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DA4 (and the necessary DA5, and perhaps wanted da6) plot line suggestions. (DAVID GAIDER PLEASE READ THIS)


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#1
bagpiper1357

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So…I hear many people going on about the various possibilities for DA4 setting and story, including, but not limited to:

·      Tevinter Imperium…because Corypheus can name-drop. But this surely is too small, and, to be honest, Tevinter has not enough power to support a protagonist or antagonistic effort. Though the Black Divine may be an interesting idea, admittedly, an evangelization or forced conversion game seems both too simple and too controversial in terms of parallels.

·      Nevarra, because we all love Cassandra…and it’s north…ish. This is NOT a well-thought-out idea chiefly because of Nevarra’s relative size being similar to Orlais, and DA franchise is probably in need to go bigger for the time being.

·      The return of the Hero, or Warden commander of Orlais! Because…nostalgia. Oh yeah, and the setting is like Grey Wardens and Weisshaupt, but Weisshaupt and only Grey Warden issues is silly and narrow. There needs to be more involvement from everyone in Thedas. (I like the return of the hero, but not yet)

·      QUNARI INVASION!!! Because…actually I don’t know why that one. It doesn’t seem logical. They’d be open to attacks if they attempted to just move south at full speed…they may be superhuman physically, but the reason Tevinter Imperium was so large was because there were really no other organized enemies, except the elves. The amount of organization in the Dragon Age is just too much for any serious invasion to not be at least resisted. Besides, a huge war that’s chaotically ripping everything apart…been there, done that. There needs to be a new dynamic

·      Continuation of the Inquisition, because yeah. And what I mean by “yeah” is “I just can’t think of anything else to do. INQUISITION-HO!!!” and that Inquisition is just the end of it. They forget that the first inquisition formed the Templars and seekers of the chantry. This inquisition is similarly going to end up in a  different state from when it began: it must form either an order/organization or, perhaps, a new country.

·      Evil Elves, because Solas is creepy. Apart from the obvious issues of cough cough where this will happen (Dales a little small and secluded, other areas seemingly infeasible). I must say that it is not impossible to make DA smaller, but not when things like Elder Scrolls are the comparison. Either they’ll keep their current “here are 20 sandboxes connected by a map” or they must accept an overworld of Skyrim-esque proportions, of which these kingdoms are not very capable, due to the relatively low density of settlements and features between regions; the Dales isn’t capable of either situation.

 

What do we need?

Well, it appears, for the time being, that the next game needs to be even bigger, to compare against other seemingly larger games, while maintaining the signature Bioware feel. How this can be achieved? I suggest two overworlds, as there are, after all, two such worlds; surface Thedas, and the entire system of Deep Roads beneath the surface. These overworlds can connect also regions that are distinct from mere buildings within an overworld combined with completely sealed-off cities (Skyrim), but not as a series of segment “places” connected together by “gather party-travel forth” or a point and click map (earlier Bioware, Witcher). All things must fluidly flow into each other: the entirety must be an “overworld”, without division, save for interactions/cutscenes (they have similar mechanics). The Deep Roads and Surface Thedas can provide this, as well as give a very easy solution to forming a story.

The story would be as follows: In the wake of DA:I, the powers of Darkspawn, while still quite numerous, fade and are no longer such a serious threat, even within the Deep Roads. Qunari make peace with northern humans by following arrangement: Qunari possession of Rivain guaranteed, with any expansion to be carried out in the Deep Roads below Thedas, involving claiming dwarven thaigs. Dwarves, meanwhile, under new leadership, also attempt to clear the deep Roads for the Reclamation of their thaigs. Meanwhile, rebel Elves, still facing rampant discrimination, also begin exploring and mapping the Deep Roads, using treaties with both dwarves and Qunari to gain access.

