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Would you want a remastered ME Trilogy?


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#301
Lee T

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Does anyone know if 2 and 3 have been confirmed for it?

The first "real" list (including third party games) is still a secret, it should be revealed november 12th.

Should that list be good and the implementation well done, it may be the final push for me to replace my 360.

#302
KotorEffect3

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The first "real" list (including third party games) is still a secret, it should be revealed november 12th.

Should that list be good and the implementation well done, it may be the final push for me to replace my 360.

Thanks,  I will keep that in mind when the 12th rolls around.



#303
Cheviot

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The first "real" list (including third party games) is still a secret, it should be revealed november 12th.

Actually, the first list was revealed today.  Sadly, neither Mass Effect 2 or 3 featured. There is some hope though; Microsoft said they would be adding more games in December, so there's still a chance.



#304
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The biggest issue with backwards compatibility for the second and third games of the Mass Effect trilogy is going to be that they are on two discs.

While the 360 game disc proves to the Xbox One that you own the title, you are actually playing a downloaded version wrapped in a 360 emulator, which gets shut down when you exit the game.

So Microsoft are going to have to work out someway to not only emulate Mass Effect 2 and 3 but tweak the emulator again in order to swap discs or have it automatically done.

Oddly though I have confidence that they can do it. After all who thought that emulating the 360 was possible on the Xbox One in the first place.



#305
Lee T

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Actually, the first list was revealed today.  Sadly, neither Mass Effect 2 or 3 featured. There is some hope though; Microsoft said they would be adding more games in December, so there's still a chance.


Thanks for the head's up !

That's one very underwhelming list, it seems I'll be keeping my 360 for a long time.

#306
akbogert

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Would people really run out to buy a remaster of games that they can already play on their consoles. Would PC owners buy a new version of games that already have high resolution options available. Sure they'd see some sales but enough to make the money back and the healthy profit the shareholders would demand?

 

As a console-only gamer, I've noticed that quite a few people who gamed primarily (or exclusively) on the 360 last generation are on the PS4 this generation -- Sony has definitely captured market share in that respect. Which means there are a lot of people who have 360 copies of these games for whom the backwards compatibility isn't going to help. (And obviously if you went from PS3 to XB1, you're similarly sunk)

 

As for Sony loyalists, there's still no backwards compatibility. The Playstation streaming service is really overpriced and has thus far not been very well-received, and at the end of the day if you're going to have to pay to play the game on new systems it'd be nice if they were remastered. 

 

So between the console family changes, the lack of viability for PS streaming, and the amount of DLC that would ostensibly be included in a remaster/HD collection, I do think that there's a sizable demand. Especially with ME4 on the way. I think the real question is not one of demand but of development cost and opportunity cost. Some games are far more conducive to graphic overhauls and engine transfers than others, and it wouldn't surprise me if (due to the need to essentially remake the games) Mass Effect ended up being the kind that isn't conducive to the quick-and-dirty remaster that other games have enjoyed.



#307
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SNIP

But Xbox 360s or Playstation 3s don't just vanish into thin air when people buy a new console, from either company. My 360 and PS3 sit quite happily alongside my Xbox One and PC. People can still play their games.

The Mass Effect trilogy runs on the Unreal Engine so a HD upscale wouldn't be difficult. As I said though, is it worth the effort for the money they'd get. You see a huge demand for it, I don't. At the moment EA seem to agree with me.



#308
akbogert

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But Xbox 360s or Playstation 3s don't just vanish into thin air when people buy a new console, from either company. My 360 and PS3 sit quite happily alongside my Xbox One and PC. People can still play their games.

The Mass Effect trilogy runs on the Unreal Engine so a HD upscale wouldn't be difficult. As I said though, is it worth the effort for the money they'd get. You see a huge demand for it, I don't. At the moment EA seem to agree with me.

 

Given the popularity of trade-in credit programs at most game retailers, and just anecdotally speaking, an awful lot of people trade in their old consoles towards new ones. Your 360 sits next to your Xbox One, but for plenty of people that is not the case. 

 

I guess your penultimate sentence sums it up, though: I do see a sizable demand. From first-time players, from players who would find hooking up their old consoles tedious, or from players who no longer have the games (or a console to play them on) but would like to revisit the series prior to ME4. 

 

FWIW, "sizable" is not synonymous with sufficient. I said a lot of people would buy a remaster, and I stand by that assertion. I also said the real question is the development cost (what it costs to do it) and the opportunity cost (what they could be devoting employees and money to instead). If EA opts not to do a remaster, it's not necessarily because they agree there's not a huge demand. It could just as easily be because there's an even huger cost than that demand warrants.

 

Full disclosure: I've never played an ME game, and I have firmly moved into the current console generation, meaning I likely will not be playing the first three games unless they are brought to the PS4 in some fashion. I would much rather approach ME4 having already played the trilogy, but it does indeed seem like EA has no intention of making that happen. 



