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The Qunari are bland and boring.....


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14 réponses à ce sujet

#1
HM Vengeance

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I started playing the game with a Qunari and right away something didn't feel right, i was expecting fear and hostility towards my character, especially from Varric as the Qunari made a real mess of Kirkwall and nearly destroyed his home. That didn't happen though, you're treated the same no matter what race you play as in this game, the only difference i've noticed is playing as an Elf and even then it's a little change in dialogue.

 

In DA2 the Qunari were shown as a race of horned giants that were deadly in combat, feared by the masses and who inflicted their will on others through the use of force. In DA:I playing as a Qunari is pathetic, if anything DA2 showed us that the Tal Vashoth are more violent than those that follow the Qun. Being that you play as a Tal Vashoth you certainly don't act like one, the dialogue is the same as that of a human inquisitor and even Iron Bull acts more human than Qunari.

 

I know the Qunari were a last minute addition though, that's no excuse though as they could have been done better. How the Qunari are at the moment.... Bioware should have left it out as an option because they aren't unique like they were in DA2.

 

I have a few ideas on how the Qunari Inquisitor could be improved......

 

1: A Qunari style renegade system, this would allow you to interrupt a conversation using physical violence.

 

2: The ability to dual wield two handed axes (like Arishok in DA2) as Qunari are taller and apparently stronger i don't see why not.

 

3: New weapon: Spear.......the Tal Vashoth weapon of choice in DA2.

 

4: New Qunari hairstyles and the ability to choose hair and horn style Separately.

 

5: Armour that's designed for Qunari, Iron Bull has Qunari style armour and yet we get stuck with human armour.

 

I just feel the Quanri could have been done so much better, hoping the next Dragon Age (if one is to be made) is better and that more effort is put into character design, options and combat.


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#2
rak72

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Kind of like the game.


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#3
DarkKnightHolmes

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Because the race options were an after thought. We were originally going to be boring human again. Hopefully DA4 will have planned race options from the get go.


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#4
Panda

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I think the reason for this is because game is designed for human Inquisitor and other races are added after it and dialogue etc. just slighlty modified. The Masked Empire gives impression that elves are treated in very racist way and Dalish elf feared even among normal elves, but you just get that very little in the actual game and that's dialogue only, animations don't show it. Same with Qunari. I'd want to have seen people being physically scared about approaching Qunari or dalish elf. Some dialogue options also show that other races were after-thought. I think other races than human need more love from Bioware, but I get that it takes more resources to focus on different races. I just think it'd be worth it to have NPC's and environment really react to your character and what they are.



#5
SnakeCode

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Because the race options were an after thought. We were originally going to be boring human again. Hopefully DA4 will have planned race options from the get go.

Yes, and hopefully DA4 doesn't start out as an expansion like Inquisition was, but starts out as being a full blown game right from it's inception.


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#6
Erstus

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Yeah, it is very disappointing that your race does not play a bigger role.

I really loved how the Qunari were portrayed in DAI 2 though.

#7
Guest_Ser Morwen_*

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I see your point. The Tal Vashoth were very powerful and dangerous in DA2, but in DAI I feel like I'm playing Sten ver 2. I think they had to be altered so they could be believable as an Inquisitor, or because they were chosen by the Divine as bodyguards, she selected the most loyal and more human to protect the Conclave.



#8
Lady Artifice

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As minuscule as it is, I'm annoyed the lack of black sclera. It looked like the Arishock and the other Qunari in DA2 had them. 

 

Now we can play as one, and there we are with regular white scleras like all the other races. 


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#9
AresKeith

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Yes, and hopefully DA4 doesn't start out as an expansion like Inquisition was, but starts out as being a full blown game right from it's inception.

 

Inquisition itself wasn't an expansion



#10
SnakeCode

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Inquisition itself wasn't an expansion

It started out as exalted march though, and it really shows. The story is still very much geared towards Hawke being the protagonist. Which takes away from the Inquisitors personal journey. Non human inquisitors even more so.



#11
AresKeith

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It started out as exalted march though, and it really shows. The story is still very much geared towards Hawke being the protagonist. Which takes away from the Inquisitors personal journey. Non human inquisitors even more so.

 

But the human only Inquisitor was gonna have choose-able backgrounds along with a personal quest based on it, it wouldn't make sense to add that if was gonna be Hawke



#12
SnakeCode

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But the human only Inquisitor was gonna have choose-able backgrounds along with a personal quest based on it, it wouldn't make sense to add that if was gonna be Hawke

I'm talking way back though, before EM's cancellation, and we have no knowledge of what "backgrounds" or "personal quest" would entail. For all we know it could have been similar to what we ended up getting anyway. Replace Dwarf, Elf and Qunari with Gang member, tribesman and merc leader, and add a few war table missions and there's your personal quest right there. We don't actually know that they changed things up all that much.



#13
Saphiron123

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They're too damned pretty too. Where's my triple horns and black eyes?

Where's my vitaars that cover the lower half of the face down to the shoulders in red?

I wanted to create a monsterous inquisitor similar to the Arishok.
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#14
Terodil

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They're too damned pretty too. Where's my triple horns and black eyes?

Where's my vitaars that cover the lower half of the face down to the shoulders in red?

I wanted to create a monsterous inquisitor similar to the Arishok.


Err wut? 'too pretty'?

The Qunari's problems start in the Character Creator already. While hair in general is atrocious it's doubly so for Qunari, the facial structure is messed up and don't even mention the horns (double points for you if you read that last bit in Neeshka's voice). It's maddeningly impossible to make a pretty female Qunquistad... Qunquisi...

I agree very much with the other posters in this thread. Qunari really got the short end, I actually would have preferred BW to leave them out entirely and spend the effort either on the other races (dwarf LI, anybody?), or on laying the *proper* groundwork to have Qunari in the next DA game, with proper reactions, proper look, proper story and character.

Rasaan_Library_Edition.png

Edit/PS: I'm aware of the distinction between T-V and Q. Wrote Q for simplicity.
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#15
Deadmac

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What is missing are the origin stories, which were the hallmark of "Dragon Age: Origins". If the game started in four different locations, reflective of species types, the players would have been able to become immersed. NPCs should also be more responsive to class types.


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