I really love Dragon Age Keep. So much so that i bought the older games so I could have a better understanding of the choices being made and how they affect the world state. I would love to see that come to mass effect because is could show the choices i didn't know had an effect. which is very, very cool.
A " Dragon Age Keep " for Mass Effect
#1
Posté 15 avril 2015 - 08:31
#2
Posté 15 avril 2015 - 09:08
Though now that I think about they haven't mentioned if your choices are going to be imported for MENext, at least as far as I know.
#3
Posté 15 avril 2015 - 10:21
I'd rather that the choices from the original trilogy have no weight on the NME.
- Iakus, Dr. rotinaj et Pallid aiment ceci
#4
Posté 15 avril 2015 - 12:49
That would be the best option going forward, if the next game is a direct sequel.
All the indications however is that the next game won't be a direct sequel to ME3. It's unlikely that our choices from the Shepard trilogy will have an impact on the game, so there probably won't be a need for something like the Dragon Age Keep.
Having said that...at some point I hope we do get a direct sequel to Mass Effect 3. I just don't see it happening with the next game.
- Jeffonl1, Dunmer of Redoran et Onewomanarmy aiment ceci
#5
Posté 15 avril 2015 - 01:46
Hmm, it could work. I wonder if the archive Liara creates is only a thing for the romance, but you could use that as the excuse for the ME Keep. Or just don't use any excuse at all and just do it.
Though now that I think about they haven't mentioned if your choices are going to be imported for MENext, at least as far as I know.
Choices won't be imported to the next Mass Effect for the same reasons they weren't imported for DAI: next generation consoles.
I'd rather that the choices from the original trilogy have no weight on the NME.
Good luck with that. Mass Effect was the franchise that started BioWare having previous choices have weight in subsequent titles. You are going to be very disappointed when BioWare does the obvious.
That would be the best option going forward, if the next game is a direct sequel.
All the indications however is that the next game won't be a direct sequel to ME3. It's unlikely that our choices from the Shepard trilogy will have an impact on the game, so there probably won't be a need for something like the Dragon Age Keep.
Having said that...at some point I hope we do get a direct sequel to Mass Effect 3. I just don't see it happening with the next game.
It won't be a "direct sequel" in the sense of playing as Shepard again. However, the game will be a sequel and certainly take place after the events of the reaper invasion. All evidence of what BioWare has shown supports that assertion. We are exploring a new sector of space not seen before. We are discovering and finding new planets and species never seen before. The Mako has been remodeled and improved for better traversal of planets. N7 armor is more advanced, more customizable, and provides more tools than ever before. This is definitely taking place after ME3. There is no doubt about that.
As far as the connection to the original trilogy, that's likely as well. That's not to say that our choices will have as much weight as the save imports in ME1 to ME2 or ME2 to ME3 did. However, much in the same way Dragon Age Keep established a "world state" based off your choices from DAO and DAII, the next Mass Effect will likely have a "galaxy state" that is affected by the actions of your Shepard in the previous games.
- GalacticWolf5 et Onewomanarmy aiment ceci
#6
Posté 15 avril 2015 - 03:00
It won't be a "direct sequel" in the sense of playing as Shepard again. However, the game will be a sequel and certainly take place after the events of the reaper invasion. All evidence of what BioWare has shown supports that assertion. We are exploring a new sector of space not seen before. We are discovering and finding new planets and species never seen before. The Mako has been remodeled and improved for better traversal of planets. N7 armor is more advanced, more customizable, and provides more tools than ever before. This is definitely taking place after ME3. There is no doubt about that.
What I mean by a direct sequel is a game that is connected to the finale of Mass Effect 3. I don't the next game will be.
I'd bet my credits on the game being set in a new galaxy outside the Citadel relay system, where the effects of the Crucible would not have been felt. It would probably be set chronologically after Mass Effect 3, but would not be connected to the ending choice.
#7
Posté 15 avril 2015 - 03:11
What I mean by a direct sequel is a game that is connected to the finale of Mass Effect 3. I don't the next game will be.
I'd bet my credits on the game being set in a new galaxy outside the Citadel relay system, where the effects of the Crucible would not have been felt. It would probably be set chronologically after Mass Effect 3, but would not be connected to the ending choice.