#309
Canned Bullets

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I definitely would love that. It would be cool if they could make it one game. No save file importing, just play it all as one game instead of a trilogy.



#310
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Given the popularity of trade-in credit programs at most game retailers, and just anecdotally speaking, an awful lot of people trade in their old consoles towards new ones. Your 360 sits next to your Xbox One, but for plenty of people that is not the case. 

I can go on the internet at this moment and buy a 250gb Xbox 360 for £75 and a copy of the Trilogy for £25. For a hundred quid, if I didn't already have them, I could be playing the Mass Effect Trilogy.

That isn't even the price of two new games on the One or PS4.

So if people really wanted to be playing the Mass Effect Trilogy there really is no barrier against them doing so. After all it isn't like we'll be able to import our game saves, Unreal to Frostbite seems unlikely as Eclipse to Frostbite. We'll no doubt have a Mass Effect version of the Keep.
 

I guess your penultimate sentence sums it up, though: I do see a sizable demand. From first-time players, from players who would find hooking up their old consoles tedious, or from players who no longer have the games (or a console to play them on) but would like to revisit the series prior to ME4. 

As I said above, cost really isn't a barrier. If people really wanted to be playing the trilogy now, they would be. Plugging in a couple of wires isn't something I would consider tedious, if people do then how on Earth do they have the patience to play an RPG?

 

FWIW, "sizable" is not synonymous with sufficient. I said a lot of people would buy a remaster, and I stand by that assertion. I also said the real question is the development cost (what it costs to do it) and the opportunity cost (what they could be devoting employees and money to instead). If EA opts not to do a remaster, it's not necessarily because they agree there's not a huge demand. It could just as easily be because there's an even huger cost than that demand warrants.

This thread proves there is a demand but is it huge enough to warrant a remaster? It's not enough to just make a profit these days, look at how many copies the Tomb Raider reboot sold and it is still considered a failure by the publisher.

A remaster will happen if it can bring in massive sales. We obviously have the difference of opinion on whether it would.

 

 

Full disclosure: I've never played an ME game, and I have firmly moved into the current console generation, meaning I likely will not be playing the first three games unless they are brought to the PS4 in some fashion. I would much rather approach ME4 having already played the trilogy, but it does indeed seem like EA has no intention of making that happen. 

There's no real barrier to playing the trilogy and if you want to experience it then dropping the £100 to be able to do so seems a sound investment to me. Plus the 360 is an excellent media streamer.

You could go the PC route if mood took you. I can run the trilogy on my spare PC with a E7400 dual-core processor, 2gb of RAM, and Intel 3000 onboard graphics. The Unreal Engine is pretty light on what specs it demands.

If a remaster is what it takes for you to want to play the trilogy then I really do hope that it comes out. I just think you'd be better off playing it now instead of waiting for something that may never happen. 



#311
akbogert

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If a remaster is what it takes for you to want to play the trilogy then I really do hope that it comes out. I just think you'd be better off playing it now instead of waiting for something that may never happen. 

 

Well to be honest I'd personally be fine if they just made it available to download on the PS4, even if not remastered. Unfortunately, I have a feeling that getting PS3 games to run on the PS4 is more complicated than getting 360 games to run on the Xbox One, mostly due to how convoluted the PS3 architecture was. Conversely, if somewhere down the line I end up with an Xbox One they will likely have made the download versions of the prior games compatible, so that may be when it happens. 

 

The tedium involved in console hook-up isn't just the wires. It's more often than not having to dig behind a mess of wires in an entertainment system, unplugging some device that's already using up limited HDMI ports (and which you probably are wont to use more often than the old console, since most people use their consoles for more than just gaming), and that's assuming you haven't packed your older consoles away. And again this is assuming a person still has the console and the games. I think the category of person who would buy a remaster is different from the category of person that would buy a new console (price irrelevant) just to play one game. Financially, you make a great case, but psychologically it seems ridiculous, even if it's really not. And then even if you get the console, there's the aforementioned "swapping devices is a nightmare with my entertainment system" scenario to deal with. 

 

That's all, I guess, beside the point. Tomb Raider Is a special case, and the company's disappointment at its sales was pretty much universally panned as ridiculous and unwarranted. That said, I don't think you've really disagreed with me. Assertion that a remaster would only be justified by "massive profit" simply suggests that smaller profits would be deemed unacceptable on the basis of opportunity cost. No company is going to skip out on perceived guaranteed profit unless they believe that pursuing that pot of gold will preclude a bigger pot of gold elsewhere. I'll agree that the refusal to pursue a remaster would imply that EA believes just that. 



#312
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Tomb Raider isn't a special case though. To bring it back to EA, look Dead Space 3 and how many copies it sold. EA considered its sales disappointing and while the franchise isn't 'dead' it won't be back soon.