The event setting things off is a series of explosions, not large enough to destroy everything, but large enough that any wild darkspawn are alerted and the areas on the surface (most cities across all Thedas) are damged and shocked. The Darkspawn hordes are coming out of the holes in the ground, and causing panic. Our hero starts with such an incident, when he is hurt by the explosion; he wakes up under rubble to find his city overrun with darkspawn. Yada yada, etc. etc. the story really gets going afterwards when the three groups in the Deep roads blames each other for what happened, and the humans blame all three groups, leading to open conflict all over the Deep Roads and Thedas. Cue the Free-For-All.

There must be a DA5 for a single reason: to unite our hero from DA4 with the Warden, Hawke, and the Inquisitor, and have all characters playable so that, yes, you can have a full hero-party. You will also choose which hero is your main character for the game at the beginning, with several origins to play based on the uploaded tapestry online. This will begin a large game with a negative ending ala “Empire Strikes Back” style, similar in scope to DA4. This, in turn, will begin a trilogy; the second game (DA6) will comprise itself like DAII, a series of confined stories within spaces based on the actions of companions and heroes from the previous games, with a final uniting of characters chapter that ends the game. The last game (DA7) will return to all the size and scope of DA4&5, with the old Bioware compartmentalized “map to fast travel” feature, but to include the Northern hemisphere of the World.

Some things that will be fleshed out with the series as a whole:

·      Equivalency of Elven Gods with Old Gods; all “Gods” could take human form when they passed through the fade, as well as dragon forms; they are shape-shifters. Kicked out of Golden city as dragons, those who went. All were made by Maker, as lesser, subordinate powers; fallen angels.

·      Flemeth/Solas is chief enemy as they try to defy Maker and get Old gods together again to challenge for victory over Golden city in fade and establish dominion over the world.

·      Etc.

All this is what I think should happen.



#2
Hanako Ikezawa

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You should change your title. David Gaider doesn't work on the Dragon Age team anymore. Patrick Weekes is the new head of the DA team. 


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#3
Saphiron123

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I think the size is fine, they just have to fill it with more story and more dialogue and intersting things to do... The world in DAI is just empty wilderness filled with rocks and quests from scraps of paper on the ground that have no choices of any kind, nevermind weighty ones.

Hell, if they make the world fun to be in and fill it with great writing and interesting foes, they can even make it a little smaller.

Otherwise you have some great ideas (I'd love to see the warden return or a Qunari invasion).

I pray our fetch questing is behind us.

#4
VickVeel

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David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.


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#5
Teddie Sage

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David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.

I think you need to get off your high horse. Putting all the blame on him while the whole mess is a team deal is just wrong. 


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#6
Panda

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David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.

 

I doubt Gaider was the one responsible for issues in DAI and DA2. He was only in charge of writing after all. Unless you think writing in DA2 and DAI was the reason why you think those games are messed up. I would say that writing and characters are the one thing that has remained strong during all DAI games and I have more issues with program and technical department with both games than writers.


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#7
BountyhunterGER

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David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.

Hahaha you again.. thanks for the laugh - I needed it today.


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#8
turuzzusapatuttu

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David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.

 

tumblr-m3kzthedut1rr6v0ao1-400.gif



#9
Guest_Puddi III_*

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You should change your title. David Gaider doesn't work on the Dragon Age team anymore. Patrick Weekes is the new head of the DA team.


It's probably just as likely that the devs will start listening to plot line suggestions that include specific scenarios even if they're addressed to the wrong person.

#10
b10d1v

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Bagpiper there are several forums discussing these points and I have urged them to merge the material and contact character developers as there is a lot of commonality and significant story with alternative approaches.  They have more than enough for a significant story, including advanced behaviors that may be incompatible with DAI.  DLC or next game or a mod DLC hard to say -if the inertia holds something will happen.

 

Teddy is right one person does not cause this much slippage and compound errors, but politics being what it is, a head must roll, so to speak.



#11
Sartoz

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What we don't need is another disastrous game that some of us experienced.:

http://answers.ea.co...3982597/page/70



#12
Dubya75

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Stellar effort, OP, but sadly a waste of time.

 

Bioware does not even listen to fans about core gameplay issues, much less about plot lines and story.

