The Inquisitor should be the protagonist of the next DA game" threads already out, not everyone shares your view. So maybe you do need to explain it, since it's not apparent to anyone that's actually reading the forums.
1) What are you talking about, rage? What has that got to do with anything I've said? Are you talking about them being memorable or beloved characters? Because if you are, let's keep in mind that we're talking about a Bioware forum. Go someplace where it's not a bunch of people drooling over this specific set of games and you're not going to find much discussion on them because, shock of shocks, people just don't care all that much about them.
2) Of course people want the Inquisitor as the next protagonist in this forum. It's a fan forum, thus filled with fanboys. Most the people you see here also liked this game and probably thought it deserved GotY for little other reason than Bioware made it. Well I rather have a discussion with reason backing, of what can be if things are done this or that way.
Look, I'm not saying remove all choice, or even a character creator. Hell, you can even have a race selection if you have, say, a mercenary background. But this neutral character with limited background that we're supposed to fill in the holes to yet speaks with their own voice is just horrible. These are not our characters, and if you think so I have to seriously question the RPGs you've experienced. And frankly, the more titles Bioware creates like this, the lazier they're becoming with regards to these characters. Shepard became more and more simplified as the titles went on, Hawke was schizophrenic as hell, and the Inquisitor is easily the worst Bioware protagonist yet created in terms of writing, acting, breaking the mold, and cliches.
Personally, I like Hawke as a character more but it's more immersive and connected to play as inquisitor. Warden is kind of between the two.
In DA2/ME I acted as an audience who witness their legends and stories, the choices and dialogue I made mostly depend on whether they are paragon/renegade(or diplomatic/sarcastic/aggresive in DA2). In DAI I AM the inquisitor and it is MY story. The choices I made depend on my own preference.
I'd prefer the DAI and DAO approach more, but the answer to Which is better question depends on what types of stories Bioware want to tell, and how they want the player feels in DA4.
As for races, I think it is clear that multi races, really would be very troublesome when come to cutscenes and animation. But I really love the multi races options in DA series. DAO is better at creating different background and that every origins got their related plot in main quest (dwarf in ozammar questline, dalish in dalish, etc) , and DAI is better at dialogue options and NPCs' reaction. These really enhanced my role-play experience. Play elf in DAI, and the game just constantly remind you that you ARE elf, this is the temple of your ancestor, so and so. Skyrim got multi races as well, but I would say they didn't do well in this aspect, the differences between playing a breton and dark elves are not that obvious outside windhelm. I think Bioware really did a great job in terms of this, the different perspectives and experience we had when come to different races. There's room for improvement, of course.
You can have a hawke/shephard protag by using the inquisitor.
just sayin
You have the background down, personality basically, etc.
cmon
If game centres on Solas' agenda and i'm allowed to play an elf i'd want to be able to end up siding with Solas.
So if they don't want to allow that sort of narrative twist, easiest thing may be to block people from being allowed to play as an elf.
If game centres on Solas' agenda and i'm allowed to play an elf i'd want to be able to end up siding with Solas.
So if they don't want to allow that sort of narrative twist, easiest thing may be to block people from being allowed to play as an elf.
Yeah because people so want to be blocked because of your preference.
Human Master race.
I wouldn't mind a set protagonist for DA4. Though I wouldn't use Hawke as a model for them.
How many games out there have race choices and also have deep, rich, story and characters and companions? I know that Skyrim has racial choices for example, but IMO a kind of superficial story and no meaningful companions and relationships.
Personally, I would rather have fewer race choices and a deep, rich story with real relationships with companions than a ton of racial choices. One of the pluses of having a single protagonist, aside from not having to spread resources so thin that you get the short stick somewhere, is that you get to see them grow, develop, mature, if there are a series of games. Iconic figures like Shepard and Geralt are such a treat to see - like an old friend.
There is no law that says the main protagonist has to be human. My only requirement (and this is me only) is that I can make a handsome or pretty character that looks like a hero - not like a lump of clay, ugly mishappen anorexic or muscular monstrosity. Others may not care about appearance, but for me I need to role play a hunk or hunkess.
Some of you say a more defined protagonist doesn't have to be human but if they skip multiple races I'm pretty sure Bioware will go with a human protagonist simply because it's more relateable for people. Personally, I never play as human if I have a choice so I wouldn't like that.