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Would you want a remastered ME Trilogy?


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#326
Neverwinter_Knight77

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It's too late now, since I already have the whole trilogy on Xbox 360 and PS3... but I wouldn't mind it anyway. At least I could take screenshots of my Shep with the PS4's share button.

But only if all the DLC is included!
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#327
voteDC

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I think people should also be wary of "be careful of what you wish for."

How long had people been awaiting a Final Fantasy 7 remaster? Now look how many are shocked that the game is slowly changing beyond recognition.



#328
Neverwinter_Knight77

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If it gets us a better ending, I might not mind some changes...

#329
akbogert

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I think people should also be wary of "be careful of what you wish for."

How long had people been awaiting a Final Fantasy 7 remaster? Now look how many are shocked that the game is slowly changing beyond recognition.

 

Well as someone who also never played FF7, I'm glad that it will be updated to be enjoyable after decades of innovation in the industry.

I get that some people will say "it's not really FF7" but honestly no one who plays the game for the first time today is going to have a similar experience to people who played it back when it came out either. When it came out it was new, cutting edge, and groundbreaking. Now it is outdated by both better Square storytelling and better RPG mechanics -- and that would've been painfully clear had Square-Enix only updated the graphics. 

 

So if a remastered ME trilogy incorporated revisions based on years of feedback and observation of the industry I wouldn't mind at all. But really I'm not requesting changes -- just the ability to play the games, affordably, with all their content, on a console that isn't ten years old. 



#330
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FF7's combat is being turned from turn based to action RPG, the story is being changed, and characters are being redesigned.

What if the 'innovations' the industry have developed turn the Mass Effect remaster into something unrecognisable. Innovation and change is not always for the better.



#331
akbogert

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FF7's combat is being turned from turn based to action RPG, the story is being changed, and characters are being redesigned.

What if the 'innovations' the industry have developed turn the Mass Effect remaster into something unrecognisable. Innovation and change is not always for the better.

 

It remains to be seen how much of the story has been changed. Updated looks are not redesigns (see: Cloud in Advent Children is obviously different from in the original game but that's not a problematic deviation). And like I said, gameplay has evolved. Menu-based turn-based combat is incredibly old-fashioned. Today's game audiences are used to more active systems (see: FF13/13-2, even). You're correct that innovation and change are not always for the better but that justifies cautious optimism, not overt cynicism. 

 

It hardly matters, though. A remastered trilogy, if it happened at all, would be as minimal as possible to get the games operating on new tech. 



#332
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Old fashioned doesn't mean bad though. Heck for a real world example they still use maggots and leeches, despite the massive advances in medical technology. Sometimes the old stuff just works.

There is also a market for the old fashioned games. Look at Pillars of Eternity or Divinity: Original Sin. Hot games, imagine what they could have done with the marketing budget of a top title, say that of Dragon Age: Inquisition.

I think a big problem is that publishers think that all folk are desperate for action based games, they are desperate to chase the Call of Duty money, and to be honest they are ignoring other markets.

A minor rant of mine. Sorry for going off topic.



#333
Cylon King

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FF7's combat is being turned from turn based to action RPG, the story is being changed, and characters are being redesigned.
What if the 'innovations' the industry have developed turn the Mass Effect remaster into something unrecognisable. Innovation and change is not always for the better.

I don't see all the changes as bad. The combat can't remain turn based but from the gameplay trailer it keeps a form of the active time battle from the original is still there.

The core story won't be changed, yes they are expanding the story to cover more of AVALANCHE and Midgar as a whole. Some changes they are making are writing in Yuffie and Vincent as part of the story and not optional characters.

The characters have not gotten much of redesign. What I have seen so far I am happy with.

As for Mass Effect remaster, for me it's passed the point of where I believe it will ever be announced unless Andromeda has been delayed until next year.

FF VII is a remake so it's being built from the ground up. Mass Effect is a remaster as there would be only minor tweaks like to the shooting mechanics in ME1 and not redesigning the ending of ME3.

#334
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I don't see all the changes as bad. The combat can't remain turn based but from the gameplay trailer it keeps a form of the active time battle from the original is still there.

Why can't it remain turned based? Honestly I don't see why every game needs to take an action turn.

 

The core story won't be changed, yes they are expanding the story to cover more of AVALANCHE and Midgar as a whole. Some changes they are making are writing in Yuffie and Vincent as part of the story and not optional characters.

