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Chest changes coming (MP stream info)


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#51
Drasca

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Perhaps my experience is skewed due to a sampling error of one.   

 

Have the majority of high experienced players noticed this increased drop rate

 

Correct, you have insufficient data. Personally I saw a higher influx of high level items, accessories and uniques at around the 100-200 prestige mark (which correlates with gold spent / chests opened, which was about a month or two into the game. I got absolutely no accessories at the beginning, now they're a regular thing.


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#52
SofaJockey

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My participation in this game is purely voluntary and I'm not out to break anyone's eggs (or more delicate boy parts), but come on!!!!  - "it's quite a gentle acceleration" indeed!  This has been stated to be presently part of the working DAIMP Store logic -  the more chests you open and gold you spend over the months, the greater your absolute chances of high end item drops? 

I don't see it.  Perhaps my experience is skewed due to a sampling error of one.   

Have the majority of high experienced players noticed this increased drop rate of purple cards after 500,000 gold? 1 million gold?  Does platinum count?

 

Correct, you have insufficient data. Personally I saw a higher influx of high level items, accessories and uniques at around the 100-200 prestige mark (which correlates with gold spent / chests opened, which was about a month or two into the game. I got absolutely no accessories at the beginning, now they're a regular thing.

 

I entirely get where you are both coming from. That's the difficulty of RNG.

I've probably been more lucky (& Drasca) and Dr.H. less, a situation which a ton more play may reverse or not.

 

Yet I have noticed a nagging improvement in my purple drops over time, having spent 800,000 earned gold.

The 'gentle acceleration' is judged too gentle overall, hence the review.

 

If opening chests is an accelerator condition, well I pedantically opened chests and smashed pots.

 

From my own sample of one, unique stuff eventually dropped and then kept dropping.

(Example to make the point that drops eventually drop, not to elicit hate:)

 

ring.jpg

 

And for 'best weaponry' it's pretty much the same story,

just Caliban, Blade of Red Birth and Shield of the Emperor, and I'm done (until any further gear in DLC).

 

A piece of feedback I'd wish to share with the BioWare team, (and I say this as someone supportive of the MP)

is that an acceleration mechanic that is essentially hidden is not a good thing, because it divides the success or

otherwise of players by the gaming play style choices they make that they may be completely unaware of, or just due to blind luck.

 

For that reason, I'm pleased that this is being talked about now.


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#53
Call Me Jord

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What's in the box?!

 

Nothing but blues!

 

Spoiler


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#54
SofaJockey

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What's in the box?!

 

Nothing but blues!

 

Spoiler

 

+1 for poetry  :)


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#55
Drasca

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Nothing but blues!

 

 

I've got the blues!


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#56
Jebbadiah Jenkins

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My participation in this game is purely voluntary and I'm not out to break anyone's eggs (or more delicate boy parts), but come on!!!!  - "it's quite a gentle acceleration" indeed!  This has been stated to be presently part of the working DAIMP Store logic -  the more chests you open and gold you spend over the months, the greater your absolute chances of high end item drops? 

 

I don't see it.  Perhaps my experience is skewed due to a sampling error of one.   

 

Have the majority of high experienced players noticed this increased drop rate of purple cards after 500,000 gold? 1 million gold?  Does platinum count?

 

 

All we need now is a fine fellow to reply:

 

"Working as intended".

This is my experience and has been my experience for the last few weeks. One day a week, usually Friday, the chests I open seem to contain higher level items. Most of which are still useless to me, but at least they are higher level items (false hope), a few low level duplicate uniques, and a ton of superb runes. This happened to me yesterday. A lot of "higher" level items, but all useless stuff.

 

After that said day (usually Friday), I go right back to getting nothing but worthless garbage for the next 6 days, even more useless than the higher level useless stuff. A typical Non-Friday chest contains, 4 items under level 10-15, then one item, that may be a level 15 blue, or a level 17-20 common.

 

As I stated in an earlier post in this thread, I've spent over 500,000 gold, and I haven't pulled a usable item since around the 400,000 gold mark, when I pulled a Caliban and nearly thought I was hallucinating.

 

If you look back at the earlier post in this thread, you'll see some of the items I listed that I'm still missing.

 

On a side note, I have pulled 4 Longbow of the Griffons, usually from weeked victory/accomidation chest.



#57
Innarra

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Not sure if I should wait, and save up gold for potential new items added to the game in May, or keep opening.

 

I only need 1 more item. +200 health belt. That's about it! I'll probably never ever see it drop. I know tons of friends that have it. The upgrade from the +100 health belt is huge, worth 20 warrior promotions (minus the melee dmg reduction)

 

I could still use a Pyre of the Forgotten, but I'm feeling fine using Fury of the Veil and Staff of the Void. I'd like to see Wicked Grace too, but I'm cool with using Blade of Red Birth and Agony. Pretty much own every other weapon and ring and neck I want having spent 1 million gold.

 

I've salvaged 2-3 Griffon Bows and countless superb unique accessories.



#58
Minuos

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There have long been players who argued that by doing various thing, including howling at the moon, 

that their drop rate had improved slightly...

 

These claims had been put down to RNG effects...

 

I'm actually amazed to find that any of the conjecture I've heard from players is true at all. Maybe it was mentioned in one of the streams I never watch, or on one of the hint cards on the loading screen I occasionally get to see instead of the usual black screen.

 

So, we have a little information on the loot system (which is still bad, and always will be). Now I just need something to make me want to play the game again. 



#59
bluepilgrim3

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Anyone else have that sinking feeling that they're going to acquire all those missing purples two days before the revised loot system goes into effect?

