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John Dombrow Returns to Mass Effect


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#51
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That was actually a terrible idea. A convicted felon with anger issues working with kids was just highly irritating (and if only for the sole reason that no one in their right mind would hire her for that). And since he also turned Wrex from ruthless merc into a wise and peaceful leader it makes me wonder, does he have the urge to rehabilitate every crook and miserable bastard and turn them into saints? Would Morinth be fighting against poverty in the galaxy if she were written by him? Writing characters consistently should also be on his list.

 

 

That is true actually, now that I think of it. The Omega DLC did a solid to good job in giving you control over your character. I loved the part where Aria can call Shepard a "truly dangerous person" depending on your dialogue choices. Does anyone know who is responsible for the writing here?

 

A convicted felon who mostly killed Cerberus. That's what she was in that prison for. According to Miranda. And then later, Mac expanded on the story in Foundation.

 

It's not different than me mass killing every Cerberus mook in ME1..... they might've been people, but they did nasty stuff. It's like Samara says.. "What use is it for me to know they have children and a life of their own" (I'm paraphrasing here). I can understand being so angry that you dehumanize your opponents. I'd be a hypocrite if I condemned Jack for it. Not to mention my Shep is Earthborn and grew up like crap too. I'm not some Paragon weenie who has to finger wag at every criminal element in the game.

 

 

As for Wrex... he had the only line in ME1 that almost made me shed a tear (Because the game was corny otherwise): "I came with you because I wanted to fight for more than just credits." Something about the way he says it got to me... He was always wanting to move in a positive direction.

 

Morinth is a chaotic evil space vampire.. Jack is chaotic neutral. Not even the same.


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#52
txgoldrush

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Dombrow worked on Bioshock Infinite's horrifically wretched DLC, so he may be part of Levine's staff he laid off.

 

God, Burial At Sea was awful.



#53
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Dombrow worked on Bioshock Infinite's horrifically wretched DLC, so he may be part of Levine's staff he laid off.

 

God, Burial At Sea was awful.

 

I'm embarrassed to say I haven't play any of the Bioshocks (tried the first once, but it was a false start). Played System Shock though.

 

 

It's too bad if he went out on a bad note though.



#54
wolfhowwl

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That was actually a terrible idea. A convicted felon with anger issues working with kids was just highly irritating (and if only for the sole reason that no one in their right mind would hire her for that). And since he also turned Wrex from ruthless merc into a wise and peaceful leader it makes me wonder, does he have the urge to rehabilitate every crook and miserable bastard and turn them into saints? Would Morinth be fighting against poverty in the galaxy if she were written by him? Writing characters consistently should also be on his list.

 

 

That is true actually, now that I think of it. The Omega DLC did a solid to good job in giving you control over your character. I loved the part where Aria can call Shepard a "truly dangerous person" depending on your dialogue choices. Does anyone know who is responsible for the writing here?

 

It really isn't that out of place given Wrex's story about his first failed attempt at being a leader for his people.


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#55
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The two who wrote Omega were new female writers, if I recall correctly. Don't remember the names. I'd like see them on the new game. So many ways to build a character in that DLC. I like the multiple endings. Especially the Paragon route that finally gives in to shooting Petrovsky at the end. The "We are Omega line" from Aria.



#56
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He also was one of the writers on Telltale's Game of Thrones.



#57
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He also was one of the writers on Telltale's Game of Thrones.

 

Oh cool. I downloaded the first ep... still haven't gotten around to it. Or the Werewolf game.



#58
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A convicted felon who mostly killed Cerberus. That's what she was in that prison for. According to Miranda. And then later, Mac expanded on the story in Foundation.

 

It's not different than me mass killing every Cerberus mook in ME1..... they might've been people, but they did nasty stuff. It's like Samara says.. "What use is it for me to know they have children and a life of their own" (I'm paraphrasing here). I can understand being so angry that you dehumanize your opponents. I'd be a hypocrite if I condemned Jack for it. Not to mention my Shep is Earthborn and grew up like crap too. I'm not some Paragon weenie who has to finger wag at every criminal element in the game.