Five will get you ten that they won't be able to stop at just expanding the storyline though. I have the horrible feeling that saving Aeris is going to go from a gaming myth to a story change.

 

 Mass Effect is a remaster as there would be only minor tweaks like to the shooting mechanics in ME1 and not redesigning the ending of ME3.

Tweaking the shooting mechanics wouldn't be a minor thing though. Cover is far more spartan in the first game because enemies have the same restrictions as the player and we have shields that are actually effective.

If they changed the shooting mechanics to match those of 2 and 3, then the levels would also need a redesign to fit.

Of course I'm assuming that is what you meant rather than tweaking the dice roll to take into account where you are hitting an enemy, rather than you just hitting them.



#335
Garlador

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EA, we really need a re-release of Mass Effect Trilogy. 

 

How many good reasons are there to do so? Plenty, and a lot that make really good BUSINESS sense.

 

1) Demand for a re-release is at an all-time high. So many games that people aren't even asking for remasters or re-releases are getting them anyway... and they're selling. Mass Effect Trilogy is arguably the most in-demand remaster I've seen from the gaming community. Even among players who own everything (like myself), it's a series many would re-invest in just to have that trilogy on modern systems.

 

2) Free them from the limitations of past-gen systems. ME2, for instance, originally let you recruit party members in nearly any order. Due to the space limits of Xbox 360 discs, this feature was disabled... but not erased. Intrepid PC users can mod the game to allow the developers' original vision to be played the way it was intended, allowing for such things as bringing Legion to Tali's recruitment mission or bringing Thane to Garrus's recruitment mission. For console players, enabling this original feature would warrant a re-purchase for many, since this was content the vast majority of console players never had the opportunity to experience. It would require very little effort (again, PC users modded the game to enable this already), yet it would provide even more replay value to a game already loaded with it, and entice players who missed out to rebuy to experience familiar missions with characters they never could bring along before.

 

3) Improved performance. Let's be honest; Mass Effect 1's performance on consoles stinks. Even installed, it's choppy, stutters, and is plagued with screen tearing, long load times, framerate drops, texture pop-in, and other issues that hamper the experience. PC players with the right setup can improve this, but there was still no official controller support, even to this very day. ME1 is a great game hampered by issues that modern systems and hardware could easily remedy, and many (myself included) would pay for a ME1 with a smooth 60 fps, 1080p performance. That alone would warrant a re-release and remaster.

 

4) Consolidate all DLC content. Story is the most important part of Mass Effect, and some of the best story content is still sequestered away in DLC that's spread out all over the place. Beyond the fact the DLC remains INSANELY overpriced (over $86 for all story-based DLC, if I remember correctly on consoles), for many that played on PC it's spread out from Steam to Origin to Bioware Points; it's a mess. Some versions of the same game or bundles came with different DLC included or excluded. Online Passes, pre-order bonuses, Dr. Pepper bottle cap codes, tie-ins to saves from other games like Dragon Age and Kingdoms of Amalur, codes in strategy guides and comics... it's madness. And, despite all of that, there STILL isn't a Trilogy Collection with all DLC story content included. Not yet. Many people (myself included) would pay just for the convenience of having all the DLC in one release. For a game as story-driven as Mass Effect, lacking so much good story content in the release is equivalent of reading a wonderful novel but having the best chapters of the book torn out and missing.

 

5) The DLC story content is IMPORTANT. Having played it, I can't imagine playing the game without From Ashes or Leviathan. That DLC provides content and context that explains pivotal story beats in the narrative, and without it the player doesn't have crucial context for some important characters and events. Content like Lair of the Shadow Broker ties in so strongly to Liara in ME3, it's inconceivable to me to imagine playing without the content included. Citadel is the emotional send-off players deserve. If players want "the best" Mass Effect experience, they need this DLC, and the fact no release has yet to include everything is extremely frustrating.

 

6) Providing consistency. Mass Effect changed from game to game, sometimes for better and sometimes for worse. Yet there are many things that could be done, with very little effort, to provide a more consistent experience for players from start to finish. For example, Bioware didn't created a "default" FemShep until ME3, to much fanfare. It would be nice to have this excellent FemShep face and model present in the first two games for players to use from the start, just like her male counterpart. Similarly, many character models received artistic or design changes from game to game; it would be nice to have a game where Kelly keeps the same face model, for instance.