There is the point of it. It's not enough to just make a profit these days. EA will look at the work they've got to do for a remaster and compare that to how much they are going to make for it. Also they will consider PR. Will the potential profit be worth a potential reignition of all the fuss about the ending of Mass Effect 3? They could very well end up damaging the brand just as the new game is coming out.

Fair point about the HDMI ports I suppose. I guess I am spoilt by having four on my TV, one placed on the side for easy access, and component connections too. Again though if people find changing a cable over tedious then there is no way they are going to manage to play a RPG like Mass Effect. There's really no barrier to playing the trilogy if people wanted to, they just seem to be building the wall themselves.



#313
Kouzai

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I woud love a remastered version if it had all the bells and whistles.



#314
Paz Cadash

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I've been wanting a remastered, complete trilogy for PC hoping they'd include all the DLC and fix up controller support. But a while ago I discovered that controller support had been modded into all three games which prompted me to finally just bite the bullet and get everything on Origin (had previously only played the Cerberus DLC in ME2 and From Ashes in ME3), so for me there's not much need now, though I'd still get it.

 

Improvements I'd like to see would be a complete revision of everything related to the Earth sections in Mass Effect 3, which nearly ruined the game for me the first time I played it, and to bring the combat of Mass Effect 1 closer to the sequels. I always thought it felt very chaotic, "floaty" and without much impact (except for the gun sounds). Like a bunch of headless chickens running around with pea-shooters.



#315
Dani86

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I would love this and would buy remastered in a second. 



#316
Keltic

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I'm a sucker for the series so yes i would.



#317
Bizantura

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If they give ME1 a overhoul so it resembles at least ME2 gameplay preferable ME3 gameplay.  Since it would be heresy for many to do so it won't likely happen.

ME1 is so outdated it is more a chore to play then anything else and the graphics I can soup up myself due to being a PC player, no rebuy needed.



#318
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If they give ME1 an overhaul so it resembles at least ME2 gameplay preferable ME3 gameplay.  Since it would be heresy for many to do so it won't likely happen.

It's more that they'd need to redesign quite a large amount of the levels.

Chest high walls are somewhat spartan in the first game. They weren't needed as enemies were also tied to the dice-roll and we had shields that were more effective than the wet toilet tissue they later became.

Personally I'd rather the combat of the latter two game be brought more in line with that of the first game. I always felt like I had options in the first game. In the two following ones, especially playing as an Adept, I felt restricted, that I was always having to hide behind the aforementioned chest high walls and spam biotic combos.

 

 

ME1 is so outdated it is more a chore to play then anything else and the graphics I can soup up myself due to being a PC player, no rebuy needed.

How is it outdated though? Because it doesn't use the same gun mechanics as countless third person shooters? I've often heard people describe the combat in the first game as clunky but I'd say it's the smoothest of the trilogy.



#319
CrystalXPredator

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I would definitely like to see and play the remastered ME trilogy I really do. Even though on the new Unreal Engine 4  just like this one

 

Or also on the new Frostbite engine which Star Wars Battlefront is currently using and profiting from. ^_^

That would be awesome for my kind of taste :P hopefully they also would make real hd textures.


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#320
akbogert

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At least tangentially relevant article from Polygon today, on remasters.


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#321
Sir Floopy

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A remaster would be great. Patch all the bugs that still remain after almost NINE ****** YEARS, some of which were actually added by patches, that weren't even in the base games to begin with! Then overhaul ME1's combat a good bit (Basically needs toggleable cover, dodges and rolls, better powers, and a major increase in base damage across the board, and it would be pretty good), fix the journal system in ME3, and change whatever that was supposed to be at the end of ME3; should be good if all of that is done. The above changes apply to DLCs as well, which should honestly just be included in the remaster anyway; older series that's fallen in value and it was ****** obnoxious to hunt it all down with Origin. (This means NO immersion-breaking glitches during cutscenes, you lazy devs! No more of this ****!)

 



#322
Dani86

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Yup. I'd buy it. 



#323
DarkLordAngel916

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hell to the yeah you know i want a remastered mass effect trilogy with all the dlc....and if anyone has a different opening i have a little reminder for you in this youtube video lol                                                                                                                                                      



#324
Zitchas

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Most definitely Yes!

 

I still consider it a crime that they haven't released a ME3 "All inclusive" edition yet. I've got it all (except Omega and Citadel) on the Xbox. If I'm going to be be paying an arm and a leg to get it on the PC, I'd rather it was part of a cohesive whole tied in with *everything* from ME1 & 2. And I mean everything, promotional content, exclusives, the whole works.

 

As far as mechanics go, I honestly wouldn't mind if they left the mechanics of ME1 alone and had a "rebuild" after the switch to 2. Just having a single continuous game would be worth paying for it again.


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#325
jumpinghermit

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yes, definitely. 

remastered, to include everything ( all 3 games plus every single dlc ) in one single package, minimal changes in my opinion or even none at all ... 

bundled together in a massive package at anywhere between $60 - $150 ... yeah, i'd pay for that.