Radius of the explosion on most stuff will detonate. Lift nades are an exception.
Anything in the radius of the combo explosion becomes deprimed assuming it's primed of the same type of primer, some multidetonating powers like MFGs and clusters can set off multiple explosions if the primed targets are outside of the radius of the explosion radius of the individual fragment pieces and assuming they do not get deprimed by the combo explosion IE I think you would have to have simultaneous detonations or close OR you could have two overlying primers I think and still get multiple explosions.
I think all of that's accurate but someone can clear it up if I'm wrong or just making no sense.
OK good. And it definitely makes sense, so thanks.
For me this decision is especially critical for the QFE. I love her ice/fire combo platters, but I want to ensure some nonprimed mook or bee swarm can't intercept her detonator. So I go 4b-Radius for both her powers.





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