 

7) Fix glitches. There are still some minor, but annoying, bugs that never got properly addressed, simply due to a lack of time or resources. The Ken & Gabby recruitment bug in ME3, for instance, is disappointing. The Conrad Verner bug in ME2 is another. There are many others, some more major than others (Exorcist Shepard in ME3...), but it's always a shame to see Bioware's hardwork and talented voice work and animation wasted because one of the thousands of moving parts was overlooked. It would be a great chance for players to see content they couldn't otherwise see with minimal effort made to justify the experience, or fix those minor issues that sucked you out of the experience due to some technical glitch or hang-up.

 

8) The games STILL look good. But they could still look so much better too. As beautiful as the modelling and art design is, there's still so much that was hampered by various time or technological limitations in the past. Modders have done a lot to make better, higher-resolution textures, and I would pay good money to have characters in the game have hair that doesn't look like it's made of shiny, hard plastic. A high resolution remaster on an already visually impressive game would make an already great looking game look even better.

 

9) Accessibility. Let's be honest here... to have the "complete" Mass Effect experience is a gargantuan financial investment... more so than many people are willing to pay, in fact. Apart from the aforementioned piecemeal nature of the DLC, offering the entire experience in one package, one release, at one affordable price, would allow a large number of players, new and old, to re-invest in the series. It would make what was already a popular franchise even more accessible to countless many without forcing them to break the bank or keep a spreadsheet of what content they were missing and what content mattered most. Accessibility and convenience has, time and again, proven to be something people are willing to pay money for.

 

10) Tie-in to Andromeda. If not directly, re-releasing the series would do what countless other game re-releases have done; re-ignited interest in the brand from the new and lapsed playerbase. Just as Uncharted Collection has me frothing at the mouth for Uncharted 4, just as Halo: The Master Chief Collection fueled desire for Halo 5, just as Gears of War: Ultimate Edition has kept my Xbox One happy as Gears of War 4 chugs along in development, just as Final Fantasy 7 PS4 release is giving me something to compare the upcoming Final Fantasy 7 Remake to, just as Resident Evil: Origins Collection has reignited my love for old-school survival horror, just as Zelda: Wind Waker HD has me anticipating Zelda Wii U, just as the PS4 Ultra Street Fighter 4 with all DLC has tied me over to Street Fighter 5, etc., etc.,... a well-timed re-release of a beloved classic can both remind old players why they fell in love with these series in the first place, as well as provide new players perspective of where things started. It would both please the fanbase (and Mass Effect's fanbase is DEFINITELY a passionate fanbase) as well as generate hype and excitement for Andromeda, especially if it releases at a point where it can tie us over until then.

 

Bioware... EA... Please. I beseech thee... We deserve as Mass Effect Trilogy remaster and re-release. We deserve a version of the trilogy with all the pieces in place, all the chapters included, all the story told. 

 

I won't stop asking, and I won't lose hope over it, because Mass Effect definitely is a series that DESERVES that treatment, and a scenario where a remastered re-release exists is bound to be a profitable one that does justice to the series, puts money in EA's pockets, and makes the sizable fanbase enormously happy.

 

... Ball is in your court, EA.


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#336
Neverwinter_Knight77

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OMG, I didn't think of that. I hated not being able to choose the recruitment order for ME2 and ME3. Tali is my favorite, so ME3 was annoying in that regard. I wanted her to be a part of Wrex's big moment on Tuchanka. Garrus and Liara were there, but Ashley/Kaidan should've been there too.

But yeah, I know you're talking about ME2. Would've been nice to get Tali before Jack, anyway.

#337
ReveurIngenu

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Well, I don't think it's worth asking them to do one anymore. It's too late. A remaster would have been perfect the fill the gap between now and the release of Andromeda (not to mention allowing people who didn't play the original games or not the whole trilogy to get caught up), but it would seem bioware has let this opportunity pass. We certainly are not going to get one after Andromeda's release, and with less than a year before Andromeda's tentative release date, they'd already have to be working on one if a remaster were to come out before then (for the remastering work, bug testing, certification, legal issues, etc. and for allowing people enough time to actually play through it before Andromeda's release).

