I think it's because the archers have access to full draw... Or so their animation seems to let on.... I imagine it sometimes crits and explains the rapid drop in health.
Nerf of life drain ring ?
Débuté par
Sun Tzglyph
, avril 14 2015 11:52
#26
Posté 17 avril 2015 - 02:57
#27
Posté 20 avril 2015 - 05:04
I do think GS can be stolen unless it can also be 'lost' due to lag. Since I've added an HoK component to my primary staff and picked up some nice blades for my dw rogues, I haven't really noticed whether or not my 2% HoK ring seems less effective than it was previously.
#28
Posté 21 avril 2015 - 04:12
Is there a timer on how long flashpoint stays up for? Like I have 30 seconds to cast a spell or it goes away?
It's always seemed like it is, but for all I know it could be someone stealing the flashpoint before I can get it off.
No there's no flashpoint timer





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