#60
Kapsejs

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Yeah, and then you can be proud that you soldiered it out the old-fashioned, true grit way, Slugger. (This is how you speak in the US, yes?)
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#61
Nythrius

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So, if we have better results per opened chest, would we be best served by buying as many chests as possible (e.g. buy the smallest chest) so that your "chest opened" stat is better?



#62
TheThirdRace

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So, if we have better results per opened chest, would we be best served by buying as many chests as possible (e.g. buy the smallest chest) so that your "chest opened" stat is better?


I doubt they count it that way. In fact, Bioware will mess up with anything that doesn't affect them directly, you can be damn sure what affects them does work perfectly. That's why I'm pretty sure small chests have a value of X and large chests have a value of Y where Y > X.
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#63
scene_cachet

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This is interesting... 

 

I suppose they'll be changing the platinum system if they're changing it to progression based?



#64
DrKilledbyDeath

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Not sure if I should wait, and save up gold for potential new items added to the game in May, or keep opening.

 

If you only need the 1 item then wait. The odds you'll ever get it are slim to none. I'm in the same boat; only 2 items I still need. I've been saving for a few weeks now.



#65
Courtnehh

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This is currently how the system already works, we are just looking at improving it so that the progression curve is more rewarding. We are still designing this so I can't get into many details or dates, but it is an extremely high priority for the team.  This would of course be retroactive, and your previous chest openings would count.

PRAISE BIOWAR!

 

Honestly though, thank god. Hopefully this will make the work we've put in feel rewarded.


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#66
Catastrophy

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Can't read the whole thread - are large chest pieces confirmed? Some shape for my Reaver?


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#67
Sulaco_7

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Not sure if I should wait, and save up gold for potential new items added to the game in May, or keep opening.

 

 

If you're at the point where you're only looking for 1-3 items in the game, I would hoard and wait until this new RNG update hits. 

 

I wouldn't even unload my saved gold when the new DLC arrives.  It only makes sense to unload money when they update RNG.  Obviously, you will get the most bang for your buck that way.

 

And this thread needs to be stickied.  People need to know that this invisible number does exist.  



#68
Dr. hoovsbin

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Do chests opened using platinum count the same in reaching the accelerated drop rate odds as chests opened with hard earned in-game gold?

 

Does the threshold actually have a value?  Can that value be revealed by BW to the players?

 

We have anecdotal information from several posters of anywhere between 200K and 500K, but that means nothing statistically.

 

Are there multiple threshold increments for increased purple card drop rates? 

 ie. - does 1M have a better drop rate than 500K?

 

Are these trade secrets or buried in code, so

DON'T  ASK?

 

 

Thank-you.



#69
ruggie

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This is currently how the system already works, we are just looking at improving it so that the progression curve is more rewarding. We are still designing this so I can't get into many details or dates, but it is an extremely high priority for the team.  This would of course be retroactive, and your previous chest openings would count.

ARE YOU KIDDING ME??? There is NO WAY this is how the current system works.... I know people who have all the best gear aside from maybe a few accessories and are not on the leaderboards or spent nearly as much time and gold in the game. I am currently 25th on the ps leaderboard I have spent probably close to 2Mil and am missing a good 1 handed weapon, purple heal rings, sulevan, a bunch of purple accessories etc.... I recently completed the 250 with the reaver without a good 2H. Now you're improving this MONTHS after the games release? LOL this makes me want to stop playing all together. Not to mention the drop rate of the victory chest is a joke. I am missing to many items for you to say this is how it works. 617 prestige points I shouldnt be missing many items. But hey whatever most things about this game was or currently is broken. Thanks for rewarding the players who fought through the key glitch and all the other bs. 

Much appriciated.



#70
TormDK

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Your sense of entitlement is quite strong Ruggie.

 

If indeed you have played that much, you would know that the system only gives a better chance, it doesn't give any garantees.

 

Even tweaking the number alot (so more than 50%) is still not going to cause end game epixxx to fall into our laps.


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#71
ruggie

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Your sense of entitlement is quite strong Ruggie.

 

If indeed you have played that much, you would know that the system only gives a better chance, it doesn't give any garantees.

 

Even tweaking the number alot (so more than 50%) is still not going to case end game epixxx to fall into our laps.

if you can find the ps3 leaderboards you will indeed see me on there. i dont want epics to fall into my lap but its aggravating seeing newer players with way way better items.



#72
TormDK

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Such is the nature of RNG. The tweaks being considered by the Bioware devs would not change this, but would give people such as your self better loaded dice than you have already.

 

It will still be possible for a complete newbie to get a Caliban on their very first chest, so your aggravations would not change there :)


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#73
Kenny Bania

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Your sense of entitlement is quite strong Ruggie.

 

Agreed. I personally haven't been an advocate of higher drop rates. I just want every drop of "good loot" to mean something. I don't care how long that takes.



#74
ruggie

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all im saying is us who played 1 2 3 and now the MP and spent hours upon hours doing so should be rewarded as such. people wonder why no one opens treasure rooms well the loot in there sucks and the money is okay. but once you get a majority of items you dont want to open them anymore just to clear your inventory of crap items. theres way to much spam just plain junk items in here compared to the ones worth using. i only play perilous unless leveling 1's why is the drop rate the same as routine? why is the players that lost so much gold and xp with that key bs not rewarded with a higher chance thats actually noticed by anyone.... that being said people with 700 points even say its just totally messed up. but whatever im just a little pissed that now after so long they are increasing it. its been shitty and its only gonna get crappy.



#75
SofaJockey

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Much was made in MEMP of 'maxing your manifest' which I never did (90 U/R drops short) but I do know that if I grind another 2,000 Premium Spectre Packs, I have a close to guarantee of doing it.

 

I have no idea if I will ever get a Caliban and there are others who have no idea whether they will get what I have three of.


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