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Have you seen the Canticle of Silence?


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#101
MisterJB

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This would mean Corypheus himself unleashed the first Blight on his beloved Imperium. On the one hand, it's deliciously ironic, on the other hand wouldn't he remember something like that and not wonder, when he wakes, why he can't hear Dumat anymore?

 

Or maybe the proto-Wardens captured him before Archdemon!Dumat fell, and used Corypheus to design the Joining somehow? 

 

No, the codex claims he was discovered leading portions of the horde after the Archdemon's death and that was when he Wardens captured him.

http://dragonage.wik..._to_the_Wardens

 

 

Do not forget that when he is awakened, he has no notion that the Imperium had fallen. And the Architect, if he can be believed, also was not aware of his past.

The minds of the Ancient Magisters are, clearly, prone to confusion. Likely a result of both the Taint and being over a thousand years old.


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#102
In Exile

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We've seen elven deities (or at least she of their deities) have the power to turn into dragons. A bunch of trapped god-like beings in dragon form?

For all we know those are other beings similar to the elven gods (see the theory they are the forgotten ones). Since we have a suggestion that the taint exists independent and prior to Corypheus' B&E into the Golden/Black City, and particularly given red lyrium is blighted, the "blight", the current darkspawn and the ADs may only be tangentially related.

We know being blighted allows you to hear the song of the red lyrium. We assume that's tied to the ADs but that might not be true. Corypheus can manipulate it. Who's to say that the OGs, once blighted into an AD, can't basically just do the same thing? They might just be insane ghouls of a powerful entity that just so happens can control a huge swath of darkspawn because in their old life they were even more powerful than the seven magisters.


Let me follow up on this post. The Calling is another name for (we think, or rather, we thought prior to DAI) the call of the old gods. We know that having the taint allows one to hear it. We think it drives darkspawn to the archdemon.

But consider: the Calling can be manipulated by a fallen Magister using red lyrium. Those who are affected with red lyrium hear the same music. Blue lyrium - which is NOT tainted - also has a song. We know this from Justice in DAI.

What if the "song of the old gods" is also an artificial creation? Consider the following scenario:

The magisters return from the Fade fallen and mutated. They are scattered by the Archon. Corypheus survives, either alone or with others.

The old gods are silent. The magisters are confused. They decide to confront their gods. Their old methods of communication with them cannot work. They want to find them in person. To do that they have to dig. But they are separated from their power.

Through what happened in the Fade Corypheus is now a darkspawn or, at the very least, a creature that carries the blight.

If the darkspawn predate the first breach of the Fade, perhaps Corypheus and the others can control them. They find the darkspawn. They manfucture a call - or manipulate the song all tainted creatures hear - to drive the darkspawn to dig and find their gods.

Crackpot? 100%. But an interesting idea.


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#103
dantares83

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so remind me of why Cory is not killed all these time and how he failed to channel his essence after Inquisitor killed him?

 

So Magisters will not be killed by Grey Wardens (or anyone for that matter), unlike Archdemons who can only be killed by Grey Warden? Why is a magister's soul able to take over a grey warden soul but a archdemon soul cannot?



#104
Jaison1986

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so remind me of why Cory is not killed all these time and how he failed to channel his essence after Inquisitor killed him?

 

So Magisters will not be killed by Grey Wardens (or anyone for that matter), unlike Archdemons who can only be killed by Grey Warden? Why is a magister's soul able to take over a grey warden soul but a archdemon soul cannot?

 

Probally because they are different beings. Unlike ghouls, the magisters took the raw taint, and that changed them in a different way. They are not ghouls, and unlike darkspawn they have a soul. Maybe that's what gives them similar abilities to the archdemons. It only makes things more confusing when the game doesn't bother to explain WHY killing the dragon disrupts Corypheus ability to jump bodies.


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#105
dantares83

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anyway, i just read the wikia to catch up a bit and it says the darkspawn can resist the calling by ingesting Grey Warden's blood. I imagine some ritual must be done as well because I thought darkspawn have been eating all the Grey Wardens they slain and ingesting their blood in the process?



#106
In Exile

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Probally because they are different beings. Unlike ghouls, the magisters took the raw taint, and that changed them in a different way. They are not ghouls, and unlike darkspawn they have a soul. Maybe that's what gives them similar abilities to the archdemons. It only makes things more confusing when the game doesn't bother to explain WHY killing the dragon disrupts Corypheus ability to jump bodies.

 

I thought the answer was somewhat clear: Corypheus invested a great portion of his power in the red lyrium dragon. To kill it would affect that investment of power, and weaken him enough that he couldn't do whatever it is he does to preserve himself - like how running a energy-intensive GPU with a partially insufficient PSU can still let your PC run but with some serious issues. 


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#107
dantares83

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It only makes things more confusing when the game doesn't bother to explain WHY killing the dragon disrupts Corypheus ability to jump bodies.

 

yes, exactly.



#108
legbamel

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anyway, i just read the wikia to catch up a bit and it says the darkspawn can resist the calling by ingesting Grey Warden's blood. I imagine some ritual must be done as well because I thought darkspawn have been eating all the Grey Wardens they slain and ingesting their blood in the process?

This is what the Architect is doing: "awakening" Darkspawn by feeding them Grey Warden blood.  The Darkspawn in general don't appear to be interested in resisting the calling, though I imagine they've accidentally ingested their fair share of Warden Chunks over the centuries.


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#109
dantares83

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This is what the Architect is doing: "awakening" Darkspawn by feeding them Grey Warden blood.  The Darkspawn in general don't appear to be interested in resisting the calling, though I imagine they've accidentally ingested their fair share of Warden Chunks over the centuries.

 

it is known they ate their victims so i am quite sure they have ingested the blood. so these darkspawn are cured?