 

 

As for Wrex... he had the only line in ME1 that almost made me shed a tear (Because the game was corny otherwise): "I came with you because I wanted to fight for more than just credits." Something about the way he says it got to me... He was always wanting to move in a positive direction.

 

Morinth is a chaotic evil space vampire.. Jack is chaotic neutral. Not even the same.

 

I'm not condemning anyone, but it should be clear that she's definitely not capable to work with children or teens. Don't know what she was convicted for, but she did more than just that. Crashing a space station on a Hanar moon for example or executing Aresh in one of my playthroughs. That, and her difficult personality should be reason enough not to let children/teens anywhere near her.

Don't know if I can compare Jack and Morinth, but definitely Wrex and Morinth. Both killed without remorse. Contract kills on Noveria, Piracy, etc. By my RL standards he is just as evil as Morinth.

And now to clarify, because you seem to think I try to start some character/waifu fight. I liked all three characters i mentioned in the earlier games, miserable scumbags that they were. I wanted them to stay that way and to have their story written in a consistent and logical way and I don't think that happened in ME3.

 

 

It really isn't that out of place given Wrex's story about his first failed attempt at being a leader for his people.

 

His role as a peace bringer felt out of place for me. Even though he said he wanted the Krogans to stop fighting (for a few generations that is) it sounded like he just wanted this out of necessity, to focus on breeding. In the first game he was a ruthless and confrontative character who even wanted to kill a friend for money, so to have all this talk about "an anomaly" or "food taster" in 3 really didn't make sence to me.



#59
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I'm not condemning anyone, but it should be clear that she's definitely not capable to work with children or teens. Don't know what she was convicted for, but she did more than just that. Crashing a space station on a Hanar moon for example or executing Aresh in one of my playthroughs. That, and her difficult personality should be reason enough not to let children/teens anywhere near her.

 

She was rescuing other kids in another facility, and Cerberus got the jump on her.

 

 

That said, I think ME3 should be reactive enough if you told her she was nothing but a killer and made her indulge that (like killing Aresh). But that's just as much a problem of Shep as it is Jack. Because she never was just a killer.

 

As for teaching, she's preparing them for war... not babysitting them. It's just that she grows attached right away. "Alliance brass" offered it. I can't help but think that was either Hackett or Anderson... they're the only ones who knew the stakes, and Hackett is pretty damn open about doing whatever it takes to win. He likes that Shepard recruits Aria too. As long as people want to destroy Reapers, I don't think they give a ****. It's a goddamn apocalypse.


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#60
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She was rescuing other kids in another facility, and Cerberus got the jump on her.

 

 

That said, I think ME3 should be reactive enough if you told her she was nothing but a killer and made her indulge that (like killing Aresh). But that's just as much a problem of Shep as it is Jack. Because she never was just a killer.

 

 

You know what? If you as a fan of her think it's a suitable role for her I won`t mess with you on this. But I definitely disagree.



#61
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Grisshom is still an educational facility and the kids are still kids. But you know what? If you as a fan of her think it's a suitable role for her I won`t mess with you on this. But I definitely disagree.

 

I appreciate that. Definitely a fan.

 

Besides that, she doesn't have as many fans as some others. And it's a good thing someone will defend her. Unless you want fandom for the same characters all the time. ;)

 

However, she was always a good fit.. you just had to help. Not tell her she was nothing but a killer. She was always a middle ground choice for human empowerment, but without going full racist like Cerberus (which is what Ascension represents). The games could be pretty black and white -- either you fellate aliens or be a racist. Kaidan and Ash come into this nice middle ground too, but Jack is considered the most powerful human biotic known (codex wise). And I like her more than those too, because she isn't an idealist. She's down to earth, and forged by struggle and survival. Not by ideals. It's very Krogan like, in a way. It's how I see Shepard as well. It's what I disliked about Liara in ME1... how she thought I was a Spectre because I was the ideal of humanity. When it had nothing to do with that. Shepard got there through sheer badassery and survival.