 

I would have liked to see one, mostly for better graphics (like 1080p and 60 fps) and fixed bugs, and why not the possibility to romance Kaidan starting from ME1.

 

It's like with Square Enix. Since Final Fantasy XV is supposed to come out this year (I certainly don't belive it but that's what the rumors say), a HD remaster of Final Fantasy XII would have been the perfect game to help hold out until XV's release. Instead, it would seem they are waiting for XII's 10 year release anniversary in March 2016 to actually annonce the thing, and it's probably not going to be out until the end of the year at the earliest, coinciding with XV's supposed release date. Whatever. Some decisions I just don't understand.

 

When you take such a long time to release your games, you need to throw people a bone to help them hold out until the release of your next big budget game. But I guess not.



#338
Garlador

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Well, I don't think it's worth asking them to do one anymore. It's too late. A remaster would have been perfect the fill the gap between now and the release of Andromeda (not to mention allowing people who didn't play the original games or not the whole trilogy to get caught up), but it would seem bioware has let this opportunity pass. We certainly are not going to get one after Andromeda's release, and with less than a year before Andromeda's tentative release date, they'd already have to be working on one if a remaster were to come out before then (for the remastering work, bug testing, certification, legal issues, etc. and for allowing people enough time to actually play through it before Andromeda's release).

 

I would have liked to see one, mostly for better graphics (like 1080p and 60 fps) and fixed bugs, and why not the possibility to romance Kaidan starting from ME1.

 

It's like with Square Enix. Since Final Fantasy XV is supposed to come out this year (I certainly don't belive it but that's what the rumors say), a HD remaster of Final Fantasy XII would have been the perfect game to help hold out until XV's release. Instead, it would seem they are waiting for XII's 10 year release anniversary in March 2016 to actually annonce the thing, and it's probably not going to be out until the end of the year at the earliest, coinciding with XV's supposed release date. Whatever. Some decisions I just don't understand.

 

When you take such a long time to release your games, you need to throw people a bone to help them hold out until the release of your next big budget game. But I guess not.

While anytime between now and Andromeda would have been ideal, I would counter that there is never a WRONG time to release a Mass Effect Trilogy remaster. I'll take it whenever they wish to put it out, whether before, during, or after Andromeda.

 

Similarly, it's interesting that you mention Final Fantasy XII since, while FFXII remastered has not officially been announced, Final Fantasy IX absolutely has and is coming to Steam very soon with improved visuals and game enhancements (and you can bet your bottom dollar it'll come to PS4 at some point). Square Enix has been beastly lately at re-releasing their beloved library lately on PC and modern systems (Final Fantasy VII came to PS4 only a few months back). Even a game as ancient as that is selling very well because people are hungry for those games while waiting for the new ones (EA, take note).

 

The big thing EA said originally was that the Mass Effect team was "too busy" to do a remaster, and that confused the hell out of me. Who here expects Bioware's originally team to personally do a remaster? There are studios that specialize in remasters. Uncharted Collection wasn't made by Naughty Dog; it was made by Bluepoint Studios. Different studios handle it and smart companies outsource to remaster and remake specialists while their "core" team works on the next installment. Same thing happened for God of War HD Collection. And Ocarina of Time 3D. And Resident Evil Remake HD. And Metal Gear Solid HD Collection. And Jak & Daxter Collection. And Prince of Persia HD Collection. And Splinter Cell HD Collection. And Sly Cooper HD Collection. And Tomb Raider: Definite Edition. And Mega Man Legacy Collection. And Borderlands: The Handsome Collection. And Darksiders 2: Deathinitive Edition. Etc. Etc. Etc.

 

I am utterly perplexed EA thinks Bioware has to stop what they're doing and work on a Trilogy Remaster. Just go to a studio with a good remaster reputation (hint: Bluepoint) and they can handle it and knock it out of the park. It wouldn't affected Andromeda's production in the slightest. It's a win-win-win for gamers, developers, and EA's investors. I really don't fathom the "we're above remasters" mindset. Nintendo, Valve, Blizzard... all these folks put out remakes and remasters while also making sequels. And we LIKE it and PAY for it. Heck, I pre-ordered Wind Waker on Gamecube because it came with a free copy of Ocarina of Time!

 

I have money waiting whenever EA decides to bring the best sci fi series of the past console generation to modern systems. All I can do on my end is keep asking for it and promise them I'll put my money where my mouth is. 