#110
In Exile

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This is what the Architect is doing: "awakening" Darkspawn by feeding them Grey Warden blood.  The Darkspawn in general don't appear to be interested in resisting the calling, though I imagine they've accidentally ingested their fair share of Warden Chunks over the centuries.

it is known they ate their victims so i am quite sure they have ingested the blood. so these darkspawn are cured?

 

Remember, the "reverse" Joining performed by the Architect is a blood magic ritual like the Joining proper. A normal human who ingests darkspawn blood becomes a ghoul. A darkspawn who ingests a Warden might very well not even change. 

 

We have evidence that darkspawn can communicate even without this reverse Joining, so perhaps all the Architect really succeeded in doing was manipulating the call in a manner similar in theory (but different in result) from what Corypheus does to the GWs. 



#111
Big I

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it is known they ate their victims so i am quite sure they have ingested the blood. so these darkspawn are cured?

 

Grey Warden blood is just one component of the Architect's awakening ritual. It's like a Joining, which requires both darkspawn blood and lyrium.



#112
Guest_AedanStarfang_*

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HOLY HELL, MY PREVIEW CHANGED AND HAS MORE.

 

THE OTHER 5 MAGISTERS TITLES WERE:

 

-Watchman of the Night

-Forgewright of the Fire

-Appraiser of Slavery

-Augur of Mystery

-the Madman of Chaos

So in addition to Corypheus/κορυφεύς (Conductor) and Architékto̱n (Architect) we have:

  • προφήτης/Profí̱ti̱s (Augur)
  • πλαστογράφος/Plastográfos (Forge)
  • διατιμητής/Diatimi̱tí̱s (Appraiser) 
  • παραφρόντας/Parafróntas(Madman) 


#113
Ranadiel Marius

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According to the canticle, there were one hundred acolytes helping them perform the rituals. One repented and told the Archon what they were trying to do.

That is interesting as the impression I had gotten before was that the seven were the only ones who were aware of the ritual other than their slave sacrifices. Wonder if the "acolytes" were actually the slaves brought there to be sacrificed.

#114
MisterMonkeyBanana

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Well I feel stupid now. The story of the Magisters is one big Tower of Babel parallel. Should have noticed that earlier.


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#115
X Equestris

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Well I feel stupid now. The story of the Magisters is one big Tower of Babel parallel. Should have noticed that earlier.


Yeah, maybe with a little twinge of the Garden Of Eden thrown in.

#116
Dr. rotinaj

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That is interesting as the impression I had gotten before was that the seven were the only ones who were aware of the ritual other than their slave sacrifices. Wonder if the "acolytes" were actually the slaves brought there to be sacrificed.

 

There were 100 trusted acolytes and one of their jobs was to kill the slaves for the blood ritual. The exact quote goes something like "then 99 blades were drawn", the 100th was the one who ran away.



#117
Madmoe77

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Well I feel stupid now. The story of the Magisters is one big Tower of Babel parallel. Should have noticed that earlier.

 

 

I was watching the 1980's version of Metrolpolis a night or so ago and when the part where they tell the story of Babel-I immediately thought of Dragon Age! You're not alone by any stretch in feeling like 'how could I miss that.' My grandfather, whom I am named after was literally a priest! The story isn't something I should have not seen.

 

Even Maria/Hel felt like it had some kind of connection. Even though Bioware already went that route with Edi in Mass Effect.   



#118
badkenbad

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Snarky is really a language all it's own. Makes the forums truly difficult to enjoy at times though. Having literal minds when it comes to games written by 'old school' D&D players is really like having snow shoes instead of water ski's, it just doesn't work all of the time, if at all.  

 

Sorry if that's how I came across. I wasn't trying to be snarky, I was just being silly. I really just think they meant Sidereal as in the group was focused on stars and constellations as a kind of secret knowledge, as evidenced by the Astrariums.

 

There's enough mystery in the lore without confounding things further by changing the meanings of words.


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#119
Madmoe77

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Sorry if that's how I came across. I wasn't trying to be snarky, I was just being silly. I really just think they meant Sidereal as in the group was focused on stars and constellations as a kind of secret knowledge, as evidenced by the Astrariums.

 

There's enough mystery in the lore without confounding things further by changing the meanings of words.

 

I appreciate the clarification. I agree that we shouldn't stir the murky water but I feel like there is so much information already available that it shouldn't be too difficult to garner a forward idea of truth if there is one. I personally grow tired of mystery over story though. It's a game, so why not think of all of it like a game too.

 

Maybe that's expecting too much. As for the forums-I generally come here at the wrong time; very late or early morning when I can't sleep. Lurking is easier that way,rather than trying to exchange deeper concepts with a foggy brain and a maze of lore.

 

These new canticles are great though! It's the closest we have gotten to some actual new lore in a while. Everything keeps running in circles and not moving forward. Rewrite this. Deny that. Stretch out the age. LIES! But not really. There's no wonder 'head cannon' is talked about so frequently. I'm not sure there is a real timeline or direction for Thedas aside from magic makes people powerful/uncomfortable and the history versus discovery trappings.

 

Politician Age: The Deflection Election; a future story brought to you by the maker's of Dragon Age in a continuation of their world. A powerful elven mage uses ancient magics to summon a corruption spirit who fit right in to well. The creatures platform, "You want the truth of the last 1,100 years?! Vote for me." The player for the first time will get the chance to win the popular vote and become the first elected Premier Presidento Hero of the new age. Discover hidden truths that rewrite history! Fight old enemies once thought legend but were only on extended vacations of exile! Convince other's of something completely implausible to gain their trust and secure their vote against the once forgotten, political, religiously unaffiliated and accidentally freed oppressor of doom. Denounce, challenge, WIN.