#62
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Worked at Telltale AND wrote Tuchanka,Citadel,Leviathan and JAVIK?

Mass Effect 4 best story of the year confirmed.



#63
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As for Wrex... he had the only line in ME1 that almost made me shed a tear (Because the game was corny otherwise): "I came with you because I wanted to fight for more than just credits." Something about the way he says it got to me... He was always wanting to move in a positive direction.
 
Morinth is a chaotic evil space vampire.. Jack is chaotic neutral. Not even the same.


Wrex easily had some of my favorite bits of dialogue in ME1, and aside from Mordin, I think he has some of the best dramatic scenes in the series, though the last one requires betrayal which I can only do once and never again XD

As for Morinth, any Shepard that lets that mind raping vampire onboard should hook up with her.
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#64
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Wrex easily had some of my favorite bits of dialogue in ME1, and aside from Mordin, I think he has some of the best dramatic scenes in the series, though the last one requires betrayal which I can only do once and never again XD

As for Morinth, any Shepard that lets that mind raping vampire onboard should hook up with her.

 

I never betrayed... I can see the potential, but just can't do it. I'd rather just kill him face to face in ME1 and deal with Wreav.

 

 

Another tearjerker moment is after the cure, where he points out where he shot his dad. "That's what the genophage brought us down to..." I guess he mentions that if you reclaim his family armor in ME1?



#65
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 I rarely recruit Wrex in ME1



#66
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That's not even the worst part, since I saved Maelon's data and Mordin was alive in that playthrough. The feels, man. He does tell that whole story in ME1; you just never saw where it took place until 3.
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#67
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That's not even the worst part, since I saved Maelon's data and Mordin was alive in that playthrough. The feels, man. He does tell that whole story in ME1; you just never saw where it took place until 3.

 

Yeah, the whole questline is awesome, no matter what you do. But I go for the feelgood stuff too. I wish the whole game had been up to those standards.



#68
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That's not even the worst part, since I saved Maelon's data and Mordin was alive in that playthrough. The feels, man. He does tell that whole story in ME1; you just never saw where it took place until 3.

 

 

Yeah, the whole questline is awesome, no matter what you do. But I go for the feelgood stuff too. I wish the whole game had been up to those standards.

 

If you two are talking about how awesome the quest line plays out for  Maelon and Mordin's  data in ME3 I would like to chime in and say the reason that it worked so well was simply that it was Mass Effect in it's purist form. The ending is for me the one saving grace in all of ME 3 . Nothing like Sheppard reaching out to her hand to capture particles like they were snowflakes. And the best part of it was that music Vigil was playing in the background. Yeah that was a Mass Effect moment.

 

MassEffect3%202012-03-07%2003-28-26-28_z


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#69
sH0tgUn jUliA

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A convicted felon who mostly killed Cerberus. That's what she was in that prison for. According to Miranda. And then later, Mac expanded on the story in Foundation.

 

It's not different than me mass killing every Cerberus mook in ME1..... they might've been people, but they did nasty stuff. It's like Samara says.. "What use is it for me to know they have children and a life of their own" (I'm paraphrasing here). I can understand being so angry that you dehumanize your opponents. I'd be a hypocrite if I condemned Jack for it. Not to mention my Shep is Earthborn and grew up like crap too. I'm not some Paragon weenie who has to finger wag at every criminal element in the game.

 

 

As for Wrex... he had the only line in ME1 that almost made me shed a tear (Because the game was corny otherwise): "I came with you because I wanted to fight for more than just credits." Something about the way he says it got to me... He was always wanting to move in a positive direction.

 

Morinth is a chaotic evil space vampire.. Jack is chaotic neutral. Not even the same.

 

The problem with these stories is that they required someone to do backstories after the fact. Jack didn't just blow up Cerberus. You heard her when you talked to her: murder, crashing a space station into a moon. I didn't read Mac's Foundation to find out all that stuff about Jack.

 

So now we have Jack being rehabilitated via post series comic. Starchild being justified by an "oh sh*t" DLC. And the clone... how could Miranda not know about the clone? So that had to be handled via post DLC comic.

