Having a vertical plain is very good; the problem is having a very inaccurate map that doesn't really show where things are located vertically.
Agreed. For me the bad maps are the real problem ![]()
Having a vertical plain is very good; the problem is having a very inaccurate map that doesn't really show where things are located vertically.
Agreed. For me the bad maps are the real problem ![]()
I'm happy with the terrain being in 3D, Like Sylvius I enjoy sniping enemies from above, although I do it in the Hissing Wastes.
I just wish the tac-cam was 3D as well to cope with the terrain. As they refine their tools I hope they manage to give the cam a 'flying' attribute. At least I presume the engine can handle agents moving in 3D as well as creating 3D terrain.