#339
MsKlaussen

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I would love a remastered ME trilogy but...there are too many @'s and hashtags in that post to figure out which one matters. So I'll just post my support here.



#340
asolsmet

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I would love to have them bring the Shepard Trilogy to the next generation of consoles with all the accessories and a shiny new coat of paint.



#341
Bill Traynor

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YES!!!

#342
Cyberstrike nTo

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I read an interview with one of EA's head honchos (I think it was Peter Moore I might have the wrong first name) and he said that he was against EA doing HD remasters and would rather see EA focus on new games in their franchises and IPs then going backwards and re-doing games from a generation ago. He also wasn't big fan of backwards compatibly calling it saying something to the effect that it's an outdated gimmick when "kids were trying to bug their parents to buy them new consoles". 

 

 

 

 

I think another reason to remaster the original MET: preservation. Love or hate them I think one of the reasons why Microsoft re-releases the first 3 Halo so much is that they might be trying to build the next sci-fi multimedia empire but they also know that for that to work in the long term is to keep the original games easy to find and play on their platforms. It's actually easy to play any of the various versions of Halo 1 on the original Xbox, Xbox 360, Xbox One, and PC that it is to play some of games like the early games from the NES on any modern platforms (including current consoles and PCs). Keeping the old games for new players to discover the Halo universe is one of the reasons why the series continues to be popular.

 

Or if that is too confusing lets try this analogy: if Halo was a classic TV and/or Movie sci-fi franchise it would be Star Trek and Mass Effect would be Babylon 5, Now sure a lot of 90s sci-fi geeks love Babylon 5 over any of version of Star Trek but which is a well-known classic that even non-sci-fi fans know: Star Trek with over 5 TV shows, 1 cartoon show, 13 movies, hundreds on novels, comics, video games, and etc. While out of it's original series Babylon 5 has one short lived spin-off/sequel tv show and 7 TV/direct-to-video movies and a bunch of novels most are out of print.

 

If you the heads of EA want Mass Effect to be your own version of Star Trek an HD remaster of the first 3 games is absolutely essential to help bring in new fans but to remind original N7 fans why we fell in love the Mass Effect Universe to begin with. I can watch any episode of any Star Trek shows and movies via DVD, blu-ray, or streaming VOD services like Netflix, Babylon 5 and it's spin-off;/sequel series Crusade the TV movies are a major pain in the ass to find on DVD for reasonable prices.

 

I want to see the Mass Effect become the next Star Trek or Halo with great expanded universe comics, novels, animation, TV shows, and movies but with video games at it's core. That would be taking gaming as an art form to next level.       



#343
JonatasA

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  Maybe because I'm playing on PC but I'm fine the trilogy and a fact that is the reason why Bioware didn't release it is that fans want the games to be changed and they are what they are; sure some improvements could be done to improve the game as a multi platform title and some bug fixes but overall I think besides the new generations there's no need for a remaster. It would not be the original mass effect for me.



#344
kylovader

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I believe would want a remaster for this series. This was phenomenal. If it does happen it has to be done right. All the dlcs have to be in the game. (Slowly looks to EA)



#345
Trvp710

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I would definitely buy a remastered trilogy. I suppose this would be even more important to console players, who want to play the trilogy on their current gen consoles. But as a PC player, I am resonably happy as there are graphical mods available. The MEUITM mod improves the blurry, dated textures of Mass Effect 1.



#346
SlottsMachine

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Sure, but I'd settle for the original versions getting released on the Xbone. So I can take video and screens while still remaining a proud member of the Horde. 



#347
clarrus

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Mass effect trilogy...........ENHANCED EDITION!!!!!

 

Just like how they did Baldur's gate with some new content, why not this!?!?!!

 

To get the full effect, you need to play games 1-3.  Some suggestions for ME Trilogy ENHANCED EDITION.

 

- No more elevator rides

- ALL cutscenes can be skipped, included ME 2 intro

- Simplified mining, just scan a planet and get all minerals in that planet



#348
Geth Supremacy

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I would buy it.  MP must be included.



#349
Vendigo

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Definitely, as long as it's an actual remaster and not MEUITM with a price tag.

#350
d4rk fallen

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Would like a ps4 remastered ME trilogy but only after getting a remaster of KOTOR I & II on ps4