It's the same galaxy. BioWare already confirmed that during the E3 teaser trailer last year. It's just a new sector of space, such as a new system in the Milky Way. I believe we will also be able to visit some familiar locations as well. I think what is more likely is that the game will take place far into the future that the actual choices at the ending of ME3 (besides Refuse) will not actually matter. Just look at the actual ending of ME3 where the grandfather is telling his grandson about the story of "The Shepard." It's very likely this new game will take place during that time period, which seems to be at least a few generations, if not more, after Shepard's story.
#8
Posté 15 avril 2015 - 03:13
I'd rather that the choices from the original trilogy have no weight on the NME.
Even if they don't, though, our choices should still recorded in case they do have any weight on any possible future games. An ME equivalent to the keep would be a good way to do that.
#9
Posté 15 avril 2015 - 03:40
It's the same galaxy. BioWare already confirmed that during the E3 teaser trailer last year. It's just a new sector of space, such as a new system in the Milky Way. I believe we will also be able to visit some familiar locations as well. I think what is more likely is that the game will take place far into the future that the actual choices at the ending of ME3 (besides Refuse) will not actually matter. Just look at the actual ending of ME3 where the grandfather is telling his grandson about the story of "The Shepard." It's very likely this new game will take place during that time period, which seems to be at least a few generations, if not more, after Shepard's story.
Bioware hasn't confirmed yet that the next game is set in the Milky Way as far as I know. It is just as likely that the galaxy we see in the teaser trailer is supposed to be another galaxy. The Andromeda galaxy for example is also a spiral galaxy:
What makes me suspect that the next game will not be a direct sequel, is dev statements like, "Well, I can’t get into details, but the idea is that we have agreed to tell a story that doesn’t relate necessarily to any of the Shepard events at all, whatsoever." (Mac Walters)
The devs also aren't using ME4 as shorthand for the next game, and at one point a former Bioware employee (Priestly) even complained that fans were wrong in using it. Neither Walters' comment or Priestly's griping would make sense IMO if the game is set in familiar locations and after the events of the Shepard trilogy.
Also I think if the game is set within Council space and after the events of the Shepard trilogy, the writers have to address the endings no matter how far in the future that game is set. What happened to the Reapers? Is everyone in the galaxy a cyborg, and why or why not? What happened to the Quarians & the Geth? How did the genophage cure or it's sabotage affect the galaxy? Ect., Ect. I think any direct sequel will need to answer those questions in some way.
#10
Posté 15 avril 2015 - 03:53
Bioware hasn't confirmed yet that the next game is set in the Milky Way as far as I know. It is just as likely that the galaxy we see in the teaser trailer is supposed to be another galaxy. The Andromeda galaxy for example is also a spiral galaxy:
Spoiler
What makes me suspect that the next game will not be a direct sequel, is dev statements like, "Well, I can’t get into details, but the idea is that we have agreed to tell a story that doesn’t relate necessarily to any of the Shepard events at all, whatsoever." (Mac Walters)
The devs also aren't using ME4 as shorthand for the next game, and at one point a former Bioware employee (Priestly) even complained that fans were wrong in using it. Neither Walters' comment or Priestly's griping would make sense IMO if the game is set in familiar locations and after the events of the Shepard trilogy.
Also I think if the game is set within Council space and after the events of the Shepard trilogy, the writers have to address the endings no matter how far in the future that game is set. What happened to the Reapers? Is everyone in the galaxy a cyborg, and why or why not? What happened to the Quarians & the Geth? How did the genophage cure or it's sabotage affect the galaxy? Ect., Ect. I think any direct sequel will need to answer those questions in some way.
We know it won't be a direct sequel. That has been established. It will, however, be a sequel in the sense that it will take place in the future.
The reason "ME4" isn't being used is because this isn't a continuation of Shepard's story or the traditional ME game. The main reason BioWare has complained about the use of that moniker is because it doesn't fully encompass what the next Mass Effect will be gameplay-wise. As you should know, the next game is going to focus heavily on exploration and large open world environments. This game seems to be much more heavily about exploration and discovering new cultures rather than anything we saw before in Mass Effect, which was a lot more linear and scripted. Not using "ME4" has nothing to do with the location the game is taking place.