 

The moral of the story is that once you dig yourself into a hole, when you try to climb out of it you fall back down only to find out the hole has gotten deeper.



#70
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Wrex easily had some of my favorite bits of dialogue in ME1, and aside from Mordin, I think he has some of the best dramatic scenes in the series, though the last one requires betrayal which I can only do once and never again XD

As for Morinth, any Shepard that lets that mind raping vampire onboard should hook up with her.

 

If you can make excuses for Wrex you can easily make excuses for Morinth as well. You know what her condition was and what her choices were. Bottom line is still, they both chose to bekome killer.



#71
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The problem with these stories is that they required someone to do backstories after the fact. Jack didn't just blow up Cerberus. You heard her when you talked to her: murder, crashing a space station into a moon. I didn't read Mac's Foundation to find out all that stuff about Jack.

 

So now we have Jack being rehabilitated via post series comic. Starchild being justified by an "oh sh*t" DLC. And the clone... how could Miranda not know about the clone? So that had to be handled via post DLC comic.

 

The moral of the story is that once you dig yourself into a hole, when you try to climb out of it you fall back down only to find out the hole has gotten deeper.

 

They started digging the wrong way!!



#72
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The problem with these stories is that they required someone to do backstories after the fact. Jack didn't just blow up Cerberus. You heard her when you talked to her: murder, crashing a space station into a moon. I didn't read Mac's Foundation to find out all that stuff about Jack.

 

So now we have Jack being rehabilitated via post series comic. Starchild being justified by an "oh sh*t" DLC. And the clone... how could Miranda not know about the clone? So that had to be handled via post DLC comic.

 

The moral of the story is that once you dig yourself into a hole, when you try to climb out of it you fall back down only to find out the hole has gotten deeper.

 

She's also trying to push you away in ME2, making herself more intimidating than she is. She wonders why you keep coming around, saying that "most people leave by now". It's partly defensive.... acting like she doesn't care about anything. As for the space station, she was part of one those biotic cults.. or maybe that was another gang. Either way, they got attacked, and wiped out her whole group.... she responded by bringing down a space station. lol. I don't blame her. If I played a game where I was Jack, I'd love to bring down a space station on someone. The cutscene would be pretty awesome at least.

 

She has more heart than she lets on though. In the ME2 art book, they explained her tattoos.. She has pictures of some girls on her legs and arms. They were her "sisters". Some of them look like her, with the ME3 haircut. She also has tear drops for every friend who was killed. I kind of imagine some of them were the ones who were killed in that attack. Now she just tries to close up, acting like she has no use for people.



#73
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If you can make excuses for Wrex you can easily make excuses for Morinth as well. You know what her condition was and what her choices were. Bottom line is still, they both chose to bekome killer.

 

Morinth is like the Jim Jones of Asari. Mixed with Lestat. Like she created death cults that sacrificed children to her and mindrapes people.

 

Wrex is a just Bounty Hunter, dude.

 

 

For fucksake... Can't anyone even have fun with action and sci fi anymore... I never saw people getting hung up about Boba Fett. He was just considered badass. But in Bioware world, everything's always got to be put in some strict moral context. 



#74
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I'm embarrassed to say I haven't play any of the Bioshocks (tried the first once, but it was a false start). Played System Shock though.

 

 

It's too bad if he went out on a bad note though.

Play the first two Bioshocks. The first one is a flawed classic, and the sequel while filling holes in the first game, was a very nice antithesis in to the first game and its DLC is masterful.

 

Avoid Infinite and its DLC. In fact the DLC ruins the first two Bioshocks and causes so many plot holes.



#75
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Play the first two Bioshocks. The first one is a flawed classic, and the sequel while filling holes in the first game, was a very nice antithesis in to the first game and its DLC is masterful.

 

Avoid Infinite and its DLC. In fact the DLC ruins the first two Bioshocks and causes so many plot holes.

 

I know I should...

 

 

They seem like prime candidates to get a remaster though, like Borderlands. I wonder if I should wait a bit.