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Scripts for my salt mine


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#1
PJ156

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Salt%20Lake%202_zps0lgy2q8v.jpg

 

Above is my salt mine. I need two scripts to bring this to life. I cannot do them in Lilac soul (which means I cannot do them). I wonder if I can get some help sketching them out or even if some fine soul will help me write them.

 

Here's the premise of this section of the area:

 

To the left (off screen) is the salt lake. Water elemental's drive the salty lake water up pipes and into the copper bowls. Fire elementals heat the bowls and evaporate the water off leaving the salt behind. Slaves dig out and bag the salt. Condensed water runs to a storage tank (not yet there) and either overflows to the ponds where rice is grown (left of image) or it is pumped to header tanks to be gravitated to the fountains and residences of the town.

 

The two scripts I need are:

 

1) I need a small water elemental to spawn every 30 seconds or so at one of three ( I will settle for one) way point next to the vats and then run back to the lake to a single way point and disappear. This will represent the elemental pumping system getting the salt water to the coppers.

 

2) Two mages will stand on the cliffs above the copper roof of the building casting ray of frost at one of three or four random points on the roof. This is to keep the roof cold and increase the rate/efficiency of condensation maximizing water recovery.

 

If we accept that the physics of this is a little flawed. Can anyone help me with those two scripts? I exchange I will name one of the quest giving/spell casting low level mages after you :) (Gosh, that will bring them running)

 

PJ



#2
Tchos

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These would be simple enough.  I would do them.


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#3
4760

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Too late, Tchos beat me!
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#4
PJ156

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These would be simple enough.  I would do them.

 

Thank you I will PM you later today,

 

PJ



#5
Lugaid of the Red Stripes

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@Tchos: Consider using shouts to coordinate the actions: Water elemental shouts to Fire elemental when the water is ready for the boil-off, Fire Elemental shouts to slaves when the pot is ready for digging, slave shouts to the water elemental to refill the pot.   Hot roof shouts to the mage for an ice ray. 

 

Instead of everything looking like it's running on rails, it could look like a mad flurry of production, with slaves hurrying to clear one big copper pot after another, mobs of water elementals flocking to one pot then another, mages frantically cooling the roof over a just-heated pot before taking a smoke break.



#6
Tchos

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About 24 hours too late (I already finished it and sent it to him), but that's an approach I'll investigate in future scripts.  :)



#7
Kaldor Silverwand

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This is great. If we lived in a world where elementals and magic existed, how would people run a water de-salinization plant to provide salt, rice, and fresh water? Eventually of course the elementals and mages would unionize driving the price of salt up but allowing them longer rest breaks, maternity leave, and paid personal days.

 

Regards


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#8
GCoyote

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This is great. If we lived in a world where elementals and magic existed, how would people run a water de-salinization plant to provide salt, rice, and fresh water? Eventually of course the elementals and mages would unionize driving the price of salt up but allowing them longer rest breaks, maternity leave, and paid personal days.

 

Regards

 

And time for a role playing game in which they are members of a technologically advanced society. 



#9
Dann-J

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Summoned elementals are essentially slaves, taken by force from their home planes and forced to work against their will. That introduces the possibility of them going rogue and rebelling. In fact, the more elementals that are summoned (such as if the mine was expanded to meet greater demand for the product), the harder it would become to keep them in line. You'd be spreading your summoners' concentration way too thin.

 

One solution may be to make a bargain with some of the elemental princes, who could open portals through which they'd send elementals to the Prime Plane. The elementals would be under the control of their own leaders rather than having been forcibly summoned, which means you'd only have to concentrate on keeping the elemental princes happy. Although making an elemental prince angry might prove to be an even worse prospect than having to face down an army of rogue lesser elementals.


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#10
PJ156

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These ideas are getting the creative juices flowing :)

 

Right now the elementals are bound in place and are not happy, particularly the water types. Close by there are elder elementals watching but the magic over the town is so strong they do not feel it safe to intervene. The have no issue in coercing the party to intervene on their behalf though. It's a sub plot that needs fleshing out.

 

PJ



#11
Dann-J

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If the elementals go rogue and rebel, perhaps they can be lead by a fire elemental called Sparkatus?

 

Fire elemental No.1: "I'm Sparkatus!"

Fire elemental No.2: "No - *I'm* Sparkatus!"

 

:)


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