That's simple enough. The reapers went back into dark space like they always do. Problem solved. The visual effects of Synthesis could have warn off overtime after the dispersal of energy from the Citadel. As far as the Quarian and Geth, BioWare could easily have a codex entry, a minor character come in to make reference to it, or something to that effect. As we are exploring a new sector of space, the Geth (if they are alive) and the Quarians would be on Rannoch.
The same would be the case for Krogans rebuilding and populating areas of known space. Again, there are various ways BioWare could make reference to races already established without them having to be companions necessarily. I don't believe it will be that difficult. In fact, I believe many of those questions won't really be relevant to the main story and will merely be filler just as a connection to the Shepard trilogy.
- Naphtali aime ceci
#11
Posté 15 avril 2015 - 04:24
For me I can't see a lot of choices from the first two games moving forward simply for too many of them have "final conclusions" at some point and I rather not deal with having two characters for the same role in the story again like what happened in Mass Effect 3. Now having it now would be nice for future Mass Effect games beyond Next for they will have the cloud choice save so you can move to another platform if you choose and modify your data without needing to replay Next.
#12
Posté 15 avril 2015 - 05:52
Its possible they will have an ME keep for the next game after the one currently being developed. There's no reason for a keep if the current one in production has nothing to do with the the previous 3 games
- fraggle aime ceci
#13
Posté 15 avril 2015 - 06:08
No Keep. No import choices.
I don't want to take a journey in a galaxy where the Shepard trilogy took place.
#14
Posté 15 avril 2015 - 07:01
A mass effect type keep is not necessary.
A complete separation from the trilogy is the best option.
No more baggage.
- Iakus et Pallid aiment ceci
#15
Posté 15 avril 2015 - 07:16
The Shepard story is over.
A mass effect type keep is not necessary.
A complete separation from the trilogy is the best option.
No more baggage.
Even if they completely divorce Mass Effect Next from Shepard, I still think something like The Keep is a good idea to start with unless they plan to abolish choices moving forward. That is why I like The Keep, not because it allows me to edit my past saves, but the ability to record that information if anything would happen to my saves or that I was moving to a different platform.
#16
Posté 15 avril 2015 - 09:05
If the game takes place in the future and without Shepard and company i really don't see a reason for something like the Keep, since just a few choices will matter(ex: like how the reapers were defeated) and they could easily make something like that inside the game.
#17
Posté 16 avril 2015 - 11:36
Good luck with that. Mass Effect was the franchise that started BioWare having previous choices have weight in subsequent titles. You are going to be very disappointed when BioWare does the obvious.
It's not obvious. I'd say Mass Effect didn't start anything, it was the only Bioware franchise that did so. What Dragon Age does is comparison is very superificial and as I see it do a better job at shackling the games than creating a personal story. And this is how carrying the decisions from the previous trilogy would feel in ME'4'. It would only serve to limit the options of story and waste resources in trying to fit the many different decisions you could have made.
Not to mention Bioware already stated that calling the next Mass Effect ME4 is not doing it any favors. So saying it will be connected to the original trilogy so that importanting the saves from it is a given is not true.
Mass Effect is the greatest thing in game for me, no question about it. But there are lessons to be learned from the trilogy, mistaken that were made that should be avoided. And the best way to do that is from a fresh start.
- Balsam Beige aime ceci
#18
Posté 16 avril 2015 - 04:27
It's not obvious. I'd say Mass Effect didn't start anything, it was the only Bioware franchise that did so. What Dragon Age does is comparison is very superificial and as I see it do a better job at shackling the games than creating a personal story. And this is how carrying the decisions from the previous trilogy would feel in ME'4'. It would only serve to limit the options of story and waste resources in trying to fit the many different decisions you could have made.
Not to mention Bioware already stated that calling the next Mass Effect ME4 is not doing it any favors. So saying it will be connected to the original trilogy so that importanting the saves from it is a given is not true.
