A typical boss fight scenario. It's inevitable. Every 25% of the health bar that a boss's health goes down. Some mechanic to incapacitate the players character, so the boss can summon minions or waves to "help" them. In the last 25% of the health bar, suddenly a dragon can scream more often, summon more minions more often, and your health gets whittled down to notta. This is not "challenging," it's annoying. Stop it.
No Constant summoning of minions in boss fights
Débuté par
cuttermac77
, avril 18 2015 01:13





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