Domiel Angelus, on 17 Apr 2015 - 01:10 AM, said:
The second you said gameplay vids I had flashbacks to how good the videos for Aliens Colonial Marines looked and then the game came out and it was so bad that companies are still arguing over who's failure it is. I'm not trusting videos, still renders or anything until the game is actually in my hands. DAI isn't perfect but its playable.
They just released a gameplay trailer this week. I doubt the content will be missing from the game this close to release, especially how they talked about the expansive settlements and how if you liberate them, you will actually see people moving in and establishing the town. It showed a travel map that was pretty vast with
tons of different places to visit. Not stating a guarantee, of course, but with a little over a month and it was a showcase trailer, I find it highly doubtful that it has been cut from the game and they still chose to show it so soon until launch.
Also if you've looked at the timelines, Witcher 3 has had a year more time in the development cycle and is also next-gen and PC only, so they're cutting off anyone that hasn't bought a new system yet. Bioware had the foresight to know that not everyone was going to buy a console specifically for a singular title and did it on the old and the new consoles, so they managed to push through 5 versions of the game for various hardware set ups with a year less in production time.
We got less because they wanted to cater to the fan base on multiple platforms and if you look at all five versions of the game, they still look rather well put together. So you're throwing up your pitchfork in triumph because a company decided they would rather not ruin their series for the people that didn't want to theoretically break the bank on a new console that as far as I'm seeing doesn't have that many prospects yet.
People are going to have to accept that more and more companies are going to quit making games for old gens. It happens. It is natural progression. Bioware may have made DAI for old gens, but to this day loads of people are experiencing a lot of issues with the game and if the complaints on these forums and others are evidence, nothing is really being done about those issues. So, I am not sure that should be a selling point. A friend plays it on the 360 and from what I saw, compared my Xbox One version, it felt quite empty and barren. He was complaining a lot about the bugs he was experiencing and was stating that he thought Bioware just released it on last gens almost as an afterthought just to get more money and then forgot about supporting it. Is that true? I certainly don't know, but I imagine it has to be frustrating as hell not to have answers and not being able to get bugs and issues fixed. And as far as TW3 having more than a year more development time, DAI was delayed twice and still was unplayable to some people and people are still having issues. I am glad TW3 delayed and gave their game more time. Will it have bugs? Most certainly. Will they take as long to fix said bugs? Who knows. If they do, I will complain the same I do about the bugginess of DAI or any other game that hinders gameplay because of errors and bugs.
You're singing the praises of a game that hasn't been released yet, a game that's already confirmed to have DLC where as Bioware-DA waited until after the release of the game to even start work on DLC. That on its own worries me, companies that are banking on DLC before the game even comes out tend to feel like they're holding stuff back on purpose. Bioware did that before and I have a feeling you're one of those people that whined about "Day One" dlc but you seem to have no problem with The Witcher 3 and CDPR talking about DLC before the game even comes out.
Did CDPR state the DLC's were already
made or that they were
planned? (Serious question because I don't know) There is a difference between the two. I would imagine Bioware had planned JoH before the official release of DAI. I don't imagine DLC is a fly by your pants sort of venture. Confirming they have DLC planned and in the works isn't a wretched practice, as I said, I am sure all gaming companies plan on what DLC will be released, especially story wise. Not sure what the issue there is.
You also went as far as counting the number of buildings in a given settlement, can you tell me how many of them you can actually enter?
Does it matter? I am sure it does to some, but simply seeing a cityscape, people moving about, working, talking, playing, fighting, etc gives feel of a real place. The Summer Bizarre had buildings you couldn't enter either and most of the houses in towns were just copy/pasted houses--most with walls missing and the ceiling collapsing and barely any furnishings.
EDIT: In Val Royeaux, there are Thirty-seven entry doors. Out of that-- six are Fast Travel, five are stores, one is mission based and twenty-five are dummy doors and you cannot enter them.
Please excuse the quality of the
screen, that is on me. Just that tiny little area has more stuff going on than all of the Summer Bizarre. Imo, DAI has some beautiful scenery, nice vivid imagery. I really enjoyed it, but props where props are due.
Disclaimer: All opinions are mine, of course.