Mass Effect is the greatest thing in game for me, no question about it. But there are lessons to be learned from the trilogy, mistaken that were made that should be avoided. And the best way to do that is from a fresh start.
That's not why BioWare states not to call the game "ME4." This flimsy argument is really getting old. It has nothing to do with the story and when it is taking place. We know it's after ME3, thus the Shepard trilogy will have an impact. To what degree that impact will have is up to BioWare.
Why BioWare is saying not to call it "ME4" is because of game design reasons. The next Mass Effect is going to be unlike any Mass Effect game we've played. Excluding parts of ME1, the Mass Effect trilogy was a linear, shooter-on-rails that really lacked substance outside of the Shepard story. That won't be the case in the next Mass Effect. The biggest new philosophy BioWare is adding to the game is exploration of uncharted worlds.
The Mako is being redesigned and tailored to what will be one of the most important aspects of the game: exploring large, open world environments. The entire experience is likely going to be driven based around this experience of exploration, similar to DAI. Thus, it's more appropriate to call this the "next phase" or "next generation" of Mass Effect games because it is improving on the original model. Exploration isn't the only area receiving an overhaul, as customization, combat, and many avenues will continue to be upgraded and shifted. That is why calling the game "ME4" is a disservice.
#19
Posté 16 avril 2015 - 04:38
That's not why BioWare states not to call the game "ME4." This flimsy argument is really getting old. It has nothing to do with the story and when it is taking place. We know it's after ME3, thus the Shepard trilogy will have an impact. To what degree that impact will have is up to BioWare.
Why BioWare is saying not to call it "ME4" is because of game design reasons. The next Mass Effect is going to be unlike any Mass Effect game we've played. Excluding parts of ME1, the Mass Effect trilogy was a linear, shooter-on-rails that really lacked substance outside of the Shepard story. That won't be the case in the next Mass Effect. The biggest new philosophy BioWare is adding to the game is exploration of uncharted worlds.
The Mako is being redesigned and tailored to what will be one of the most important aspects of the game: exploring large, open world environments. The entire experience is likely going to be driven based around this experience of exploration, similar to DAI. Thus, it's more appropriate to call this the "next phase" or "next generation" of Mass Effect games because it is improving on the original model. Exploration isn't the only area receiving an overhaul, as customization, combat, and many avenues will continue to be upgraded and shifted. That is why calling the game "ME4" is a disservice.
Well... GTA3, for example, had that gameplay leap and was still called GTA3.
I'm not saying what you're saying is wrong, But it's just an interpretation of something that really means very little. I'd say ME'4' won't have a '4' simply because it's not following ME3 the way it and ME2 did with the previous games of the franchise. Gameplay evolving is only natural.
#20
Posté 16 avril 2015 - 09:49
Right, but the name Mass Effect became synonymous with Shepard's story. That's why each of them were called ME1, 2, and 3. Now, for the next iteration, they don't want the Shepard story to be taken any further. So, they've asked us not to call it ME4. It seems rather obvious to me.
#21
Posté 18 avril 2015 - 04:35
I don't think that every choice has to matter in a big way but it would be cool if some of them were shown just like a side quest or a codex thing or a side bar conversation just something to show a nod to the long time fans.
It would be cool to see that my choices still matter
#22
Posté 19 avril 2015 - 08:04
After the horrific mistake that was the ME3 ending, it's best to slide the original trilogy under the rug and leap farther ahead in time so that the ending(s) of ME3 have zero effect on NME.
#23
Posté 19 avril 2015 - 12:37
I think the keep is a good idea if there are choices that will affect on the next game even if they are just codex entries. We don't know the timeline of the next game so it's possible that the events could happen before the endings of ME3 but after the events of ME1. In that case I think it's a good idea to have a keep.
#24
Posté 19 avril 2015 - 02:00
Having said that...at some point I hope we do get a direct sequel to Mass Effect 3. I just don't see it happening with the next game.
Yeah, I think it's extremely likely that Shepard and the team will get another game down the line if not simply because of how much money there is to be made off of it. If ME4's not a direct sequel, it's happening with ME5.
#25
Posté 19 avril 2015 - 03:43
I guess we'll find out with E3. Or hope to find out.





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