 

IF there is going to be any future DA titles, they will be even more hollow than DAI. And even more generic with EA at the helm.


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#13
jeroe667

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I had the following idea for a new game:

 

The imperial chantry declares a excelted march against the andrastian Chantry because they think the White devine is the problem of the bad reputation of the imperial Chantry. The Andrastian Chantry immidiatly declares an excalted march against the imperial Chantry and this leads to the greatest war in thedas since the excalted marches of Andraste.

 

The elves in Halamshiral take this chance to riot against the empire and after a succesfull battle at halamshiral they declare all of the Dales independend of Orlais. Ferelden and the dwarves accept this independence and send troops to support the elves at the dales. After some succesfull battles the elves retook all of the Dales but they stop the war at the old borders of the Dales. After that they send someone to Val Royoux to negosiate with the empress (or emperor) of Orlais. At the end of the negosiations Orlais acceps the independent, but the Elves may not destroy the chantries in the Dales and they may not sent millitaries over the border of Orlais. The Elves accept this offer and after some ages the Dales are independent again. The elves decide that they want an chosen leader and the Dales will get an president. After some little borderfights with orlais they eventually declare peace.

 

The excalted marches ends with a victory for the Andrastian Chantry and the forces has succesfully took control of the Tevinter capital. And their first act is to make the imperial illigal and they make multiple andrastian chantries. After some annaxations of parts by neverra, orlais and starkhaven the forces peacefully leave tevinter.

 

But with the dwarves fighting in the Dales nobody is fighting the darkspawn in the deep roads... an new archdemon awaks and a new blight starts in the againt thaig at kirkwall, that also seems to be the reason why the thaig is abandond there was an old god sleeping there. But after a year fighting another archdemon awakes too in Orlais and there are two blights at the same time. After the archdemons are dead the calling is never returned to the grey wardens. The grey wardens opened an assault to all the darkspawns in the deeproads and there they find the greatest secret ever.... The last archdemon was an elven god, what means the other archdemons were also elven gods.



#14
Deadmac

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"Dragon Age: Inquisition" will be my last EA game. Regardless about what BioWare promises, I will not be buying another "Dragon Age" game. I don't think there are any interesting stories to write. 'Dragon Age: Unknown Subtitle" will just be a reorganization or retelling of the same story.

#15
Lord Raijin

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You should change your title. David Gaider doesn't work on the Dragon Age team anymore. Patrick Weekes is the new head of the DA team. 

 

I must confess that I am extremely nervous about Patrick Weekes taking the lead title as lead writer for Dragon Age. I'm worried about the future of Dragon Age knowing that hes going to be in charge. I'm afraid that hes going to turn Dragon Age into RuPaul's Drag Race show if anything else.

 

After reading this from his latest Dragon Age book: The masked Empire

RguBxVm.jpg

shows me that Patrick Weekes is really unfit to become lead writer for the Dragon Age series considering the fact that he totally disrespected half of his fans by not giving them a dedication shoutout like the way he did with his LGBTQ fans. How many of his straight players had poured out their hearts and soul by taking up their time here on this forum giving out suggestions and constructive criticism yet they don't get recognized. This is NOT how a lead writer should behave. Either you give a dedicated shout out to EVERYONE or don't do it at all. Don't single out a group of people because it's utterly disrespectful.

 

David Gaider abandoned the dragon age series. I would too if I messed up twice after Origins.  He had one success, Origins.  His time is over and the sooner he gets fired, the better off Bioware games wil be.

 

Actually scratch that, Bioware is dead.

That is not fair to point the blame all on Mr. Gaider. DA2 wasn't that bad of a game actually. In fact I actually liked the game considering the fact that it was emotionally driven. It wasn't just slashing and dashing. Their was a decent story behind the game... although I did not like the ending part as originally Orsino was never meant to be used as boss fight. They should of stuck with the original plan.... Side with Templars... Orsino becomes a monster due to overwhelming stress.... side with the mages Orsino lives.